24 Mar '08 06:44>
Before I start I have to do some definitions first:
(1) In an ordinary six-sided dice two opposite sides always adds to seven.
(2) A quarter turn is when you turn the dice into the nearest side.
(3) There are only four different quarter turns.
Okay, here is the game of 'First to 31'
The object of the game is to reach 31 exactly, and not over.
If you reach exactly 31 then you win and your opponend lose.
If you can force your opponent over 31 then your opponent lose and you win.
First: You throw the dice and note the outcome.
Then: Your opponent make a quarter turn and add this outcome to the earlier sum.
Then: You make a quarter turn and add... and so on...
Until: Any of you get exactly to 31, and win. Or get over 31, and lose.
Are the rules well defined?
The questions here are - Is there any strategy how to win this game?
Who will win if this strategy is employed from the beginning?, the one throwing the dice first or his opponent?
Or is this a fair game from the beginning?
(1) In an ordinary six-sided dice two opposite sides always adds to seven.
(2) A quarter turn is when you turn the dice into the nearest side.
(3) There are only four different quarter turns.
Okay, here is the game of 'First to 31'
The object of the game is to reach 31 exactly, and not over.
If you reach exactly 31 then you win and your opponend lose.
If you can force your opponent over 31 then your opponent lose and you win.
First: You throw the dice and note the outcome.
Then: Your opponent make a quarter turn and add this outcome to the earlier sum.
Then: You make a quarter turn and add... and so on...
Until: Any of you get exactly to 31, and win. Or get over 31, and lose.
Are the rules well defined?
The questions here are - Is there any strategy how to win this game?
Who will win if this strategy is employed from the beginning?, the one throwing the dice first or his opponent?
Or is this a fair game from the beginning?