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  1. Standard member Yuga
    Renaissance
    10 Sep '07 19:47
    The tournament page indicates that "tournament games time out automatically 2 days after the timeout period expires."

    Considering a case where there is 0 day timeout:

    If both players ran out of timebank and both decided not to time the other out, would the game run like a 2/0 (two days timeout, zero day timebank) game or like an 0/2 (zero day timeout, 2 days timebank) game?
  2. Standard member Dutch Defense
    Stealer of Souls
    10 Sep '07 21:31
    Originally posted by Yuga
    The tournament page indicates that "tournament games time out automatically 2 days after the timeout period expires."

    Considering a case where there is 0 day timeout:

    If both players ran out of timebank and both decided not to time the other out, would the game run like a 2/0 (two days timeout, zero day timebank) game or like an 0/2 (zero day timeout, 2 days timebank) game?
    yep
  3. Subscriber Ragnorak
    For RHP addons...
    10 Sep '07 21:43
    Originally posted by Yuga
    The tournament page indicates that "tournament games time out automatically 2 days after the timeout period expires."

    Considering a case where there is 0 day timeout:

    If both players ran out of timebank and both decided not to time the other out, would the game run like a 2/0 (two days timeout, zero day timebank) game or like an 0/2 (zero day timeout, 2 days timebank) game?
    Neither really.

    It won't be like a 2/0 because either player could claim TO. It would be closer to the 0/2, but not exactly, because auto TO will happen immediately at the end of timebank, instead of 2 days later. If you get me.

    D
  4. Standard member Yuga
    Renaissance
    10 Sep '07 23:46
    Originally posted by Ragnorak
    It would be closer to the 0/2, but not exactly, because auto TO will happen immediately at the end of timebank, instead of 2 days later. If you get me.

    D
    From this I gather that by not taking a skull in a 0 day timeout game, my opponent has two days to play out the rest of his moves.

    I'm not sure if I understood you, or if my logic here is correct, but I may see what happens anyway.

    Thanks for the response. :-)
  5. 11 Sep '07 01:56
    Click the skulls

    KISS

    Keep
    It
    Simple
    Stupid

  6. Subscriber Ragnorak
    For RHP addons...
    11 Sep '07 10:43
    Originally posted by Yuga
    From this I gather that by not taking a skull in a 0 day timeout game, my opponent has two days to play out the rest of his moves.

    I'm not sure if I understood you, or if my logic here is correct, but I may see what happens anyway.

    Thanks for the response. :-)
    No, 2 days to play each move is my understanding.

    D