14 Aug '16 14:17>
1. The bulk number of wins is not a fair measure of a clan’s success, as this favours large clans which play many games at short time limits, to the detriment of smaller clans which play fewer games at longer time limits. Quantity should not be the measure of a clan’s performance. A proposal was mooted which based clan performance on net average rating change. This would level the playing field.
2. To prevent collusion, there should be a maximum number of challenges between any two clans involving the same players, and the max. should be low (2 or 3) -- with the proviso that if two or more clans play more than the max., they may do so but the games played above the max would not affect clan standings.
3. To prevent sandbagging, clan individual ratings should be uncoupled from RHP non-clan individual ratings.
4. There should be a maximum ratings differential between clan challenge opponents. A max., of 200 was suggested.
5. An arbitrary number of clan-games would played with a provisional rating to ascertain a player's true strength, and so long as provisional ratings were in force, a modified formula would be used to calculate the rating rise or drop of opponents of provisionally-rated clan players.
2. To prevent collusion, there should be a maximum number of challenges between any two clans involving the same players, and the max. should be low (2 or 3) -- with the proviso that if two or more clans play more than the max., they may do so but the games played above the max would not affect clan standings.
3. To prevent sandbagging, clan individual ratings should be uncoupled from RHP non-clan individual ratings.
4. There should be a maximum ratings differential between clan challenge opponents. A max., of 200 was suggested.
5. An arbitrary number of clan-games would played with a provisional rating to ascertain a player's true strength, and so long as provisional ratings were in force, a modified formula would be used to calculate the rating rise or drop of opponents of provisionally-rated clan players.