Originally posted by venda
[b]Although anyone can join a club, only subscribers can create one. If you do create a club, please remember that only clubs with at least 10 members will have an active club rating.
This is the rule quoted as I'm sure you know.
You'd have to query the wisdom of it and reason for it with Russ, but I suspect it's to stop people creating clubs just for the hell of it with little chance of activity.[/b]
The programming is already in place to rate games between club members so I don't see any benefit from freezing it until there are ten members in the club.
I see just the opposite really.
Clubs aren't rated against other clubs are they? They don't compete with each other like the clans do. As I understand it, the club ratings are just between the club members for their games played within that club.
I don't understand what would be gained by creating clubs "just for the hell of it."
If you look at the clubs directory the last several pages are clubs with just one or two members. I don't see where they have any benefit or prestige just from being created. They aren't going anywhere until more people join up.
What difference would it make if the 'less than ten members' clubs had member ratings just like the larger clubs with lots of members. It isn't going anywhere but just within that club.
If you're in club A you would only be interested in the club ratings of other members in club A, regardless of how many there are. You wouldn't care at all about what the member's ratings are in club B. Why would you?
The way it is now, those interested in joining a club should avoid any club with less than ten members because there is no benefit in joining it.
Just join those clubs with more than ten members and you can then have all of the club benefits.
That's how it looks to me. Maybe I'm missing something.