I fixed the d-pawn e-pawn thing - got confused with who was protecting what.
Have to say I am enjoying the challenge every week of finding something fresh.
I really do pity the serious writers who lay out their stall with GM and IM games.
There 'fun' stuff hides in the notes and even then it's often dry.
I have the real McCoy. These games really happened.
My feeling is that players really do learn from these games.
I know they do. I get enough PM's and have seen enough posts where
players show a move or an idea they picked up from the blog.
Yes look at and marvel at GM games (and pretend we understand half of
what is going on) but when was the last time you saw a GM with a won game
getting his Rooks forked like they were in the Dutchmatador - dutchman game.
This is grass roots Chess. This is where it is at.
[FEN "5rk1/5p2/1pRppbpp/8/1P1P4/5N2/P3bPPP/R5K1 b - - 0 1"]
1... d5 {Black offers the correct pawn so the Bishop fork will work. He then has to wait perhaps days for White to fall into it.} 2. Rxb6 Bxf3 {The defender of the d-pawn is removed.} 3. gxf3 Bxd4 {Not a line hidden in an unplayed note. That is what actually happened. 0-1}