1. Donationketchuplover
    Isolated Pawn
    Wisconsin USA
    Joined
    09 Dec '01
    Moves
    71174
    17 Apr '18 16:59
    1 point per reachable square + one point per supporting piece - 1 point per defending piece. Thoughts?
  2. Subscribersonhouse
    Fast and Curious
    slatington, pa, usa
    Joined
    28 Dec '04
    Moves
    53223
    17 Apr '18 17:05
    Originally posted by @ketchuplover
    1 point per reachable square + one point per supporting piece - 1 point per defending piece. Thoughts?
    Isn't that just a reformulation of 'space points'? How many points you attack with your pieces on the opponents side of the board? If you count them up as a tally, say white has 10 space points and black has one, it would be easy to see black being in deep doo doo. And of course double trouble if the space points coincide on one opponent square, say f7 or some such.
  3. Subscribermlb62
    mlb62
    Joined
    20 May '17
    Moves
    15776
    18 Apr '18 03:28
    is this how computers assign values?
  4. Joined
    18 Jan '07
    Moves
    12447
    18 Apr '18 12:40
    Originally posted by @ketchuplover
    1 point per reachable square + one point per supporting piece - 1 point per defending piece. Thoughts?
    Simplistic. A white knight on e6, supported by one pawn, is rarely worth the same as that same knight on c3 supported by its queen.

    Then again, it's not significantly more simplistic than any other common piece value formula.
  5. Standard memberBigDogg
    Secret RHP coder
    on the payroll
    Joined
    26 Nov '04
    Moves
    155080
    18 Apr '18 18:28
    Originally posted by @shallow-blue
    Simplistic. A white knight on e6, supported by one pawn, is rarely worth the same as that same knight on c3 supported by its queen.

    Then again, it's not significantly more simplistic than any other common piece value formula.
    That formula could fluctuate wildly from move to move as line-moving pieces get blocked and unblocked.
  6. Subscribervenda
    Dave
    S.Yorks.England
    Joined
    18 Apr '10
    Moves
    83688
    18 Apr '18 19:00
    Originally posted by @ketchuplover
    1 point per reachable square + one point per supporting piece - 1 point per defending piece. Thoughts?
    Don't see the point personally.
    There's too many variables particularly in an end game.
    What "value" would you assign to a pawn one square away from queening?
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