Conditional Moves - Play Opening

Conditional Moves - Play Opening

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RHP Code Monkey

RHP HQ

Joined
21 Feb 01
Moves
2422
05 Dec 08

It is now possible to select an opening which will automatically commit a series of conditional moves, avoiding the lengthy process of setting up the line using the regular interface.

Use the "Play from opening" link on the conditional moves page.

k
Patently Geeky

US Midwest

Joined
07 Dec 04
Moves
38939
05 Dec 08

Originally posted by Russ
It is now possible to select an opening which will automatically commit a series of conditional moves, avoiding the lengthy process of setting up the line using the regular interface.

Use the "Play from opening" link on the conditional moves page.
Is this a game by game selection, or can a default opening move set be created for all of your games?

RHP Code Monkey

RHP HQ

Joined
21 Feb 01
Moves
2422
05 Dec 08
1 edit

Originally posted by kwgoodwin
Is this a game by game selection, or can a default opening move set be created for all of your games?
You must select an opening for each game.

Already mated

Omaha, Nebraska, USA

Joined
04 Jul 06
Moves
1115349
05 Dec 08
1 edit

Very cool.

Joined
27 Dec 04
Moves
126728
06 Dec 08

This is very welcome addition but I have problems with submiting conditional moves since opening was added. When I click on `submit conditional move' the message says that the page cannot be opened due to the wrong compression method. But if I go back to the conditional move page and refresh it, the move is registered! Is it only my problem or more general?

Erro Ergo Sum

In the Green Room

Joined
09 Jul 07
Moves
522872
06 Dec 08

Originally posted by gundel
This is very welcome addition but I have problems with submiting conditional moves since opening was added. When I click on `submit conditional move' the message says that the page cannot be opened due to the wrong compression method. But if I go back to the conditional move page and refresh it, the move is registered! Is it only my problem or more general?
I have the same problem.

RHP Code Monkey

RHP HQ

Joined
21 Feb 01
Moves
2422
06 Dec 08

Originally posted by AttilaTheHorn
I have the same problem.
This problem did not affect all users, but should be fixed now. If not, please send feedback.

OAO
ParTizan

Philadelphia, USA

Joined
05 Jan 07
Moves
65969
06 Dec 08
1 edit

wow tnx a lot russ

and just wondering what you working on now?

r
the walrus

an English garden

Joined
15 Jan 08
Moves
32836
07 Dec 08

Originally posted by O Artem O
wow tnx a lot russ

and just wondering what you working on now?
He said something about writing a lot of central code so that the site could expand

OAO
ParTizan

Philadelphia, USA

Joined
05 Jan 07
Moves
65969
07 Dec 08

ow i see

c
Grammar Nazi

Auschwitz

Joined
03 Apr 06
Moves
44348
10 Dec 08

Whenever I try this, it says: Opening.... cannot be played from this position. This even happens from the initial starting position.

RHP Code Monkey

RHP HQ

Joined
21 Feb 01
Moves
2422
10 Dec 08
1 edit

Originally posted by clandarkfire
Whenever I try this, it says: Opening.... cannot be played from this position. This even happens from the initial starting position.
Can you provide details please?

The game id where it failed, and the opening you were selecting. Thanks.

Via feedback if possible.

k
Patently Geeky

US Midwest

Joined
07 Dec 04
Moves
38939
22 Jan 09

I created a conditional move that would make a pawn promotion. When I created it, I was not asked to what piece the pawn should be promoted. I assume that this is a small bug.

ook

hirsute rooster

Joined
13 Apr 05
Moves
20516
22 Jan 09

Originally posted by kwgoodwin
I created a conditional move that would make a pawn promotion. When I created it, I was not asked to what piece the pawn should be promoted. I assume that this is a small bug.
Thread 104192 Page 5[/b]


Originally posted by SammyJ
Can you promote pawns on conditional moves? I couldn't work out how to tell it I wanted a queen. I even shouted into the mouse.

...

Originally posted by Russ
This is not possible right now.

The next iteration of this will make it available.