Clan Folk

Clan Folk

Clans

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Treat Everyone Equal

Halifax, Nova Scotia

Joined
04 Oct 06
Moves
603936
28 Aug 20
1 edit

@ghost-of-a-duke said
5 up and 5 down equates as zero.
The point is how often do you get 5 thumbs down? 😉

I remember a time when that would have been 10 up, what does that tell you goad?

Not unusual for me to get 11 between the clique and friends! 😉

-VR

Joined
14 Mar 15
Moves
28795
29 Aug 20

@very-rusty said
The point is how often do you get 5 thumbs down? 😉

I remember a time when that would have been 10 up, what does that tell you goad?

Not unusual for me to get 11 between the clique and friends! 😉

-VR
'Clans' is a Marmite forum.

As a stick of celery, what the heck you doing here?

Misfit Queen

Isle of Misfit Toys

Joined
08 Aug 03
Moves
36817
29 Aug 20

@very-rusty said
Hard to believe 5 people thumbed that post down!

-VR
I think it was your "listen to me, damnit" attitude they are thumbing down.

Treat Everyone Equal

Halifax, Nova Scotia

Joined
04 Oct 06
Moves
603936
29 Aug 20

@suzianne said
I think it was your "listen to me, damnit" attitude they are thumbing down.
You may be right, but my dear "I don't give a damn"! 🙂

Have a wonderful evening and a better tomorrow! 😉

-VR

Joined
27 Apr 20
Moves
357
30 Aug 20
1 edit

@ghost-of-a-duke said
I raise my glass to all the clans,
tis a shame it's all so quiet,
I guess we're busy buying masks,
or on some crazy lockdown diet.

Of all the folk on RHP,
tis clan folk in their prime,
we brush aside the Trogglehumpers,
and perhaps commit a crime.



Where the heck is everybody?
Clan player ratings need to be implemented.
Over time all players should be 50/50 as far as win/loss percentage if they are playing people of their own strength.
We have people with a 70% clan game win percentage?
Obviously losing regular games to keep rating down so they can win clan games easier.

If we had a clan rating then it would balance back down to 50/50 average in clan wins/losses.

Start with that and we are on our way back to the clans being popular.
We have a regular rating and a useless club rating so why not a clan rating?

Joined
14 Mar 15
Moves
28795
30 Aug 20

G

santa cruz, ca.

Joined
19 Jul 13
Moves
376505
30 Aug 20

@chesstachio said
Clan player ratings need to be implemented.
Over time all players should be 50/50 as far as win/loss percentage if they are playing people of their own strength.
We have people with a 70% clan game win percentage?
Obviously losing regular games to keep rating down so they can win clan games easier.

If we had a clan rating then it would balance back down to 50/50 ave ...[text shortened]... e clans being popular.
We have a regular rating and a useless club rating so why not a clan rating?
ratings go up
ratings go down
while some scream
some make no sound

Treat Everyone Equal

Halifax, Nova Scotia

Joined
04 Oct 06
Moves
603936
30 Aug 20

@chesstachio said
Clan player ratings need to be implemented.
Over time all players should be 50/50 as far as win/loss percentage if they are playing people of their own strength.
We have people with a 70% clan game win percentage?
Obviously losing regular games to keep rating down so they can win clan games easier.

If we had a clan rating then it would balance back down to 50/50 ave ...[text shortened]... e clans being popular.
We have a regular rating and a useless club rating so why not a clan rating?
Actually something we have been talking about for years.

I believe the clan ratings should be seperate from the other ratings as I agree with the point you are making.

A vote was done in the past and the majority wanted to keep everything as it now stands.

-VR

Joined
14 Mar 15
Moves
28795
31 Aug 20

@very-rusty said
Actually something we have been talking about for years.

I believe the clan ratings should be seperate from the other ratings as I agree with the point you are making.

A vote was done in the past and the majority wanted to keep everything as it now stands.

-VR
There will always be a very small minority of players who will try and lower their main ratings to affect clan pairings. However, for the overwhelming majority of members, their established site ratings are a pretty strong indicator of their playing strength.

To introduce clan ratings on account of that small minority would cause more problems than it would solve. (Just take a look at team ratings and see how poorly they match up to ability).

Treat Everyone Equal

Halifax, Nova Scotia

Joined
04 Oct 06
Moves
603936
31 Aug 20

@ghost-of-a-duke said
There will always be a very small minority of players who will try and lower their main ratings to affect clan pairings. However, for the overwhelming majority of members, their established site ratings are a pretty strong indicator of their playing strength.

To introduce clan ratings on account of that small minority would cause more problems than it would solve. (Just take a look at team ratings and see how poorly they match up to ability).
Perhaps you would make a Good Clan Leader!

-VR

G

santa cruz, ca.

Joined
19 Jul 13
Moves
376505
31 Aug 20

@very-rusty said
Perhaps you would make a Good Clan Leader!

-VR
he would

G

santa cruz, ca.

Joined
19 Jul 13
Moves
376505
31 Aug 20

you know rusty
I believe you would make a very interesting leader
you have a following
you could shock the world

Joined
14 Mar 15
Moves
28795
31 Aug 20

@very-rusty said
Perhaps you would make a Good Clan Leader!

-VR
I 'have' a good clan leader.

Treat Everyone Equal

Halifax, Nova Scotia

Joined
04 Oct 06
Moves
603936
31 Aug 20
1 edit

@ghost-of-a-duke said
I 'have' a good clan leader.
As you've said before, doesn't mean you wouldn't make a good one. Of course doesn't mean you would either as a lot of work has to be put in it if you want to be on the first page.

-VR

Read a book!

Joined
23 Sep 06
Moves
18677
16 Sep 20

@ghost-of-a-duke said
I 'have' a good clan leader.
You have the best.