Originally posted by padger
If this is the case why does Robbie keep on about a system that we already use ,that doesn't work effectively
The only ELO I know is the one that sang Mr Blue Skies
your ELO is your rating. If you win a game against a player of similar rating it will go up, if you lose it will go down. If you win against a much lower rated player it will hardly move and if you win against a much higher rated player it goes up tons. Now what are the pros and cons?
There is no incentive to sandbag - you beat up a lower rated player and you will get hardly anything for it
There will be a greater emphasis on creating fair challenges as every clan leader will be made to be judicious in the challenges they accept
The entire challenge is not decided on a first past the post winner takes all basis, but on a proportional basis
The cons - as Raggers stated, its open to abuse from engine use as is the main players table, but I think this will become easier to spot in clan games and clan leaders will be able to avoid it.