Is http://www.shredderchess.com/online-chess/on...

Is http://www.shredderchess.com/online-chess/on...

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p

Parallel Universe

Joined
03 Mar 06
Moves
1599
09 Mar 07
2 edits

Is this site legal for us to use:

http://www.shredderchess.com/online-chess/online-databases/endgame-database.html

?

j
Some guy

Joined
22 Jan 07
Moves
12299
09 Mar 07
3 edits

Originally posted by pinkthunder
Is this site legal for us to use:

http://www.shredderchess.com/online-chess/online-databases/endgame-database.html

?
From the terms of service:

(b) You will not use chess engines, chess software, chess computers or consult any third party to assist you in any game. Chess books and databases can be consulted during play

Since this is a database, I think it's allowed, but to be honest I'm not sure. Similarly, I think it's OK to use opening database like RHP's own http://www.redhotpawn.com/gamesexplorer/, but I kinda wonder.

If it were my site policy I think I'd disallow these, but it's sort of hard to enforce, isn't it?

DS

Joined
22 Aug 05
Moves
26450
09 Mar 07

You are not allowed to use endgame databases during a game - but like you say, how it can be enforced is a mystery.

For RHP addons...

tinyurl.com/yssp6g

Joined
16 Mar 04
Moves
15013
10 Mar 07
1 edit

Originally posted by Dr Strangelove
how it can be enforced is a mystery.
Very simply.

Endgame tablebases give perfect endgames. The moves can make no sense to a human whatsoever, not following any general endgame principles, so there would be a difference between the tablebase solution and a strong player's solution.

[EDIT] Read Gatecrasher's post here...Thread 40977

D

DS

Joined
22 Aug 05
Moves
26450
10 Mar 07
2 edits

Originally posted by Ragnorak
Very simply.

Endgame tablebases give perfect endgames. The moves can make no sense to a human whatsoever, not following any general endgame principles, so there would be a difference between the tablebase solution and a strong player's solution.

[EDIT] Read Gatecrasher's post here...Thread 40977

D
Yeah when it is a strange series of moves that is required; but with a large percentage of endgames the tablebase moves would be the standard way and so not unlikely for a human, I reckon.
I know I'm not the only one who can think of ways cheats could probably get away with using them but obviously I'm not going to make suggestions here either. 🙁


edit; I remember that post from Gatecrasher.

X
Cancerous Bus Crash

p^2.sin(phi)

Joined
06 Sep 04
Moves
25076
11 Mar 07

Originally posted by Dr Strangelove
Yeah when it is a strange series of moves that is required; but with a large percentage of endgames the tablebase moves would be the standard way and so not unlikely for a human, I reckon.
I know I'm not the only one who can think of ways cheats could probably get away with using them but obviously I'm not going to make suggestions here either. 🙁


edit; I remember that post from Gatecrasher.
But if the fastest mate can be found using only the general principles of the endgame then how does the endgame tablebase help over say a book on endgames?

DS

Joined
22 Aug 05
Moves
26450
11 Mar 07

Originally posted by XanthosNZ
But if the fastest mate can be found using only the general principles of the endgame....
Not in ALL cases I would think; there again I don't know as I've no experience of tablebases or endgame books.

X
Cancerous Bus Crash

p^2.sin(phi)

Joined
06 Sep 04
Moves
25076
12 Mar 07

Originally posted by Dr Strangelove
Not in ALL cases I would think; there again I don't know as I've no experience of tablebases or endgame books.
You have one or the other, either the use of tablebases will allow you to find a faster mate that doesn't follow endgame principles, in which case it should be easy to spot the use of tablebases. OR the tablebases give you a line which you could have found otherwise, this can't be spotted but you haven't really gained a great deal over actual endgame study (other than ease of use I suppose).

And let's face it, 99% of games end before the endgame or in a simple one (KPK, KRK etc.) rather than one of the nasty ones (say KRPKR or KRNKQ).