Play Daily (Correspondence) Chess Online

Play Daily (Correspondence) Chess Online

Play chess at your own pace with daily correspondence chess games.

Play Daily (Correspondence) Chess Online

Play chess at your own pace with daily correspondence chess games.

Free to play
Since 2001
Web, Android & iOS
Chess engines banned
Daily Chess

What correspondence chess is

Correspondence chess is the slow form of the game: instead of sitting opposite your opponent with a ticking clock, you exchange moves over hours or days. It is older than the postal service that made it famous - players once sent moves by letter, waiting weeks for a reply, and some of the finest games ever recorded were played that way.

The modern version keeps the depth and loses the waiting. On Red Hot Pawn Chess your games live on the server: make your move in the browser or the app, get on with your day, and reply whenever your opponent has moved. Most players keep several games running at once, so there is nearly always a move waiting somewhere.

Why play slowly when you could play blitz?

Because the thinking is the point. With a day or more per move you can actually calculate - work out your opponent's best reply rather than their most likely one, check your idea twice, and play the move you believe in rather than the one you found in eight seconds. Players who take up daily chess routinely find their over-the-board game improves, simply because slow games train honest calculation.

It also fits around real life in a way timed chess never can. A move over breakfast, another at lunch, a think on the commute. No carving out an uninterrupted hour, no losing on time because the doorbell rang. If life gets genuinely busy, timebanks and vacation days protect your games while you are away.

How it works here

We have run correspondence chess since 2001 - it is not a side mode here, it is the site.

Per-move time limits with timebanks - the pace is agreed before the game starts
One daily chess rating that follows you across casual games, tournaments and team play
Engines are banned in rated play, and that has been enforced seriously for two decades
Step through any finished game move by move to see where it was decided

Getting started

Create or accept a game

Set up a game with your preferred days per move, or take an open invite from another player and start immediately.

Frequently Asked Questions

A form of chess played over days rather than minutes. Each player has an agreed time to make each move - commonly one to several days - and games are stored on the server, so you move whenever suits you from your browser or phone. It descends from postal chess, where players exchanged moves by letter.

It depends entirely on the players. With both sides moving promptly a game can finish in a day or two; at a relaxed pace a game might run for weeks. Most players keep several games going at once so there is always a move to make.

No. Engine assistance is against the site rules in rated games and has been actively policed here for over twenty years. Correspondence chess only works when the thinking is your own - and that is also the entire benefit of playing it.

A timebank is a reserve of spare days you draw on automatically when a move takes longer than the per-move limit. Vacation days protect all of your games at once while you are away. Between them, correspondence chess is designed to survive real life.

Yes - rated games feed a daily chess rating that follows you across casual games, tournaments, ladders and clan matches, so you can watch your strength develop over months and years.

Play a move today - your opponent will be waiting.

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