17 Feb '15 02:32>
19.5 moves, so it counts!!!
EVENT | Clan challenge |
SITE | http://www.redhotpawn.com |
DATE | 2015.02.01 |
ROUND | ? |
WHITE | 64squaresofpain |
BLACK | wmarmon |
RESULT | 1-0 |
WHITEELO | 1836 |
BLACKELO | 1724 |
[Event "Clan challenge"]
[Site "http://www.redhotpawn.com"]
[Date "2015.02.01"]
[EndDate "2015.02.17"]
[Round "?"]
[White "64squaresofpain"]
[Black "wmarmon"]
[WhiteRating "1836"]
[BlackRating "1724"]
[WhiteElo "1836"]
[BlackElo "1724"]
[Result "1-0"]
[GameId "11030383"]
1. d4 Ng8f6 2. c4 d5 {QGD transposing to the Marshall defence} 3. Nb1c3 e6 4. b3 {Not so good... moves like Nf3 or even cxd5 would have been better} 4... dxc4 5. bxc4 Bf8b4 {As an apparent weakness is now visible} 6. Bc1b2 Nf6e4 7. Qd1d3 Ne4f6 {? Waste of tempo... f7-f5 was playable} 8. e4 O-O 9. Ng1f3 c5 10. d5 exd5 11. cxd5 {Black has a passed pawn down the side, White has one down the centre} 11... Rf8e8 12. Nf3d2 {necessary move... an extra defender of e4 but also allowing the Knight on c3 to move} 12... Bc8f5 {Exploits the pin, but is easily defendable} 13. f3 Nb8a6 {? Ok but a bit awkward... d7 was a better square} 14. Bf1e2 {Breaks the pin, creating a threat to the Bishop but also enabling castles} 14... Bf5g6 15. O-O Ra8c8 16. Nd2c4 Bb4xc3 17. Qd3xc3 {Now a potential checkmate threat is there} 17... Na6b8 {? b7-b5 was playable, and then potentially b4 to push White's pieces around} 18. g4 {Perhaps not the best move but the more direct approach, threatening g5} 18... h5 {?? now after g5, the Knight no longer has e8 or h5 to jump to, which would have stopped the g7 mate threat} 19. g5 {b7-b5 is still the best move, but Black has now lost a piece} 19... Nf6h7 {?? Now Black has lost the King... forget check all checks: check all checkmates!!} 20. Qc3xg7 {1-0} 1-0
[Site "http://www.redhotpawn.com"]
[Date "2015.02.01"]
[EndDate "2015.02.17"]
[Round "?"]
[White "64squaresofpain"]
[Black "wmarmon"]
[WhiteRating "1836"]
[BlackRating "1724"]
[WhiteElo "1836"]
[BlackElo "1724"]
[Result "1-0"]
[GameId "11030383"]
1. d4 Ng8f6 2. c4 d5 {QGD transposing to the Marshall defence} 3. Nb1c3 e6 4. b3 {Not so good... moves like Nf3 or even cxd5 would have been better} 4... dxc4 5. bxc4 Bf8b4 {As an apparent weakness is now visible} 6. Bc1b2 Nf6e4 7. Qd1d3 Ne4f6 {? Waste of tempo... f7-f5 was playable} 8. e4 O-O 9. Ng1f3 c5 10. d5 exd5 11. cxd5 {Black has a passed pawn down the side, White has one down the centre} 11... Rf8e8 12. Nf3d2 {necessary move... an extra defender of e4 but also allowing the Knight on c3 to move} 12... Bc8f5 {Exploits the pin, but is easily defendable} 13. f3 Nb8a6 {? Ok but a bit awkward... d7 was a better square} 14. Bf1e2 {Breaks the pin, creating a threat to the Bishop but also enabling castles} 14... Bf5g6 15. O-O Ra8c8 16. Nd2c4 Bb4xc3 17. Qd3xc3 {Now a potential checkmate threat is there} 17... Na6b8 {? b7-b5 was playable, and then potentially b4 to push White's pieces around} 18. g4 {Perhaps not the best move but the more direct approach, threatening g5} 18... h5 {?? now after g5, the Knight no longer has e8 or h5 to jump to, which would have stopped the g7 mate threat} 19. g5 {b7-b5 is still the best move, but Black has now lost a piece} 19... Nf6h7 {?? Now Black has lost the King... forget check all checks: check all checkmates!!} 20. Qc3xg7 {1-0} 1-0