Originally posted by Very RustyI cannot see how you would view the remaining games as individual
padger,
Yes I've seen radioactive69, it has been also suggested by others. Certainly something worth consideration.
I am just saying we don't want to get into individual stats because it is a team concept not an individual one. Completing games when a challenge is lost is not for the team/clan, it is for the individual.
The issues remains which ...[text shortened]... tc.. That is the way it has worked on here for years until the 2016 fiasco, lets call it.
-VR
Unless every clan game finished in order
Time after time
There would always be different people playing the remaining games
Thanks VR
(paraphrasing here so your post doesn't get truncated)
There is also the other side of the coin in a team concept what is the sense in holding up a challenge that is lost because one has not completed their game?
It will not change the out come of that particular challenge.
Perhaps making every game count point wise may make some sense after all?
Having said that wouldn't then become more about an individual than Clan?
(end post)
Very good observation, this is one of my concerns as well
Adopting the proposals of mghrn55 or radioactive69 would change the way we create and play clan challenges
There would be a reward for each individual game, that would hopefully encourage the players to see things through to the end
In some challenges, it still might not be worth it
It might be better to take the loss and move on
The hope here is that this will lead to better play, but your point is well taken
Challenges may take longer to play out, and that ties up resources
My clan a challenge in progress with Chessaroos
The last game is now on the 199th move
(no foolin' both players are highly determined)
I don't want to see us fix one thing only to break another
In order to prevent stagnation, we may need to ask Russ to increase the maximum number of challenges
More on 'the never ending game'
http://www.redhotpawn.com/chess/chess-game-history.php?gameid=11873991
My player has a king and a rook, the other a king and a knight
Even if the rook is captured, there is insufficient material, it ends in a draw
But, the knight and king have been out-foxing the rook and king forever
The Chessaroos have already won the challenge, 5 to 2
A win in this game can't change that
...and we're already playing the maximum number of challenges
This is a perfect case in point for shortcircuit's wisdom
Somehow though, neither kingbaz2 nor I want to intercede
Seems we both admire the spirit of this game, even though we should move on
Originally posted by GiannottiGiannotti,
More on 'the never ending game'
http://www.redhotpawn.com/chess/chess-game-history.php?gameid=11873991
My player has a king and a rook, the other a king and a knight
Even if the rook is captured, there is insufficient material, it ends in a draw
But, the knight and king have been out-foxing the rook and king forever
The Chessaroos have alrea ...[text shortened]... want to intercede
Seems we both admire the spirit of this game, even though we should move on
This is exactly the type of situation I was talking about. Neither player is playing for the clan now, it becomes a personal matter between the two players. The Challenge has already been decided. You could be playing in another challenge, yet you have to wait until this one is done. It does or may tie you up from being able to set up another challenge.
I think being able to play more challenges may be a solution to the problem then that one being tied up wouldn't really make a difference to the clan as a whole. As it now stands the amount of challenges you can have on the go at one time are limited as we all know.
I believe we agree on this point.
-VR
Originally posted by Very RustyHow would you interfere in this game when it is against the rules to tell either player to accept a draw ?
Giannotti,
This is exactly the type of situation I was talking about. Neither player is playing for the clan now, it becomes a personal matter between the two players. The Challenge has already been decided. You could be playing in another challenge, yet you have to wait until this one is done. It does or may tie you up from being able to set up anothe ...[text shortened]... ve on the go at one time are limited as we all know.
I believe we agree on this point.
-VR
Perhaps there should be a way of discarding the games in this type of situation so that a result could be found
It could then finish 4 - 2
Originally posted by padgerpadger,
How would you interfere in this game when it is against the rules to tell either player to accept a draw ?
Perhaps there should be a way of discarding the games in this type of situation so that a result could be found
It could then finish 4 - 2
I said nothing about interfering in the game. I just said that once the challenge has been won, then the players are no longer playing for the clan, they are playing for their selves and personal pride.
Why do you want to just discard the game as though it has never been played, that makes no logic to me what so ever.
I like the present system where the Clan/team with the most points wins and the other team gets 0 points. It works the same for everyone we have been on the losing end also, but you have to take that. Other parts of the system I would like to see changed back to the way it was.
For example the number of challenges a clan can play at a time has been limited from what it once was. I call it the Robbie rule as it was implemented to stop the collusion tactics that were being carried out in the fiasco of 2016.
These comments are mine. I do not speak for the Metallica clan, we have a clan leader who does an excellent job doing that. This just my own person opinion for what it is worth. I would of course live with what ever decision was made by the Clan Leaders and Russ.
I think a Vote with the proper questions asked should be done and the majority would rule what the outcome would be is final. Then we can put this whole issue behind us and move on. That is something I would have no problem living with. There have been a lot of good ideas put forward.
-VR
Originally posted by Very RustyI took it from what I have read that once the challenge was won that any remaining games would be forfeited ( resigned ) so that more challenges could be undertaken
padger,
I said nothing about interfering in the game. I just said that once the challenge has been won, then the players are no longer playing for the clan, they are playing for their selves and personal pride.
Why do you want to just discard the game as though it has never been played, that makes no logic to me what so ever.
I like the present ...[text shortened]... ing I would have no problem living with. There have been a lot of good ideas put forward.
-VR
How would they know that unless they are told or if they kept an eye on all their clan challenges ( which I do not believe they would do )
Originally posted by padgerPadger,
I took it from what I have read that once the challenge was won that any remaining games would be forfeited ( resigned ) so that more challenges could be undertaken
How would they know that unless they are told or if they kept an eye on all their clan challenges ( which I do not believe they would do )
The reason games are resigned right now once a challenge has been decided, in my humble opinion is to move on to the next one as the challenges allowed have been cut back. We all know the reason that happened, no need to keep repeating it.
If someone is in a clan why would they not keep an eye on their clan challenges? I certainly do so, and can not see why anyone would not!
-VR
good discussion
if i, or kingbaz2, were to follow Metallica's logic for this challenge
we'd both come to the same conclusion, best to move on
and in this instance, nobody would call it early resignation
i admire spirit, and this is a great example
they're playing an intense endgame
it will make both of them better players
this is one of the reasons i'd like to see every game count
we should encourage play like this
i'd also like to see an increase in the maximum number of clan challenges
question is
if three is to few, how many is too many?
Originally posted by GiannottiGiannotti,
n
i admire spirit, and this is a great example
they're playing an intense endgame
it will make both of them better players
this is one of the reasons i'd like to see every game count
we should encourage play like this
i'd also like to see an increase in the maximum number of clan challenges
question is
if three is to few, how many is too many?
IF no one can win the game. IF it is a drawn game is it not? How can playing on improve their play IF they are playing in a game which is already drawn? I say IF as we can not discuss a game in progress of course.
I am with you on increasing the maximum number of clan challenges for sure!!!
to be fair, my player can, and possibly will, win
(okay, so, it's taking a while)
a great lesson for both players
an end game neither will forget
focus on clan play, and this game is futile
focus an chess, and this is exactly what we want to see in every game
please, let's reward each game is our scoring
if we go there, let's allow more than three challenges so as not to kill the system
allow me to ask again
if three is too few, how many is too much
i don't have the answer folks
all we're looking for is a more playable system