Originally posted by moonbusluckily in my town [city actually] no one has to sleep on a park bench, not sure the comparison makes sense
I suppose you would remove park benches, just to keep bums from sleeping on them at night, and thereby deny little old ladies a place to sit down during the day. Well, not in my town.
Sandbagging
What if every game counts...
- a point is awarded to the clan for every game won in a challenge
- a half point is awarded to both clans in the event of a draw
- no points are removed for a loss
No need to consider Gross points vs. Net Points... points are just points, they only go up
There'd be no enticement to resign a game, the challenge isn't decided until the last game is complete
Points could be awarded either at the conclusion of a challenge, or at the conclusion of each game
This would help to eliminate the 'artificial player rating drop' we've been seeing
However, a player could still lower their rating via games outside the clan system
To counter this, I suggest that each player should have clan rating, uncoupled from their site rating, based on ELO
Every system can be manipulated if you're clever enough
Please consider my suggestions and help me find the flaws
Originally posted by Giannottii would keep the - points for a loss
Sandbagging
What if every game counts...
- a point is awarded to the clan for every game won in a challenge
- a half point is awarded to both clans in the event of a draw
- no points are removed for a loss
No need to consider Gross points vs. Net Points... points are just points, they only go up
There'd be no enticement to resign a game ...[text shortened]... manipulated if you're clever enough
Please consider my suggestions and help me find the flaws
if a clan is on top near the end of the year they can resign games, without losing points for the clan but lower their rating
3 points for a win
0 points for a draw, this will stop one clan in perticular from collusion
-3 for a loss
i agree should be a clan only rating should have been done years ago.
Originally posted by GiannottiMy proposal scoring system that works directly off the player's rating.
Sandbagging
What if every game counts...
- a point is awarded to the clan for every game won in a challenge
- a half point is awarded to both clans in the event of a draw
- no points are removed for a loss
No need to consider Gross points vs. Net Points... points are just points, they only go up
There'd be no enticement to resign a game ...[text shortened]... manipulated if you're clever enough
Please consider my suggestions and help me find the flaws
It also provides a points reward for the clan.
Your proposal will not solve clan leaders creating a bunch of 1 player challenge and doing away with larger challenges.
Originally posted by mghrn55True, but there's a catch to that
My proposal scoring system that works directly off the player's rating.
It also provides a points reward for the clan.
Your proposal will not solve clan leaders creating a bunch of 1 player challenge and doing away with larger challenges.
We can only have three challenges with another clan concurrently
If we tie our clans up with lots of single player challenges, we don't gain as many points
Originally posted by roma45+3 and -3 can work for wins and losses as easily as +2 and 0
i would keep the - points for a loss
if a clan is on top near the end of the year they can resign games, without losing points for the clan but lower their rating
3 points for a win
0 points for a draw, this will stop one clan in perticular from collusion
-3 for a loss
i agree should be a clan only rating should have been done years ago.
I'm not attached to the actual numbers
I do think equal points should be awarded for a draw
Clan leaders took the time and effort to set up a fair challenge
Closely matched players fought each other to a standstill
I kinda feel that be worth something going forward, as it is now
For me, a draw is a good result, and I'd like to see it rewarded