1. The Smoke
    Joined
    24 Feb '08
    Moves
    17386
    15 Jun '09 12:24
    I even went on Trisha show for I have this irrational fear of filed pawns - I try to avoid them at any cost (would think sometimes even to the extent of worsening my position) unless my piece is at stake.

    Are there any circumstances or good examples where it actually can be beneficial and advantageous ? I know I try to generalise here, just thought there might be some exceptions to the rule, if there is one, that is, like some certain openings/end games.

    p.s.
    thanks, kmac27, had a quick look at Pawn Structure Chess by Andrew Soltis, it was good but I think I needed something more intermediate than this, him being an IM, he takes the bull by the horns from the very first pages of the book and throws Caro-Slav and Maroczy Unbound at you
  2. Joined
    22 Jun '08
    Moves
    42563
    15 Jun '09 12:28
    Two doubled pawns in the center can be very strong.
  3. Joined
    16 Nov '06
    Moves
    9787
    15 Jun '09 12:49
    In the bronstein-larsen variation of the caro kan, black doubles his f pawns, but in doing so takes away the e5 square from white, which in the normal caro kan is a strong outpost for a white knight. Also he gets nice quick development, so there are some advantages and disadvantages to doubling the pawns.
  4. Joined
    01 Oct '08
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    13897
    15 Jun '09 13:081 edit

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  5. is no semi-colon
    Joined
    14 Dec '08
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    23029
    15 Jun '09 13:222 edits
    In Euwe and Kramer's The Middlegame, volume 2, the authors have this to say about Mikhail Botvinnik:

    'Botvinnik was not only unafraid of an isolated d-pawn; he quite frequently was prepared to accept doubled or even tripled pawns' (p.237)

    The example they give:



    According to the text, the compensation he sought for accepting the doubled pawns was the possibility of occupying d5 later in the game.
  6. Standard memberorion25
    Art is hard
    Joined
    21 Jan '07
    Moves
    12359
    15 Jun '09 13:241 edit
    I like doubled pawns when the doubling opens up a file for my rook, I find this especially good when there is castling on oposing flanks. When playing black, against e4, I like to castle queenside, and if there is a pin on my knight on f3 I like to remove it by playing 1. a3 Bxf3 2.bxf3, and then take control of the semi-open file and advance the pawn on f3 to disrupt the center. I guess it is a rather risky strategy, I haven't tested it much yet but it has given me 2 wins already.

    let me add that doubled pawns are only a weakness if the opponent can profit from it
  7. e4
    Joined
    06 May '08
    Moves
    42492
    15 Jun '09 15:142 edits
    Orien is correct - doubled pawns are only a weakness if they can be attacked.
    EG. a double pawn on an open file is such a weakeness.

    I'll add, don't let a minor detail about double pawns affect you so.
    It's the placing of your pieces that matter. If you are inactive then
    a doubled pawn in your postion can become a target.

    Try to use what cards you have been dealt. A doubled pawn means
    you have a file for your Rook and doubled 'c' and 'f' pawns cover a
    lot of central squares and can be used as excellent centre busters.

    Recap: Don't get all gloomy just 'cos you have a doubled pawn.
    Don't think the game is won just because you have inflicted
    doubled pawns on your opponent.

    Rather than give an example of some GM game look at Orien's
    2nd game in Thread 114363. He could have avoided
    doubled f-pawns but used the open g-file to good effect and f6-f5
    also played a prominent part in the attack.

    You can bet in that game White never thought;
    "Oh Goody, a doubled f-pawn - Now I win."
  8. The Smoke
    Joined
    24 Feb '08
    Moves
    17386
    15 Jun '09 15:27
    Originally posted by greenpawn34
    Don't think the game is won just because you have inflicted
    doubled pawns on your opponent.
    indeed, GP34, you've deducted perfectly there, didn't mention that in my original post but that's how I sometimes do think- that by forcing my opponent into a double (triple is the best !) pawn position I've obtained some advantage. Obviously, sometimes it does ring true, but I seem to see this as a rule.
  9. Joined
    11 Nov '05
    Moves
    43938
    15 Jun '09 15:37
    The post that was quoted here has been removed
    Couldn't you wait until the game was over before you showed (off) this game?
    Haven't you thought about what would happen if someone gave you the move that would win the game? If you used the move then you would be cheated, if you don't then you perhaps lost it?
    You should have waited until the game is over.
  10. is no semi-colon
    Joined
    14 Dec '08
    Moves
    23029
    15 Jun '09 15:41
    in general, isolated doubled pawns are more of a potential problem than merely doubled pawns, and even more so if there are no enemy pawns on the same file ahead of them (as they are liable to become targets of a frontal assault).
  11. Standard memberatticus2
    Frustrate the Bad
    Liverpool
    Joined
    01 Nov '08
    Moves
    92474
    15 Jun '09 16:11
    Blackamp has beaten me to the point - yes, indeed, there is a big positional difference between isolated doubled pawns and doubled pawns as part of a unified pawn bloc. The former are almost always weak, except in special circumstances; the latter can be strong, especially when controlling central squares. Furthermore, isolated doubles in front of the castled K weaken one's position more than isolated doubles elsewhere, for easily understood reasons

    The key to understanding the structural qualities of doubled pawns is never to treat them in isolation from other features. Isolated doubles will remain a long-term and arguably terminal weakness unless one's position contains compensating dynamic features. In this case, one concedes the structural weakness as a trade-off for some clear benefit - say, two Bs or a N outpost.

    Isolated doubles in an ending generally remain weak, mainly because they are relatively immobile; and also because they are not mutually reinforcing of course. Even doubles in a pawn block can be troublesome because the bloc can lack dynamism. Plenty of endings get drawn even though one side is a pawn ahead because that pawn is doubled.

    Conclusion? Doubled pawns should be conceded only with care. Where they are likely to remain a long-term feature of one's position, with no early prospect of undoubling, strategy needs to be directed to exploiting squares and piece-play in the spaces opened by the doubled pawn structure
  12. Account suspended
    Joined
    26 Aug '07
    Moves
    38239
    15 Jun '09 16:28
    here is a game from RHP, two excellent players both 2000+ , black beetle and Ulysses 72. it is of interest because white, accepts tripled isolated pawns on the c file, why, to get rid of his conception that tripled pawns are in anyway a liability and in his own words, ' because I wanted to see how it really works and how it feels when you are saddled with a triple (soon to become double) pawn formation; for, as you are well aware, every “truth” is relative and related to the position.'




    beetle goes on, "Ulysses left the Semi-Slav and entered a Marshall Gambit, and at that time I decided to push him to trade his Bishop with my Horsey on c3, knowing that the area b4/b5/b6/d6/d5 is controlled by the White; thanks to this fact I could forward there a piece of mine forcing the Black to a passive defence whilst concentrating the accumulated power of my other pieces elsewhere, since after Rb1 and Rd1 the White would control the b and d files.

    The time I choose this strategy the position was equal, and I choose that specific advantage in order to keep my intentions unclear to Ulysses, in order to cause not a change to the dynamic ratio of the position, and because I wanted to see how it really works and how it feels when you are saddled with a triple (soon to become double) pawn formation; for, as you are well aware, every “truth” is relative and related to the position.

    And my plan was simple: I would keep the pair of Bishops, I would hold the centre with minimum force and I would attack specific weaknesses at the black camp at here and there them flanks."
  13. Joined
    20 Jan '09
    Moves
    921
    15 Jun '09 18:32
    Here is a position from the Three Knight's Game, which I enjoy playing as Black. It's nothing fancy:



    Experience shows that the White player's moves are motivated by the belief that filed pawns are always bad. Take a look at the position on the board, though. The center is still strong!
  14. EDMONTON ALBERTA
    Joined
    30 Sep '05
    Moves
    10841
    15 Jun '09 19:41
    Originally posted by robbie carrobie
    here is a game from RHP, two excellent players both 2000+ , black beetle and Ulysses 72. it is of interest because white, accepts tripled isolated pawns on the c file, why, to get rid of his conception that tripled pawns are in anyway a liability and in his own words, ' because I wanted to see how it really works and how it feels when you are saddle ...[text shortened]... cific weaknesses at the black camp at here and there them flanks."
    Very nice game! Instructive too! Thanks for the post.
  15. The Smoke
    Joined
    24 Feb '08
    Moves
    17386
    17 Jun '09 13:52
    Originally posted by atticus2
    ...<zip zap>...Conclusion? Doubled pawns should be conceded only with care. Where they are likely to remain a long-term feature of one's position, with no early prospect of undoubling, strategy needs to be directed to exploiting squares and piece-play in the spaces opened by the doubled pawn structure
    thanks for all the comments and feedback provided..
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