1. SubscriberPaul Leggett
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    16 Apr '11 03:18
    Originally posted by greenpawn34
    Hi Nimz's

    I have a healthy plus with the Rosso v the Sicilian and I can promise
    you I have never ever chased a doubled pawn. Never.

    That's endgame crap. I don't do endgames.
    If I did not implicitly and naively trust GP, I'd swear this was an April 1st post, late a fortnight.
  2. e4
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    16 Apr '11 13:033 edits
    Hi Paul.

    No jest. Look at my games, few endings and as you know
    I offer a draw if I see one coming.
    (did I not offer the draws in our games?)

    Some of the draws I'm winning, some are so-so.
    Those I'm losing I just resign.
    You do not get to practise your end game tech on me.

    The Doubled Pawn in The Rosso.

    I don't chase them. They are a middle game weakness.
    The square in front of them...


    Is a perfect stable for the Knight.

    You start going for them and 'heaven forbid' taking them.
    Then the stable is gone and the Knight is open to exchange
    Petrosian type sacs. Remember good Knights are better than Rooks.

    Think before you take loose pawns. Sometimes it's best not to take them.

    Play this one out.



    OK Back to.... The Doubled Pawn in The Rosso.

    Greenpawn v Rubenad RHP 2008




    Greenpawn v Rubenad RHP 2008 (what if 20..Nf8)

  3. SubscriberPaul Leggett
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    17 Apr '11 01:58
    Originally posted by greenpawn34
    Hi Paul.

    No jest. Look at my games, few endings and as you know
    I offer a draw if I see one coming.
    (did I not offer the draws in our games?)

    Some of the draws I'm winning, some are so-so.
    Those I'm losing I just resign.
    You do not get to practise your end game tech on me.

    [b]The Doubled Pawn in The Rosso.


    I don't chase them. They ar ...[text shortened]... - 0 1"]
    1. Nd6+ Kf8 2. exf6 Bxf6 3. Rxf6+ gxf6 4. Bh6+ Ke7 5. Qg7+ Kxd6 6. Bf4+[/pgn][/b]
    Oh I definitely know you don't do endings, but the Rossolimo is not something I would expect you to play.

    The point I need to appreciate is that you play it for different reasons and with very different intentions than the typical practitioner. Of course, I should add!
  4. Account suspended
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    17 Apr '11 10:04
    there is a nice analysis of the game here,

    http://www.youtube.com/profile?annotation_id=annotation_642486&feature=iv&user=chessnetwork
  5. Joined
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    18 Apr '11 16:271 edit
    Originally posted by greenpawn34
    In you go and polish him off. But can you spot what
    you and him appear to have missed?
    Hallo GP,

    thanks for your comments. They kept me thinking about it during my trip to a big lake - thanks a lot, really... eventually I needed to put up the board when I came home to at least get a clue, what we have missed (board vision, uhhuuuh...).

    This was a terrible game from my side - in the sense that I was shocked again in what danger I came by opening up the king-side pawn structure (Qg4 looming for a while). I am practicing openings now, meaning I mix internet knowledge and online databases to come up with sound moves. The point is to sometimes play things, I don't understand (like 4. .. Bd6, which blocks my pawn and bishop and so... but somewhere I found: 'In recent years, Black has tried 4...Bd6!? with success. That move takes the sting out of 5.Bxc6, which is met with 5...dxc6 with a good game. If White plays quietly, Black will regroup with ...0-0, ...Re8, ...Bf8, and ...d6." I guess, white didnt play quietly enough and I forgot to regroup...).

    But I tried out the Spanish variation of the four knights game now. Board vision brought me only this oversight: 11. .. Qa5+ would have made my life easier. In that case, the Bxf8 later on doesnt look so bad anymore.

    But I read your post differently. Like there was a big oversight, when black was already closing up the game. Can not find anything there...
    it is like a riddle, so i try to find the solution myself, but can not think of anything good anymore...


    Edit: reposting the game for easier reference:
  6. e4
    Joined
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    18 Apr '11 20:423 edits
    Hi Thar.

    No riddle. I don't do riddles. That's SG Country.
    (has anyone tried his 6.a8xR mate puzzle - it's a ball buster.)

    Here, White to play.


    These are critical hot positions.
    Pawns on the sixth, open King, Rook stuck in the corner.
    (And look at the Black King - one clean check will see him off.)

    White's has no chance of getting his Rook into the game but
    Bishop g4 hitting the Queen and Black's a8 Rook appears on e8.
    That is what I would be thinking and that is what I saw.


    (a visualised postion)

    Every position that has a check in it or tactical features
    like those mentioned above must be given the 100% work over.
    and that means No Automatic Moves.

    White played 20. Rxd2


    And how long did you take to play 21.exd2...seconds I'm guessing.

    Why not 20...Bg4


    The Queen moves 21.Qe1 and 21..e2+ is curtains.

    OK you are thinking. No Big deal, I won anyway.

    Yes but do you realise how lucky you were?

    And after 20 Rxd2 exd2.
    White to play.


    How long did White take to play 21.Qxd2.

    I gave the (check all checks) clue.

    White cannot play 21.QxR because 21...d2-d1=Q+.
    However.....21.Bg7+


    Black cannot play 22.RxB as Qe8+ is mate next move.
    (I told you one clean check would kill of that King.)
    So Black has to take with the King 21...Kxg7+ 22.QxR CHECK!


    And that must be, at the very least, a perpetual.

    If the King tries to run and strays onto the f-file (f5) then Ke2
    and Rf1+ is coming. It must be a perp.
  7. Joined
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    18 Apr '11 21:171 edit
    i should have seen this. great comments, Bg4 is a beautiful move. less then seconds for taking the rook and also true, that our roles were set at a certain point and we behaved like that.
    almost more striking for me is, that i didnt even find it now. blinded by own game. i can almost draw each move by memory by now, but such a blunderous move i couldnt discover.

    anyways, the lesson for today is: when there is an obvious move, obviously there is a better one (maybe) = no automated moves.
  8. e4
    Joined
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    18 Apr '11 21:58
    You must always be alert for the sneaky shots.
    The in-between sly boot moves.

    Actually tricks and traps can happen when you least
    expect it and you are coasting to win.

    This is from a blitz game a few days ago.
    I'm Black and just about to play my winning move.

    (Invert the board to see it how I saw it).

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