One of the things I've been striving for is better rook activity. These two games are some fruits of my labor.
This PGN could not be parsed.
- line 1: Unrecognised token '-e4'
- line 1: Unrecognised token '-c5'
- line 1: Unrecognised token '-f3'
- line 1: Unrecognised token '-d6'
- line 1: Unrecognised token '-c4'
- line 1: Unrecognised token '-c6'
- line 1: Unrecognised token '-c3'
- line 1: Unrecognised token '-f6'
- line 1: Unrecognised token '-b3'
- line 1: Unrecognised token '-e6'
- line 1: Unrecognised token '-d4'
- line 1: Unrecognised token '-d5'
- line 1: Unrecognised token '-a5'
- line 1: Unrecognised token '-a4'
- line 1: Unrecognised token '-d7'
- line 1: Unrecognised token '-b5'
- line 1: Unrecognised token '-e7'
- line 1: Unrecognised token '-c8'
- line 1: Unrecognised token '-c3'
- line 1: Unrecognised token '-g5'
- line 1: Unrecognised token '-f7'
- line 1: Unrecognised token '-c2'
- line 1: Unrecognised token '-e1'
- line 1: Unrecognised token '-e7'
- line 1: Unrecognised token '-b3'
- line 1: Unrecognised token '-c8'
- line 1: Unrecognised token '-a4'
- line 1: Unrecognised token '-c3'
- line 1: Unrecognised token '-d4'
- line 1: Unrecognised token '-f6'
- line 1: Unrecognised token '-e2'
- move 1 could not be played: Invalid PGN : Error converting move e2
[Event "RHP Blitz rated"] [Site "www.redhotpawn.com"] [Date "2011.8.21"] [Round "?"] [White "lorenc"] [Black "Jenn1482"] [Result "0-1"] 1. e2-e4 c7-c5 2. Ng1-f3 d7-d6 3. Bf1-c4 Nb8-c6 4. c2-c3 Ng8-f6 5. Qd1-b3 e7-e6 6. d2-d4 c5xd4 7. c3xd4 Nf6xe4 8. d4-d5 Nc6-a5 9. Qb3-a4 Bc8-d7 10. Bc4-b5 Bd7xb5 11. Qa4xb5 Ke8-e7 12. d5xe6 Ra8-c8 13. O-O f7xe6 14. Nb1-c3 Ne4xc3 15. Bc1-g5 Ke7-f7 16. Bg5xd8 Nc3xb5 17. Bd8xa5 Rc8-c2 18. Rf1-e1 Bf8-e7 19. b2-b3 Rh8-c8 20. a2-a4 Nb5-c3 21. Nf3-d4 Be7-f6 22. Nd4xe6 Nc3-e2 23. Re1xe2 Bf6xa1 24. Re2xc2 Rc8xc2 0-1
1 edit
And another 🙂 it seems I was only able to take advantage of a blunder here, but still I was giddy when I got to play 22. ...Rc4.
This PGN could not be parsed.
- line 1: Unrecognised token '-e4'
- line 1: Unrecognised token '-c5'
- line 1: Unrecognised token '-f3'
- line 1: Unrecognised token '-d6'
- line 1: Unrecognised token '-d4'
- line 1: Unrecognised token '-f6'
- line 1: Unrecognised token '-d3'
- line 1: Unrecognised token '-g6'
- line 1: Unrecognised token '-h3'
- line 1: Unrecognised token '-g7'
- line 1: Unrecognised token '-g5'
- line 1: Unrecognised token '-d2'
- line 1: Unrecognised token '-e8'
- line 1: Unrecognised token '-h6'
- line 1: Unrecognised token '-h8'
- line 1: Unrecognised token '-c3'
- line 1: Unrecognised token '-c6'
- line 1: Unrecognised token '-f4'
- line 1: Unrecognised token '-b7'
- line 1: Unrecognised token '-b6'
- line 1: Unrecognised token '-e5'
- line 1: Unrecognised token '-d5'
- line 1: Unrecognised token '-e1'
- line 1: Unrecognised token '-b8'
- line 1: Unrecognised token '-c3'
- line 1: Unrecognised token '-c8'
- line 1: Unrecognised token '-f4'
- line 1: Unrecognised token '-d4'
- line 1: Unrecognised token '-b1'
- line 1: Unrecognised token '-e6'
- line 1: Unrecognised token '-f2'
- line 1: Unrecognised token '-d5'
- line 1: Unrecognised token '-c4'
- line 1: Unrecognised token '-e4'
- move 1 could not be played: Invalid PGN : Error converting move e2
[Event "RHP Blitz rated"] [Site "www.redhotpawn.com"] [Date "2011.8.21"] [Round "?"] [White "Daniel2010"] [Black "Jenn1482"] [Result "0-1"] 1. e2-e4 c7-c5 2. Ng1-f3 d7-d6 3. d2-d4 c5xd4 4. Nf3xd4 Ng8-f6 5. Bf1-d3 g7-g6 6. h2-h3 Bf8-g7 7. Bc1-g5 O-O 8. Qd1-d2 Rf8-e8 9. Bg5-h6 Bg7-h8 10. Nb1-c3 Nb8-c6 11. Nd4xc6 b7xc6 12. f2-f4 Bc8-b7 13. O-O-O Qd8-b6 14. e4-e5 d6xe5 15. f4xe5 Nf6-d5 16. Nc3xd5 c6xd5 17. Rh1-e1 Ra8-b8 18. c2-c3 Re8-c8 19. Bh6-f4 d5-d4 20. Bd3-b1 e7-e6 21. Qd2-f2 Bb7-d5 22. Rd1xd4 Rc8-c4 23. Rd4xc4 Qb6xf2 24. Rc4-e4 Qf2xb2 0-1
Originally posted by Jenn1482It was definitely a blunder, but you still needed to see the tactic, and it was a very nice one! I could see the game in one of Greenpawn34's blogs on the site.
And another 🙂 it seems I was only able to take advantage of a blunder here, but still I was giddy when I got to play 22. ...Rc4.
[pgn][Event "RHP Blitz rated"] [Site "www.redhotpawn.com"] [Date "2011.8.21"] [Round "?"] [White "Daniel2010"] [Black "Jenn1482"] [Result "0-1"] 1. e2-e4 c7-c5 2. Ng1-f3 d7-d6 3. d2-d4 c5xd4 4. Nf3xd4 Ng8-f6 5. Bf1-d3 g7-g ...[text shortened]... 21. Qd2-f2 Bb7-d5 22. Rd1xd4 Rc8-c4 23. Rd4xc4 Qb6xf2 24. Rc4-e4 Qf2xb2 0-1[/pgn]
Good show!
Originally posted by Jenn1482
One of the things I've been striving for is better rook activity. These two games are some fruits of my labor.
[pgn][Event "RHP Blitz rated"] [Site "www.redhotpawn.com"] [Date "2011.8.21"] [Round "?"] [White "lorenc"] [Black "Jenn1482"] [Result "0-1"] 1. e2-e4 c7-c5 2. Ng1-f3 d7-d6 3. Bf1-c4 Nb8-c6 4. c2-c3 Ng8-f6 5. Qd1-b3 e7-e6 6. d2-d4 c5xd4 7. c3 ...[text shortened]... 1. Nf3-d4 Be7-f6 22. Nd4xe6 Nc3-e2 23. Re1xe2 Bf6xa1 24. Re2xc2 Rc8xc2 0-1[/pgn]
White played 22.Nxe6. Why not just 22.Nxc2?
Originally posted by Jenn1482Nice buildup here ... but what about this shot:
And another 🙂 it seems I was only able to take advantage of a blunder here, but still I was giddy when I got to play 22. ...Rc4.
[pgn][Event "RHP Blitz rated"] [Site "www.redhotpawn.com"] [Date "2011.8.21"] [Round "?"] [White "Daniel2010"] [Black "Jenn1482"] [Result "0-1"] 1. e2-e4 c7-c5 2. Ng1-f3 d7-d6 3. d2-d4 c5xd4 4. Nf3xd4 Ng8-f6 5. Bf1-d3 g7-g ...[text shortened]... 21. Qd2-f2 Bb7-d5 22. Rd1xd4 Rc8-c4 23. Rd4xc4 Qb6xf2 24. Rc4-e4 Qf2xb2 0-1[/pgn]
22...Rxc3+!? with the idea 23.bxc3 Qxb1+ etc.
Originally posted by SwissGambitJust beautiful! If that were to occur OTB, it's one of those games where a crowd would slowly gather around the board in the tournament hall, with people shuffling back and forth from the hallway as they go out to talk about it.
Nice buildup here ... but what about this shot:
[fen]1rr3kb/p4p1p/1q2p1p1/3bP3/3R1B2/2P4P/PP3QP1/1BK1R3 b - - 0 22[/fen]
22...Rxc3+!? with the idea 23.bxc3 Qxb1+ etc.
[pgn]
[Event "Edited game"]
[Site "NM75DTC08L4M1"]
[Date "2011.08.22"]
[Round "-"]
[White "-"]
[Black "-"]
[Result "*"]
[FEN "1rr3kb/p4p1p/1q2p1p1/3bP3/3R1B2/2P4P/PP3QP1/1BK1 ...[text shortened]... c7 {and the e-pawn falls with Black's Bh8 getting back into the game}
[/pgn]
It's very realistic, too, in that it's forcing moves that are easier to calculate, not some esoteric line a computer would spit out. Definitely a theme to remember.
Originally posted by Paul LeggettThat was a three minute game. 5 second inc.
Just beautiful! If that were to occur OTB, it's one of those games where a crowd would slowly gather around the board in the tournament hall, with people shuffling back and forth from the hallway as they go out to talk about it.
It's very realistic, too, in that it's forcing moves that are easier to calculate, not some esoteric line a computer would spit out. Definitely a theme to remember.
Is this where I tell you that on that move I actually dropped my rook my accident on c4 and was surprised and what it got me? Talk is cheap, yet I was really profane with myself and my crappy ball mouse (get an optical one for !@*# sake!) when the rook landed on c4 instead of the pawn capture...
Perhaps my post should have said 'I was giddy when I saw that my opponent's response to Rc4 didn't cause me to lose instantly' Perhaps Bd3 there holds...
I did have the idea of Qxb1..etc and from there wherever...
but- its moves that count, and I dropped the Rc4 and it got done anyway! I only dreamed of a pretty variation with Rxc3 and I am glad to see it. Thanks for the analysis! 😉
Anyways, here is a game I played in actual cc play a little while ago, the ending is a nice Rxp move that caused immediate resignation on move 13. 🙂 This move really satisfied me to find.
-Jenn
p.s. Edits to get this pgn right (& spelling x 3 )
Originally posted by Paul LeggettRxc3 seems like a pretty standard 9.o-o-o dragon position/move to me. even if it wasn't reached the normal way.
Just beautiful! If that were to occur OTB, it's one of those games where a crowd would slowly gather around the board in the tournament hall, with people shuffling back and forth from the hallway as they go out to talk about it.
It's very realistic, too, in that it's forcing moves that are easier to calculate, not some esoteric line a computer would spit out. Definitely a theme to remember.
still a nice trick of course.