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  1. 26 May '07 05:07
    Maybe many of you know this line but I never saw it until I flicked through a NIC Yearbook and found a game with it, I discovered it has all been played before by my fellow countryman GM John van der Wiel

    Anyway here are the moves: some comments about the opening and the specific variation would be highly appreciated, especially by guys like Korch and Wormwood (cuz im sure they know the variation and perhaps can tell whether white has enough compensation)

    Jovicic-Milojevic Belgrade 2006

    1. d4 d6 2. Nf3 Bg4 3. e4 Nc6!? 4. d5 Ne5 5. Nxe5 Bxd1 6.Bb5 c6 7. dxc6 Qa5 8. Nc3 0-0-0 9. cxb7 Kxb7 10. Nc6 Qc7 11. Nd5 Qc8 12. Ndb4 Qg4 13. Nd8 Kb6?! 14. Bd3 Qxg2?? 15. Nd5 1-0

    Obviously there is enough room for improvement. the game vd Wiel-Bottema Bussum 2006 saw 13. .. Kc8 which is better. After 14. Ndc6 a5! a draw was agreed.
  2. 26 May '07 05:17 / 1 edit
    ... position after 4. Ne5

  3. 26 May '07 05:19 / 1 edit
    ... position after 6. c6

  4. 26 May '07 05:23
    Originally posted by artplayer
    ... after 4. Ne5

    [fen]r2qkbnr/ppp1pppp/3p4/3Pn3/4P1b1/5N2/PPP2PPP/RNBQKB1R w KQkq - 0 1[/fen]
    Thx for that, I can barely turn my computer on and off , so posting a diagram like that will probably take me like 5 years of thorough training (seriously, Im such a idiot around computers even my girlfriend thinks its funny)
  5. 26 May '07 05:24
    oh np. actually if you're interested in learning how to do that I can teach you, it's pretty easy.
  6. 26 May '07 05:25
    ... position after 8. 0-0-0

  7. 26 May '07 05:32
    Originally posted by artplayer
    oh np. actually if you're interested in learning how to do that I can teach you, it's pretty easy.
    That is really nice of you and I have read the thread about it in the help section before. I think I should just read the instructions again and try a few out.
    But if you have any tips that would be highly appreciated and maybe if I stumble across some problems myself I could write you a PM about it.
    Thanks anyway.

    PS what do you think about the game ( you diagrammed a few critical positions so you must have a clue)
  8. 26 May '07 05:53 / 5 edits
    Originally posted by sannevssr
    That is really nice of you and I have read the thread about it in the help section before. I think I should just read the instructions again and try a few out.
    But if you have any tips that would be highly appreciated and maybe if I stumble across some problems myself I could write you a PM about it.
    Thanks anyway.

    PS what do you think about the game ( you diagrammed a few critical positions so you must have a clue)
    well, not exactly lol. I'm asking around to see if anyone can offer some help on it, but from personaly experience I don't have a clue.
    Here's a relatively simple way to post positions, if you're interested. It will take a little patience to get used to it, but it's really conveniant once you get the hang of it:


    For posting positions I go the website called lutanho.net. once you get to the website there's a category towards the middle called LT-PGN-VIEWER. It will bring up a chess board in the upper left corner. I've found most of the features in the box aren't vital to making it work. From here you press the "Set Up Board" button, and that will enable you to use the board's features. The "copy" feature will copy pieces, the "delete" feature will delete pieces, and the "move" feature will move pieces. If you delete a piece that you need just refresh the page and start over on the position. Once you've got the position you want click the "Ready" button, which is located where the "Set Up Board" button was. There will be a section a little lower called FEN, in which there will be an odd code to the right. Copy or cut it, and you'll have the position in your control. From there you can just go back to redhotpawn, there's no saving required. The way to post them here is to type([fen)pastehere(/fen) inside a message. The symbols are actually [] instead of (), but if I put it there it will just bring up a board. Only one position can be posted per message, so be careful with that one. After that just make your post and the position should be there! It's that simple, if you have any trouble doing it this way just send me a message and I'll gladly help you out.
  9. Standard member Korch
    Chess Warrior
    26 May '07 06:17
    Originally posted by sannevssr
    Maybe many of you know this line but I never saw it until I flicked through a NIC Yearbook and found a game with it, I discovered it has all been played before by my fellow countryman GM John van der Wiel

    Anyway here are the moves: some comments about the opening and the specific variation would be highly appreciated, especially by guys like Korch and W ...[text shortened]... d Wiel-Bottema Bussum 2006 saw 13. .. Kc8 which is better. After 14. Ndc6 a5! a draw was agreed.
    13...Kc8 is really much better. But after 14.Ndc6 black can play 14...Qxg2 15.Rf1 Bf3 with advantage as white have no full compensation for material.
  10. Standard member Dutch Defense
    Stealer of Souls
    27 May '07 12:27
    Originally posted by sannevssr
    [b]
    Jovicic-Milojevic Belgrade 2006

    1. d4 d6 2. Nf3 Bg4 3. e4 Nc6!? 4. d5 Ne5 5. Nxe5 Bxd1 6.Bb5 c6 7. dxc6 Qa5 8. Nc3 0-0-0 9. cxb7 Kxb7 10. Nc6 Qc7 11. Nd5 Qc8 12. Ndb4 Qg4 13. Nd8 Kb6?! 14. Bd3 Qxg2?? 15. Nd5 1-0
  11. 27 May '07 14:50 / 1 edit
    Game 3481993

    11-move mate, Q sac on move 9.

    1.e4...e5
    2.f4...exf4
    3.Nf3...h6
    4.Bc4...d6
    5.d4...g5
    6.Nc3...f6
    7.0-0...Bg4
    8.h3...Bh5
    9.Ne5...Bxd1??
    10.Bxf7+...Ke7
    Black resigns

    [/b]
  12. 27 May '07 17:45
    Originally posted by Squelchbelch
    Game 3481993

    11-move mate, Q sac on move 9.

    1.e4...e5
    2.f4...exf4
    3.Nf3...h6
    4.Bc4...d6
    5.d4...g5
    6.Nc3...f6
    7.0-0...Bg4
    8.h3...Bh5
    9.Ne5...Bxd1??
    10.Bxf7+...Ke7
    Black resigns

    [fen]rn1q1bnr/ppp1kB2/3p1p1p/4N1p1/3PPp2/2N4P/PPP3P1/R1Bb1RK1 w - - 0 11[/fen]
    [/b]
    That is pretty much the mate of "Legal"
    e.g.

    1. e4 e5 2. Nf3 d6 3. Bc4 Bg4 4. Nc3 g6? 5. Nxe5! Bxd1 6. Bxf7+! Ke7 7. Nd5 mate