I once asked a similair question (interesting gambit's for white in the sicilian) and got the same answer from you. Unfortunately, as I soon discovered, after 1. e4 c5 2. d4 cxd4 3. c3 Black can play 3...Nf6 leading to largely boring play. I therefore not preffer the Fischer-Sozin Attack. Amazing stuff, where the only way of getting out of it, is the Timanov and the Sveshnikov/Kalashnikov.
Just play Nf3 and play the open sicilian, it's a good learning school if you want to practice your tactics. The closed doesn't really give you the open game you want when playing e4 plus it takes a lot more positional skill to play it well.
Originally posted by moteutsch I once asked a similair question (interesting gambit's for white in the sicilian) and got the same answer from you. Unfortunately, as I soon discovered, after 1. e4 c5 2. d4 cxd4 3. c3 Black can play 3...Nf6 leading to largely boring play. I therefore not preffer the Fischer-Sozin Attack. Amazing stuff, where the only way of getting out of it, is the Timanov and the Sveshnikov/Kalashnikov.
The 2.c3 transpositions can be a bit dull sometimes I suppose.
The main line
1.e4 c5 2.d4 cxd4 3.c3 Nf6 4.e5 Nd5 5.Nf3 Nc6 6.Bc4 Nb6 7.Bb3 d5 8.exd6 Qxd6 9.0-0
is perfectly playable for both I think with perhaps a very modest advantage for White
Originally posted by Squelchbelch The 2.c3 transpositions can be a bit dull sometimes I suppose.
The main line
1.e4 c5 2.d4 cxd4 3.c3 Nf6 4.e5 Nd5 5.Nf3 Nc6 6.Bc4 Nb6 7.Bb3 d5 8.exd6 Qxd6 9.0-0
is perfectly playable for both I think with perhaps a very modest advantage for White
[fen]r1b1kb1r/pp2pppp/1nnq4/8/3p4/1BP2N2/PP3PPP/RNBQ1RK1 w - - 0 1[/fen]
9.0-0 is too explored and there are found ways for Black to equalise. 9.Na3!? seems to be more interesting.....
How about being bold and experiment a little with the "Wing Gambit"?
That is...White plays 2. b4. It could throw a lot of Sicilian players off balance, with the exception of the top players.
Originally posted by moteutsch Can you show some games? I haven't found any success with it...
I still don't understand why you'd give up on the Morra if you only face a very few 2.c3 transpositions.
I think I've only had about 5 or 6 out of 75 or so RHP games beginning 1.e4 c5 2.d4 cxd4 3.c3.