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An ordinary game.

An ordinary game.

Only Chess

c

Joined
10 Aug 04
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1544
Clock
15 Jul 05
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I took the trouble to write a little something about a game of mine. I wrote this for me, but thought why not share it. maybe someone can find it useful, interesting or laughable.
Maybe It could nudge someone else to do the same :-)
Comments are more than welcome.

[Edit] Seems my FEN:s messed things up.. Ill try to fix it.
[Edit2] hmm...
[Edit3] how does the fen thing work? Ill try again :-)
[edit4] Ok.. seems to need a line of its own.
[edit5] lol. Not so.. it seems some of my fens are broken...
[edit6] ok.. only one fen... sad :-)
Here goes (PGN):

[Event "Let's play chess"]
[Site "http://gameknot.com/chess.pl?bd=3456740"]
[Date "2005.07.15"]
[Round "?"]
[White "krogius"]
[Black "chasparos"]
[Result "0-1"]
[WhiteElo "1401"]
[BlackElo "1283"]
[TimeControl "1/432000"]
[Mode "ICS"]
[Termination "normal"]

1.e4 e5 2.Qh5?!
{I don't know enough chess to be sure. But this seems risky, and I
doubt the pin is worth it.}
2...Nc6 3.Bb5 Nf6
{Now he need to retreat his queen, and I get a tempo.}
4.Qd1 d5
{Pinning my own kight. Seems harmless.}
5.Bxc6+ bxc6 6.exd5 cxd5 7.d4 e4
{
fen:r1bqkb1r/p1p2ppp/5n2/3p4/3Pp3/8/PPP2PPP/RNBQK1NR

I think It's safe to say I'am ahead in development.}
8.Bg5 Be7
{Unpins my knight and clears for castle.}
9.Bxf6?!
{I don't see the value for white of this exchange. Leaves me developed
and my Bishop is on the long diagonal.}
9...Bxf6 10.Ne2 O-O 11.O-O c5
{Safe because of Bxb2.}
12.c3 c4 13.Nf4 Rb8
{Attacking the loose pawn.}
14.b3 Ba6
{Threatens whites rook (cxb3, a nice combo developing into kind of
fork)}
15.Qe2 Qd6 16.Qg4 Bc8 17.Qg3?
{
fen:1rb2rk1/p4ppp/3q1b2/3p4/2pPpN2/1PP3Q1/P4PPP/RN3RK1 b - - 6
Opens up for a diffrent combo.}
17...cxb3 18.axb3 Rxb3 19.Rxa7 Bxd4 20.Nh5??
{Looses the rook. The first clear blunder.}
20...Qxg3 21.Nxg3 Bxa7 22.Ne2?? Ba6!
{


This is lights out. No matter what he looses a knight at least.}
23.Re1 Bxe2 0-1

i

Joined
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Clock
15 Jul 05
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You cannot have more than one fen in one post (well, if you use one as "quote", you can sneak in two). By the way there is a problem with moves 8-22 (I do not see them unless I try to quote your post). I will give the game a look, and share my thoughts.

c

Joined
10 Aug 04
Moves
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Clock
15 Jul 05
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Originally posted by ilywrin
You cannot have more than one fen in one post (well, if you use one as "quote", you can sneak in two). By the way there is a problem with moves 8-22 (I do not see them unless I try to quote your post). I will give the game a look, and share my thoughts.
Thanks for the pointer. Is this one "fen per post" motivated by anything?
And thank you for looking, it's appreciated.

i

Joined
30 Oct 04
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7813
Clock
15 Jul 05
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Okay here goes my view on the game. Maybe 4...Nd4!? was stronger; e.g 5.Bd3 d5 6.c3 dxe 7.cxd exd 8.dxe Ng4!9.Qa4+ c6 10.Qe4 Bc5
11.Nh3 O-O and Black wins the pawn at e5.

Why not 16...cxb3! 17.axb Bxf1 and Black clearly wins;
The real blunder for White was 15.Qe2?
The moves after that are pretty much meaningless.

H
Boudin Noir

Charlottesville, VA

Joined
02 Jul 05
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15 Jul 05
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Yeah, 15. Qe2? is White's first mistake, although as the poster above mentioned you kind of let him get away with it by not playing 15. ... cxb3 (it would be OK on move 16 too). Then white would be totally hopeless.

After that, white kind of fell apart. 19. Rxa7 was greedy and set up the ensuing tactics. I think 19. Nh5 is probably his best chance to stay alive, although I might be missing something there.

The worst blunder of the game, in my opinion, was 20. Nh5, losing the rook. Although white is in bad shape by that point, 20. cxd4 Rxg3 21. hxg3 is probably best; this wins a rook and a bishop for his queen, instead of just dumping his a7 rook.

Which is still quite poor for white but black can still misstep. For example, black could be tempted in this position to try to boot out the f4 knight with 21. ... g5. Now 22. Nh3 Bxh3?! 23. gxh3 f5

Black is still totally winning; look at those pawns!

24. Rc1 f4 25. Rcc7

Now black has to be careful to avoid mate in three (...Rg7+ etc)! No problem, the queen can defend against that while the pawns win the game. 25. ... Qf6

White can, if he wants, enter an endgame with something like: 26. gxf4 gxf4 (Qxd4 is probably better but we're not assuming perfect play by black or he would have destroyed white ten moves ago 😀)
27. Rxh7 Qxd4 28. Rag7+ Qxg7+ 29. Rxg7+ Kxg7 30. Nc3



Now black should have no trouble winning this position EITHER (30. ...e3!), but most players don't spend enough time working on endgames, and I've seen LOTS of disasters happen like 30. ... Kh6? 31. Nxd5 e3?? 32. fxe3 fxe3 33. Nxe3

Oh no, where has black's huge advantage gone? I still think this should be a win for black, but it's not easy to see exactly how. Of course black won't lose; he can take the pawn with the rook almost any time for the draw, but what a shame that would be.

Feel free to rip the above to shreds; I find it much easier to look for good moves than to look for interesting bad ones 🙂

c

Joined
10 Aug 04
Moves
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Clock
16 Jul 05
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Thank you all for yor pointers.
I'll put them into my game comments.

e

Joined
02 Jun 05
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123
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17 Jul 05
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On move 4 Qd1 d5?

Why not instead Nxe5 or even Nd4

s

Joined
12 Feb 05
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47202
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17 Jul 05
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17. Qg3 is not a mistake..

black would win a pawn + material with 16. ...cxb3 17. axb3 Bxf1 18. Kxf1 Rxb3. You moved 16. ...Bc8? which only wins a pawn.
19. Rxa7? was a mistake; black can then make the combination you mentioned. after 19. Ra5! it wouldn't work (19. ...Bxd4 20. Rxd5! Qb6 21. Rxd4 Rxb1.)
20. Nh5?? directly loses; still Ra5! was the best.

after that, white was pretty much lost.

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