I've been randomingly looking at games again, and this one is really something!
Note: The solution is a real shocker!
This is the position with black to move:
From Polenzia-wqt2008
The move played is correct and very surprising, but it seems to work.
Here is the complete game (solution at move 34) with light notes included:
That's very nice.
I hope its OK to ask an 'off topic' question...and a bit of a novice one at that:
What is 21. Kh1 all about?
I notice in quite a few games that get posted and reviewed that a player will move the castled king into a corner, yet when I play and I'm weighing up various moves, I almost never consider this move.
I'm a pretty poor player, so I realise that I'm certainly missing a major point here and would love someone to explain this to me.
Thanks
I don't think I would have considered playing Black's 34th move myself, though once I saw it, it was obvious what the idea was.
Just for jolly (wouldn't you) I plugged the position into Crafty, and it suggested the key move straight away. I'm not suggesting that Black was using an engine, I just wanted to see if the line was sound and if it was the "best" move in that position.
Originally posted by Fat LadyWhen I first saw it, I thought this is either a blunder or a super strong move. Like you, I ran it, and sure enough it became the top pick.
I don't think I would have considered playing Black's 34th move myself, though once I saw it, it was obvious what the idea was.
Just for jolly (wouldn't you) I plugged the position into Crafty, and it suggested the key move straight away. I'm not suggesting that Black was using an engine, I just wanted to see if the line was sound and if it was the "best" move in that position.
The whole idea of having a sound structure (with even material!) like that and then just blowing it up with a pawn sacrifice to gain a square (!-g3) is quite brilliant.
I'm not saying he used an engine either, but to reach 2300 you have to find these kind of moves, I suppose. * I mean strong moves with a little depth to them, not engine moves.
Anyway, it turns out that the idea can be explained rather simply (harass the knight, keep attacking the rook, and eventually win the exchange).
It's a long forcing sequence with quite a few variations, but once you know the basic goal (to win the exchange) it is a lot simpler.
It makes a nice puzzle, but if I put it in a tactics book, it would be in the most difficult category.
Originally posted by hedonistI don't know Anand well enough, but I'd bet Karpov would find it. I have his endgame book, and he grinds wins out of positions that I never even knew could be won.
I'd say send the position too Anand. It would be funny if he didn't find it.
Maybe black in this game will be the next World Champion:-)
Hi Paul.
"The solution is a real shocker! " Too much of a good clue.
First looked at 1...Rxd2 (that's a real shocker) 2.Nxd2 Bxf4.
Bit of fun if the Rook defends the Knight (3.Rd1) with the Rook but that
did not appear forced infact it's bad.
Only other shock move that looked like it was on was 1...g5 and then
with the clues I saw in the Rxd2 line I saw the mess the Rook was getting in.
Would I have seen it OTB. No chance, not enough King in it for me.
My forte is mating Kings. Them I rarely miss.
What would I have played. Most likely 1...Bd3 going for Be4.
Then the f3 Knight is pinned against g2 and that is a big check.
The King....I always go for the King.
"....but if I put it in a tactics book, it would be in the most difficult category."
No. (the difficult chapters never get read) 😉
The book will be tactical puzzles to solve and the hard ones will come in with
the easy ones. Just like it happens in real OTB play. You don't know what to expect.
A bog standard win of a piece followed by a sac sac mate followed by a
pawn promotion trick followed by an exploitation of weak back rank etc.
I would not use this one.