1.e4 e5 2.Nf3 Nc6 3.Bc4 Nf6 4.Ng5 Bc5 {Let the fun begin!} 5.Nxf7 {White is game!} Bxf2+ 6.Kxf2 {I get 6.Kf1 more often. I have a recent game where I misplayed that one too, but I'm relearning the Wilkes-Barre after about a 10 year vacation from its theory.} Nxe4+ 7.Ke1 {Bad ... 7.Ke3 or 7.Kg1 are more common. For some reason, I thought I was in the theoretical Kg1 line for my following moves.} Qh4+ 8.g3 Nxg3 9.hxg3 {Black is winning big time here. For some reason, I thought I was in a main line (7.Kg1) and didn't take the rook. 9. ...Qxh1+ 10.Bf1 - to save the queen!-0-0 or Rf8 is crushing.} Qxg3+ {Bad move .... wrong line ... It now does tranpose back into the Kg1 line, however. We are back in theory by sheer luck.} 10.Kf1 d5 {My books give 10. ... Rf8 first.} 11.Qh5 Rf8 {Since the move order is different, 11. ... Bg4 allowing all the discovered checks is better. 11. ... Rf8 goes back into the 10. ... Rf8 11.Qh5 d5 main line, but again, I had bettter.} 12.Bxd5 Bg4 {? - The book move is Nb4 to remove the defender of f7. Theory follows, 12. ... Nb4 13.Bb3 Nxc2 or 13.Bc4 b5 15.Bxb5+ c6 16.Bc4 Nd5 with black winning in Estrin's line.} 13.Qh2 {Here black is beginning to feel busted.} Qxh2 14.Rxh2 Rd8 {The last chance is to win f7.} 15.c4 {15.Nc3 may be better} Nb4 16.Na3 {White's last sequence of moves don't look very good, and I am luckily able to work my way back in now.} Nxd5 17.cxd5 Rxf7+ 18.Kg2 Bf3+ {For later tactics against the king ... and to prevent Nc4 after Bxd5,possibly} 19.Kg3 Rd6 {I may get more out of this. The clocks are beginning to run down now.} 20.Rxh7 Rg6+ {His king is beginning to look a little unsafe!} 21.Kh2 Bxd5 {A result of my Bf3+ ... Now, the mates are in the air.} 22.Rh8+ Kd7 23.d4 {Black mates by force after this move, and yes I miss it. Solution after next move} Rf1 {Rf2+ 24.Kh3 Be6+ and mate next is better.} 24.Rd8+ { ! A beautiful swindle to avoid the mate. In time trouble, I bit. Kc6 25.Rxd5 also seems to delay the end.} Kxd8 25.Bg5+ {! - The follow up} Rxg5 26.Rxf1 Rg2+ 27.Kh3 Ke7 {Here the logical move is to take on b2. You'll get a big laugh but with seconds left for both sides, I used psychology. haha ... Odds are he's premoving Rf8 check , expecting my Rxb2, so I play against the premove possibility. It's a time trouble tactic, but the clock is part of the game. The rest of the game contains more seemingly illogical moves, but again they are designed to be illogical or preventive of simple premove moves from my opponent.} 28.Kh4 Rxb2 29.Nb5 c6 {Rxb5 ... honestly just missed that one} 30.Nc7 Kd6 31.Nxd5 Kxd5 32.dxe5 Rb4+ {He's expecting a recapture. This check makes him unclick the rook and pick up the king. It may have gained a second or two, but it did make him rethink his move. This is another example of time trouble psychology/tactics.} 33.Kg5 Re4 34.Rf5 Rxe5 {It's all a simple tradedown now. I only did this because I knew I could premove all the way to the capture of his last pawn - forcing a draw at the very worst.} 35.Rxe5+ Kxe5 36.Kg6 Kd4 37.Kxg7 Kc3 38.Kf6 Kb2 39.Ke5 Kxa2 40.Kd4 Ka3 41.Kc3 b5 42.Kc2 b4 43.Kb1 c5 44.Ka1 c4 45.Kb1 Ka4 {It's easier to just back off than risk a stalemate with just a few seconds.} 46.Ka1 Kb5 {Time Win}
Originally posted by 64squaresofpain Very fun game 🙂
I am still yet to try my hand at blitz chess...
will probably be a while longer before I do, as right now I don't feel strong enough.
How long would you reckon it takes to play un-timed chess,
and learn theory enough to become a solid blitz player?
Or am I right in saying it significantly varies from person to person.
It's impossible to tell how you handle time pressure until you experience it. Blitz skills vary from person to person, so I think the only real way to tell is to play.
You could try the blitz room here. All of the games are unrated, so you can play and learn all you want without any risk. There are some real sharks in the rooms sometimes, so don't feel discouraged by a loss.
Originally posted by 64squaresofpain Very fun game 🙂
How long would you reckon it takes to play un-timed chess,
and learn theory enough to become a solid blitz player?
.
If you plan to play blitz in the future, start with thirty-minute games. Then move on to ten minute games. And ten minutes, believe it or not, is actually a lot of time. When you play enough of those games, you barely notice the clock going. I've never played a timed game with less than time than that, though.
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