Originally posted by paulbuchmanfromfics
I think in the Nxf2 line, it gets out. Black has to be defensive for quite a while though.
I liked the games. I was looking at Nxe5 dxe5 Qxe5 Qb8 Bxf6 in the first one. After gxf6, he looks all tied up, but that was just a superficial look.
I am looking at the second one with pieces. I haven't looked very long yet (taking a break to c ...[text shortened]... ns), but the first thing I noticed was after 9. ... Nxe5 10.Bd5. It seems to win. More later.
I would like to withdraw my last note. 9. ... Nxe5 10.Bd5 does indeed win, but it would NOT lead to a greenpawn position. A variation like that just leads to trade downs and conversions. 😴
I don't really want to annotate this game too much! It's too messy, and I fear it will just end up being a pile of computer analysis.
11. ...Qf6 was great by your opponent. All of a sudden he's on the attack. When I see things just turn around like that, it reminds me of a movie quote. "We were the ones who wanted to buy a caravan." - You have to see the movie Snatch to get that one.
The only thing I will say is that 13. ... Bg4 came to mind. It does work.
I'll give a good variation and a bad one.
Nxf7 is no good.
Kd7 seems to give black a win.
Thanks for a very entertaining game. It reminds me of one of those old style
Russian games that you find in a book. Do you remember the game from Estrin's first Two Knights book, that was not in the second one? For some reason that game, seems to come to mind. Anyway, great game! I enjoyed playing through it, but I can't give it justice annotating it!
I don't want to seem one sided. This is a nice played attack by greenpawn, and I applaud him for it. Here is the whole game, so you can see white get some hits in: