i couldn't see a way of winning this in final position so offered draw which was taken
can someone good - please point out if i could have won with the extra pawn
thanks in advance
Game 5186382
Originally posted by roge25White just plays Bf2-h4-f6 and it's Black, not White, who has to be careful.
i couldn't see a way of winning this in final position so offered draw which was taken
can someone good - please point out if i could have won with the extra pawn
thanks in advance
Game 5186382
Edit: The previous comment suggests that the bishops are of opposite colour, which they are not. It's worth learning a few tricks on how to win when the bishops are the same colour. I'll dig out some examples if I can find them.
Originally posted by roge25In order to win, you need a passed pawn. But you can't make White's king move as he can keep shuttling his bishop back and forth. And trading bishops is generally a bad idea since White can then capture your e5 pawn.
i couldn't see a way of winning this in final position so offered draw which was taken
can someone good - please point out if i could have won with the extra pawn
thanks in advance
Game 5186382
One idea that occurs to me is to get your king (Black) to the e2 square. Then play (Black to move) might continue:
1...Bd8 2.Kxe5 Bc7 3.Bxc7 Kxf3 4.Bb8 Kg4 5.Ke4 f3 6.Ke3
but at this point the Black king must move and, due to the White bishop's control of the g3 square, the passed pawn is lost.
My answer is that Black cannot win.
Caveat: I'm not using a board, just looking at your last position on another screen, nor am I being systematic.
Originally posted by Fat LadyWhite just plays Bf2-h4-f6 and it's Black, not White, who has to be careful.
White just plays Bf2-h4-f6 and it's Black, not White, who has to be careful.
Edit: The previous comment suggests that the bishops are of opposite colour, which they are not. It's worth learning a few tricks on how to win when the bishops are the same colour. I'll dig out some examples if I can find them.
I had a look at this idea and there seemed to be plenty of time for the black king to come round and threaten the white pawn...and this seems to rule out the possibility of capturing the e5 pawn and exchanging bishops...leaving the game drawn.
The question about offering a draw in a position like this resolves to the following:
(1) If I keep playing, and my opponent should make an error, can I win?
(2) If I keep playing, and my opponent doesn't make an error, is it a draw anyway?
(3) If I keep playing, and my opponent plays well, can he win, even if I play perfectly?
(4) If I keep playing, and my opponent plays well, can he win if I make an error myself, in a difficult situation where I am unsure of my ability?
If the answer to the first two questions is yes, then it might be worthwhile to keep battling. This assumes that you have a plan. If the answer to the third question is yes, then an agreed draw is desirable. If the answer to the fourth question is yes, or might be yes, and you're uncomfortable, then it's up to you to assess your opponent's skill level and decide if you want to risk it.
The moment I saw the position. "draw."
So had a quick look at the game.
Both sides had chances to win this game with correct use of their Knights.
I fear the main culprit was Black who twice missed mates in two.
White missed sinking a Knight onto e6 12.Ng5-e6 with a tremendous position.
18.0-0 was a severe blunder. 18.Ng5 (Ne6 again) wins.
Black's 22...g4 betrays a lack of Queen and Knight mating patterns,
22...Nh4 and mate next move.
Position if Black had played 22...Nh4. Threat 23...Qg2 mate.
if 23.Qf1 then 23...Nxf3 mate.
continued on next post...
...hello again.
Black's 27...h2 betrays a lack of Rook and Knight mating patterns.
22...Rg2 and mate next move.
Position if Black had played 22...Rg2. Mate on h2 next move.
You may be asking yourself. "How did I miss those mates?"
knowing elementry checkmate patterns is as important as knowing how the pieces move.
if you see a face in the street of someone you have never met.
Then how is the brain suppose to recognise who they are?
So off you go to;
http://chessedinburgh.co.uk/chandlerarticle.php?ChandID=2
You must set them up on your board and store them.
Move the patterns to different corners. Sink them in.
(don't worry Roge25, next time I see another missed mate, I'll remove
your name and add theirs.)
Even if black could exchange a pair of pawns, a draw is extremely likely.
Basically there are two preconditions for a win:
1) the defending side's king must not be allowed to step on a square in front of the pawn from where it cannot be chased away
2) the pawn must be advanced enough and far enough to the side of the board that the defending side's bishop does not have enough squares to always keep an eye on the pawn. This is called Centurini's rule or Centurini's position or something like that.
This site explains the concept pretty well: http://blog.chess.com/likesforests/the-endgame-tactician-centurinis-rule
Originally posted by no1marauderBlack must play accurately, if he goes for the wrong plan (e.g. deciding to bring his king round to the kingside via e6) then he may well lose.
What can Black do to prevent White from winning the e-pawn by Bf2-Bh4-Bf5?
However, as long as Black gets his king over to e2 he can hold the draw:
1) Bf2 Kc3
2) Bh4 Kd2
3) Bf6 Ke2
and White can't win the e-pawn without dropping his f-pawn.