I'm asked to be tournament leader for a Fisher Random tournament in our local club.
I think I will start by a short presentation of Fischer as a person, and his ideas of his Random Chess. I will point out the rules, as being the same as normal chess, especially the castling rule, and the only difference: its random starting positions. Then I let the tournament begin.
I don't think a blitz tournament is good, I want it to be at least 10 minutes per player and game, what do you think?
I let all players play from the same postition of the round. Next round I switch to another position. I will predefine what positions we will use and hand out written positions with figurines on a board so they know for sure what position is at hand. What do you think?
Is there anything more I have to think about? What can go wrong if I miss some important point?
I haven't myself played any Fisher Random game. Perhaps I should...
Please, give me some good ideas, I'd very much appreciate...
Originally posted by PonderableI do the arbiting myself. I have no help there.
If you want to play some games: schemingmind.com is a good adress. There are also experienced players.
I think your planning flawless, only that you might have to check all the board before starting a round (or have arbiters) depends on how many boards are set up.
And, yes it's a good idea to check the boards before every round begins. Didn't think of that. But it takse some time to do it.
I don't think I will have more than max 30 participants. I can be like an allseing eye. But i think I will have a busy time explaining that yes you can castle, no you cannot castle, no you have castled wrongly, yes this is alright. Castling is perhaps the biggest problem of it all.
Originally posted by FabianFnasCastle is not so tricky, they should end where they belong if you castle to either side... regardless where they started.
I do the arbiting myself. I have no help there.
And, yes it's a good idea to check the boards before every round begins. Didn't think of that. But it takse some time to do it.
I don't think I will have more than max 30 participants. I can be like an allseing eye. But i think I will have a busy time explaining that yes you can castle, no you cannot c ...[text shortened]... have castled wrongly, yes this is alright. Castling is perhaps the biggest problem of it all.
http://www.chessgames.com/perl/fischerandom
Read up on "castling" and print it out (quick rules, section III). Tell the players they can ask you if they are doing it right. Just be sure YOU know where the castle should end up either side of the board.
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Originally posted by PhlabibitGood advices, and a good link. Thanks Phlab.
Castle is not so tricky, they should end where they belong if you castle to either side... regardless where they started.
http://www.chessgames.com/perl/fischerandom
Read up on "castling" and print it out (quick rules, section III). Tell the players they can ask you if they are doing it right. Just be sure YOU know where the castle should end up either side of the board.
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Originally posted by FabianFnasFritz8 has a Fischer Random mode you can play against the computer. I'd definitely recommend playing it to get over the shock of throwing all opening theory out the door.
I'm asked to be tournament leader for a Fisher Random tournament in our local club.
I think I will start by a short presentation of Fischer as a person, and his ideas of his Random Chess. I will point out the rules, as being the same as normal chess, especially the castling rule, and the only difference: its random starting positions. Then I let the to ...[text shortened]... om game. Perhaps I should...
Please, give me some good ideas, I'd very much appreciate...
Originally posted by der schwarze RitterAh, I'll have to try it also. Did not know.
Fritz8 has a Fischer Random mode you can play against the computer. I'd definitely recommend playing it to get over the shock of throwing all opening theory out the door.
I don't think it lets me castle, is this true?
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