28 Mar '09 06:32>1 edit
19.Nf3...I'm wondering of there is something better for white here. Nf3 does chase the queen away but doesn't deal with white other problems as all those pawns are coming through...also blacks king is quite exposed.
23.Qb6...seems like a good idea at first but it of course misses blacks sweet tactic....one of the highlights of the game...is that called "overloading"?
Perhaps Nxf5...taking the light sq bishop out of the equation would have helped. This looks like a very tricky moment for white as it feel like white's being overrun.
b2 is exposed too, unable to move at the moment and on the same diagonal as blacks queen.
Now I'd like to run it through an engine..see what nonsense I've been spouting and see what else I've missed.
23.Qb6...seems like a good idea at first but it of course misses blacks sweet tactic....one of the highlights of the game...is that called "overloading"?
Perhaps Nxf5...taking the light sq bishop out of the equation would have helped. This looks like a very tricky moment for white as it feel like white's being overrun.
b2 is exposed too, unable to move at the moment and on the same diagonal as blacks queen.
Now I'd like to run it through an engine..see what nonsense I've been spouting and see what else I've missed.