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Help Me Annotate My Game

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Originally posted by scandium
Its not that it cannot be beneficial; its that there exists already a perfectly good avenue for them to do that: the post-game discussion between them when their game is over. Getting constructive feedback of the type and at the level I'm hoping to generate here is harder to come by though. Which is part of what motivated me to create this thread.

By the ...[text shortened]... u've completed 360+ games here. Why not give the process a try, as is, and submit one of them?
Actualy I haven't done this yet because I think that for the moment we have something like three annotations on this thread and they aren't all being discussed as of yet. I rather wait till at least all of them get some discussion going and then post my own. I have an annotation to a somewhat recent game that I posted on one of my clans and it wasn't very discussed there but I'll post it here.

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Originally posted by adam warlock
Actualy I haven't done this yet because I think that for the moment we have something like three annotations on this thread and they aren't all being discussed as of yet. I rather wait till at least all of them get some discussion going and then post my own. I have an annotation to a somewhat recent game that I posted on one of my clans and it wasn't very discussed there but I'll post it here.
I didn't load my pgn viewer to look at it yet but noticed that you had an already notated game posted here as well: http://www.timeforchess.com/board/showthread.php?threadid=83035&page=6

The number of games that haven't (yet) been analyzed should never be a determinant in your decision to add one of your own or not. Here's why (and don't you love my lazy way of putting things into list format):

1. Annotations take time, and someone working to improve on one that's posted may take several days to do so as he does it in bits and pieces, evaluating as he goes the original annotators moves and ideas and looking for missed opportunities.

2. The more annotated games posted the more encouraging it is to those who've never done so to try their hand at it by posting one of their own annotated games.

3. More annotated games means more annotated games to pick from; someone browsing through the games (which is why I emphasize using the format Wittywonka used as its readable style and game link encourages more people to play through it and read his annotations) is more likely to find something that keys their interest and desire to further annotate it if there's plenty to choose from).

4. Momentum. Something like this doesn't build up momentum overnight, so in the meantime people have to help kickstart the idea because its through involvement that others become involved.

5. Lastly, its the best way to keep this topic up top where it'll get noticed by those who visit the forum less frequently.

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Just so you know, my annotations are on the previous page. 🙂

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Originally posted by scandium
I didn't load my pgn viewer to look at it yet but noticed that you had an already notated game posted here as well: http://www.timeforchess.com/board/showthread.php?threadid=83035&page=6

The number of games that haven't (yet) been analyzed should never be a determinant in your decision to add one of your own or not. Here's why (and don't you love my lazy ...[text shortened]... this topic up top where it'll get noticed by those who visit the forum less frequently.
Ok ok. That analysis on the other thread should be long done but only now I had the time to do it. It was just a 15 move game and I think rather simple to annotate but still I just kept on lazying it out. It's a plan

I just didn't want to overwhelm the thread but since you let me here you go. And my next analysis for this thread will be a loss of mine. They say that's when you learn the most so I want to learn.

Game 4133076

[Event "October 2007 Hardcore Grand II"]
[Site "http://www.chessatwork.com"]
[Date "2007.10.11"]
[Round "1"]
[White "adam warlock"]
[Black "zebano"]
[Result "1-0"]
[WhiteElo "0"]
[BlackElo "0"]
[ECO "A10"]
[TimeControl "0"]

1. c4 Nf6 2. g3 c5 3. Bg2 d5 4. Nf3 Nc6 5. Nc3 d4 6. Nb1 e5
{
Congratulations to me! With my opening moves I joined the select club of
players that can come out losing in the opening with the white pieces.
}
7. d3
{
To restrain the d-pawn.
}
7... Bd6 8. e4
{
Inviting the en passent capture in
order to open up my f-file and get some counterplay after my miserable
opening.
}
8... dxe3
{
Thanks Mr.!
}
9. fxe3 e4 10. dxe4 Nxe4
{
D-file open, f-file
semi-open. I'm thinking this will be a crazy tactical game. Not bad for an
english opening!
}
11. O-O O-O
{
Safe kings just like the open position asked
for. A this stage the game was more equal. My space disavantage had
dissipated and I had some open lines for my pieces.
}
12. Nc3 Nxc3 13. bxc3
{
Doubled pawns but the b-file is now semi-open too. Is this game
tactical or strategical after all??
}
13... Bg4
{
Pinning the knight. The most
unnerving move in the opening. But now in the middle game I didn't feel like
it was so unnerving after all? I think that better was 13. ... Be6
13. ...
Be6 14. Qd3 {Still holding on to the d4 d5 squares.} Qd7 {Looking at this
position I think that black stands better. All of his pieces are well
positioned and coordinated whereas my dak square bishop is still undevelloped
and with no good place to go to.}
}
14. Qc2 Ne5 15. Nxe5 Bxe5 16. Bb2
{
What a sorry sight! My dark square isn't really doing much right now
and on top of that in a rush to connect my rooks I didn't saw that the b pawn
was en prise. Pathetic!
16. Bxb7 Rb8 17. Bg2 (17. Be4 {Saying hello to the
h-pawn.} g6 18. Bg2 {And black weak dark squares around his king, but since a
isn't a weakness unless you can take advantage of...} ) Re8 18. Bd2
{Interesting but I'm a little to passive for my taste.}
}
16... Qc7 17. Be4 g6 18. Qf2 Bh3 19. Rfd1 Rad8 20. Bd5
{
Closing down the h-file and
eyeing on the f7 square/pawn
}
20... Kg7
{
Unpinning the pawn
}
21. Rac1 b6 22. e4
{
Not a bad move as long as the d file rook doesn't leave that file.
}
22... f5
{
Opening up the file for his rook and giving me a lot to think about!
}
23. Qe3 f4 24. gxf4
{
Baring my king but what else to do? I think the position
previous to this move diserves some closer analysis.
}
24... Bxf4 25. Qxh3 Bxc1 26. Bxc1
{
Two pieces for a rook and a bare king. Good deal or bad
deal? You tell me.
}
26... Qe5
{
This move was a mistake by black. Even though
the minor piece winning move his at plain sight he somehow missed it. This
game was played in hardcore tournament and zebano a heavy game load while et
it. This are the only reasons I see for him to miss ths simple move.
}
27. Bh6+ Kh8 28. Bxf8 Rxf8 29. Rf1
{
Either we exchange rooks or I get
control of the f-file. Since I am up a piece it would be a good business for
black
}
29... Rxf1+ 30. Kxf1 Qf4+ 31. Ke2
{
The absolutley best move for
white to do. His king is in check but he escapes it in an very agressive way.
Guarding the d2 square that black's queen could use to infiltrate my position
and movind closer to d3 in case I need a safe place to be.
}
31... Kg7 32. Qg3
{
Offering the queen exchange trying to simplify things right away.
}
32... Qf6 33. Qf3
{
Once again! I0m a kidder I know.
}
33... Qh4 34. Qf7+ Kh6 35. Qf8+ Kh5 36. Qf3+
{
At this point I was thinking like: "zebano is higher rated
than me so I acn go to a threefold repetition and draw a good player and
avoid messing this up, but than it hit me! Hey I'm winning, I'm playing white
and I want to draw the game in the most coward way?! Hell no! If I go down
I'll go donw in a blaze of of glory... Or shame... Depending on how you look
at it."
}
36... Kh6 37. h3
{
Securing the h-pawn.
}
37... a6 38. a3 a5 39. a4
{
Tempo
gaining moves on my part. Forcing black to do something
}
39... Kg7 40. e5 Qg5
{
Planning on a c1 infiltration. But I had some other plans for this game.
40. ... Qe7 41. e6 {Threatening q-f7} Qh4 (41. ... Qf8 42. Qf7+ Qxf7 43.
exf7 h6 44. Kf3 {And since the black king can't move this is finished too!} )
42. Qf7+ Kh6 43. Qf8+ Kh5 44. Bf3+ Kg5 45. Qd8+ {Game over!}
}
41. Qf7+ Kh6 42. Qf8+ Kh5 43. Bf3+ Kh4 44. Qf6
{
Not the prettiest way to end
this game but an effective one.Tha way the e-pawn will queen and myking and
bishop will stop the advance of the black h and g pawns.
}
1-0

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Excellent work then, that makes 5 total and counting. The secondary analysis will come too, no worries there.

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I will be glad once I get the rating I think I can have with my(low) skill level because then I can help out people of an even lower level than myself.

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next game to be submitted by moi! I know I should probably wait until the game is over and I have already made annotations...but I am just so giddy that I have to let everyone see the game first.

Game 4517017

GIP!!

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Originally posted by tomtom232
I will be glad once I get the rating I think I can have with my(low) skill level because then I can help out people of an even lower level than myself.
By annotating your own games and submitting them for further independent analysis and feedback you're on the right track. With the largest demographic on RHP being in the under 1200 bracket, everyone who's submitted so far should also get a go at doing someone else's as we get more games.

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Originally posted by scandium
By annotating your own games and submitting them for further independent analysis and feedback you're on the right track. With the largest demographic on RHP being in the under 1200 bracket, everyone who's submitted so far should also get a go at doing someone else's as we get more games.
I think what will help more are the corrections. I already go over most of my games after they are over to try to find improvements..I have started to make fewer and fewer tactical errors and that is becoming a problem that is causing me to get stuck...After tactics I can't find any errors but not because there isn't any but because I just don't know positional chess all that well.

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I have a far shorter, much sharper, and more interesting game that SHOULD (knock on wood...) finish soon. In the meantime, however, I'll offer my annotation of a game I just finished today, even though it's not fantastically entertaining:

Game 4290333

[Event "November 2007 Octet III 1325-1350"]
[Site "http://www.playtheimmortalgame.com"]
[Date "2007.11.21"]
[EndDate "2008.01.21"]
[Round "1"]
[White "cmsMaster"]
[Black "famagusta"]
[WhiteRating "1414"]
[BlackRating "1192"]
[Result "1-0"]
[GameId "4290333"]

1. e4 e6 2. b3 d5 3. Bc1b2

This is the Reti Gambit, it's what I generally play against the French when I use 1.e4 - I think it's completely sound.

3...dxe4 4. Nb1c3 Ng8f6 5. Qd1e2 Nb8c6 6. Nc3xe4 Nf6xe4

So, he accepted the gambit, but white was able to win back the pawn - this is pretty typical of the reti gambit, actually. After 7.Qxe4 white has a very nice and open position with options to castle either queenside or kingside depending on how black chooses to respond.

7. Qe2xe4 Bc8d7 8. Bf1c4 f5??

Yeah, this is a pretty awful move. It really doesn't make any sense either, because white's intention with the move 8.Bc4 was to put pressure on the point e6 - but playing ...f5 black has removed the key defender of this square and puts black in a very passive situation with his focus on the defensive.

9. Qe4e3 h6?

Black needs to help protect the key square e6, this allows the obvious tactic which wins a pawn and puts white in a clearly superior position. Although this move is bad, black didn't really have many better options.

10. Bc4xe6 Bd7xe6 11. Qe3xe6 Qd8e7 12. Qe6xe7 Nc6xe7 13. Ng1f3 Ne7c6

So the opening is done, and looking at both sides we see that white is actually ahead a pawn after gambiting one early in the game, and has a far better pawn structure. Both sides have the same minor pieces and undeveloped rooks, the kings are also equally well placed. This assessment shows clear favor to the white player.

14. O-O Ra8d8 15. Rf1e1 Nc6e7 16. Re1e2 a6
17. Ra1e1 Rh8h7 18. Bb2a3 g5


So there is clear pressure along the e file, this is a standard attack where white can hope to make use of certain tactics such as the absolute pin on the king to gain further material and positional advantages.

19. Nf3e5 Rh7g7 20. Ba3xe7 Bf8xe7 21. Ne5g6 Rg7xg6
22. Re2xe7 Ke8f8 23. Re7xc7 Rd8xd2 24. Rc7xb7?


I think that this move is slightly inaccurate because it allows black to make use of back rank mate tactics to gain back some of the initiative despite his material disadvantage. White still seems much better in this position but I think a move such as 24.g3 would have made white's life a little easier.

24...Rg6e6 25. Re1f1 f4 26. g3 Rd2xc2
27. a4 Rc2a2 28. Rf1c1


With the back rank mate threat gone white can now make his own threats.

28...fxg3 29. Rc1c8 Re6e8 30. Rc8xe8 Kf8xe8 31. hxg3 a5
32. Rb7b5 Ra2a3 33. Kg1g2 Ke8d7 34. Kg2f3 Kd7c6 35. Kf3e4 Ra3a2 36. Rb5xa5 Kc6b6?


36...Rxf2 is very interesting here, and is the move I was expecting from black. Black probably chose to avoid it because white's passed pawns on the queenside could become a major source of trouble for black with a poorly placed king - but I think that Rxf2 had to be played if black wanted any chance at a draw.

37. Ra5f5 Ra2e2 38. Ke4d3 Re2e6 39. Kd3c4 Kb6a6 40. Kc4d5 Re6g6

Rook and pawn endgames are most often drawn, however, black has a less active rook than white and is now 2 (soon to be 3) pawns down, with a poorly placed king. The rest is a simple matter of technique.

41. Kd5e5 Ka6a5 42. Rf5f6 Rg6g7 43. Rf6xh6 Ka5b4 44. Rh6b6 Kb4a5 45. Rb6b5 Ka5a6 46. Ke5f6 Rg7g8
47. Rb5xg5 Rg8b8


Now black is 4 pawns down, there is absolutely no chance for survival, resignation or checkmate is a simple matter of time - even the most basic technique can finish this game, so no further comments are necessary.

48. Rg5b5 Rb8f8 49. Kf6g5 Rf8xf2 50. g4 Rf2d2 51. Kg5h6 Rd2d6
52. Kh6h5 Rd6d8 53. g5 Rd8h8 54. Kh5g6 Rh8g8 55. Kg6h7 Rg8f8 56. g6 Rf8e8
57. g7 Re8e7 58. Rb5f5 Re7b7 59. Kh7h8 Rb7xg7 60. Kh8xg7 Ka6b6 1-0

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Originally posted by cmsMaster
I have a far shorter, much sharper, and more interesting game that SHOULD (knock on wood...) finish soon. In the meantime, however, I'll offer my annotation of a game I just finished today, even though it's not fantastically entertaining:

Game 4290333

[Event "November 2007 Octet III 1325-1350"]
[Site "http://www.playtheimmortalgame.com"]
[Da ...[text shortened]... 7 Re8e7 58. Rb5f5 Re7b7 59. Kh7h8 Rb7xg7 60. Kh8xg7 Ka6b6 1-0
[/b]
Nice game and annotations

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Originally posted by tomtom232
next game to be submitted by moi! I know I should probably wait until the game is over and I have already made annotations...but I am just so giddy that I have to let everyone see the game first.

Game 4517017

GIP!!
Game is now finished and I am working on the annotations right now! I am very proud of this game 😏

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Originally posted by tomtom232
Game is now finished and I am working on the annotations right now! I am very proud of this game 😏
Good stuff, can't wait to see it. I have 2 in the pipeline right now. One I mentioned earlier, and the other is a collaborative effort with the player the game was played against (won't be dropping hints on this one, that'll have to keep until its posted). Also hoping to get around to doing at least 1 or more of the games that have already been put up, but none of this will likely bear fruit until next week (depending on how much free time I have this weekend I may get a lot done there).

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Just bringing this to page one after my recent thread.

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Date "2008.01.06"
EndDate "2008.01.26"
White "djh486"
Black "Mahout"
WhiteRating "1780"
BlackRating "1559"

GameId Game 4461977

1.e4 d6 (Entering The Pirc my chosen defense to 1.e4)
2.d4 Nf6
3.Nc3 g6
4.Nf3 Bg7
5.Be3 This got me thinking - is djh planning to put the queen behind the dark sq bishop in a sort of 150 attack. It stops me playing 5...c5 and if I play 5...e5 then 6.dxe5...dxe5, 7.QxQ and I lose castling which may not be such a problem with the queens off the board but I prefer not to leave my king in the middle...so I choose simple castling instead. I need to study this position and look at alternative like 5...Nc6, 5...a6, 5...c6 or even 5...b6

5...O-O
6.Be2

Another unfamiliar but not necessarily bad move, however I wonder if there is a way to play against it...more research needed.
6...a6

Preparing b5 but probably to slow and giving my opponent too much flexibility. Maybe 6...Bg4 is or Nc6 or even Na6

7.h3 b5
8.a3 Bb7
9.Bd3 Nbd7
10.Qd2 Bh8

The idea of this is to avoid trading the dark aquared Bishop...but I think it's just to slow when there are more important things to do.

11.O-O-O Nb6

11....c5 or 11.e5 was probably better here. The idea to move the knight up the queenside didn't work. I'm out of the opening now but I think this is my first seriously losing move.

12.Qe2 c5

This is the start of my flawed plan and a weak move that loses a pawn...the objective of removing the c3 knight succeeded but wasn't worth it.

13.dxc5 Na4

The idea was to open up a line of attack to the white king...but 3 knight moves and doubled pawns is too high a price to pay. The plan is not very good and also ignores defence.

14.Nxa4 bxa4
15.Bh6 Re8

Completing the purpose of the earlier Bh8

16.Nh2 Nd7
17.Be3 dxc5
18.f4 e6
19.e5

djh closes down my dark sq bishop and reduces the threat to b2...and now it's 2 moves to get it out

19...Qc7
20.Ng4 Bg7
21.h4 h5
22.Nh2 Nb6
23.c4

This simple move puts an end to my plans as the queen now defends the b2 pawn

23...Rab8 Maybe f6 would have been a start at addressing the kingside issues
24.Rhg1 Ba8

Continueing with my slow plan when I needed to be thinking defensively. However much I might wish for it to be different, whites attack will get there first.

25.g4 Nd7
26.gxh5 Nxe5
27.fxe5 Bxe5

I considered resigning at this point but then thought I'd have go and see what happens.

28.Rd2 Kf8
29.hxg6 f5
30.Nf3 Bxf3
31.Qxf3 Rb3
32.Bxf5 Rxe3
33.Qxe3 Bf4
34.g7+ Qxg7
35.Rxg7 Bxe3
36.Rh7 Bxd2+
37.Kxd2 exf5
38.Rh8+ Kf7 And now I fully realise the threat of the h pawn. The material is even but after recapturing the rook my king has to first take the h pawn before going to help on the queenside...the white king will get there first, hoover up my pieces and the white king can then support the march of the white queenside pawns which must surely be unstoppable.

39.Rxe8 Kxe8
40.Ke3 Kf7
41.Kf4 Kg6
42.h5+ Having tested that my opponent knows how to win this - just in case - I resign. But it is a useful lesson...I should have been aware of this endgame scenario...and the h pawn threat... much earlier.

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