Now this is a nice game of chess.
Why am I showing it?
To give you guys yet another tip on how to use the RHP database.
I was discussing the 'pawn fork trick' that happens in the game below
with one my lads in 'Bates Motel'.
I mentioned that Black may go for 5...Bxf2+ which appears to
be a good move but it only aids White's development.
I went to the DB looking for examples played by someone on here.
I followed a few games and happened upon this very instructive game.
White played very sensible clear developing moves that simply trapped Black's Queen.
Black did not resign. So be it.
What did White do?
Start swapping off, use the extra Queen to go hunting for more material?
No.
Look at the diagram again. Which is White's worse piece?
Yes the Rook on h1.
White tidied up his position and then concentrated on getting that piece
into the game. Infact it was the Rook on h1 that delivered the mate
11 moves later.
Now Joanthan B is not yet the GM he aspires to be.
He is a pawn pusher just like the rest of us.
So if he can play a controlled game like that. Then so can you.
Of course some guys are going chaff at this and say there was
nothing special about this game.
(so if a game of chess is not played by a GM then one can learn nothing from it?)
But there is. Apart from what was mentioned above.
You wion't find a game continuing after a player goes a
clear Queen down in any modern Chess book.
On here a Queen loss is a mere scratch, the games go on and occasionally the Queen up losses.
No clocking up 1-0 in the mind by White here.
Find the worse piece on the board, Queen up or no Queen up
and bring it into the game. A good game of chess.
Oh. PS: Bates Motel is full please do not apply to join and please do
not challenge us. There are ten -1400 players and two coaches.
We are simply a training club.
Edits: (forgot my Quiz - how does White answer 7...Ng4)
Originally posted by greenpawn34Fame at last!
Now Joanthan B is not yet the GM he aspires to be.
I'm not sure this game really deserves the credit GP gives it but thanks anyway.
A small correction ... it's world champion I aspire to be ;-)
J
PS:
I should confess I had the advantage of playing this game before (OTB) - right up to the point where Black blundered his queen. In the previous game Black played ... h6 instead of castles short. That saved the queen but leaves Black in trouble (if not nearly as much).
Incidentally, since I have the floor, this thread is not unrelated to Thread 110924 I think.
Good OTB experince counts for everything.
Don't put the game down.
Half the trouble with all players is they think it's beyond them
to play good instructive games.
I can show more to a under 1400 player in that game than
I can from a game by Anand. (for obvious reasons).
This game was played by an RHP player - if you can do it so can they.
I will use all my examples from RHP games and if possible
I'll lift them from the 1400-1900 section.
(hmmmm...maybe a book in all of this.....).
Now...If Black had played 7...Ng4 what would you reply?
post hidden answer.
Originally posted by greenpawn34Okay looking at obvious QxN means Qxd4#
from previous post.
[fen]r1b1k1nr/pppp1ppp/5q2/8/3PP1n1/2N5/PPP3PP/R1BQ1BKR[/fen]
If Black had played 7...Ng4 what does White reply?
Clue (only one move - everything else is bad...very bad)
With this in mind, white must defend against Qf2# whilst keeping the d4 pawn defended, Be3? NxB which means the only playable move is Qd2.
And from any interest you may have in the continuation, as black's knight is no longer in any danger from being taken by the queen should try and develop. White will play h3 anyway to dislodge this so 8. Nh6?? h3 and where can the knight go?
This means the play would continue Ne7 readying the castle, so black can try and exploit the extra moves white will need to manually castle without leaving black's own king in danger.
So 7. Ng4
8. Qd2 Ne7
9. h3 Nh6
Here white will find it difficult to develop and manually castle and get that trouble h rook out, so..
10. Qf2 QxQ
11. KxQ
where ,black wants to castle but bishop can take knigt doubling pawns, weakning the king side where black is immediately able to castle (ruining that idea) whilst gaining a tempo, BxN gxN and thats a peice less needing to be developed. I don't know what black would continue after 11. KxQ but the game looks a little messy and scrappy, with a lot of weaknesses. Though it is fairly even with perhaps slight white advantage (in development, and bishop pair, and pawn strong centre) the game is unlikely to draw.
Originally posted by greenpawn34
Good OTB experince counts for everything.
Don't put the game down.
Half the trouble with all players is they think it's beyond them
to play good instructive games.
I can show more to a under 1400 player in that game than
I can from a game by Anand. (for obvious reasons).
This game was played by an RHP player - if you can do it so can they. ...[text shortened]... his.....).
Now...If Black had played 7...Ng4 what would you reply?
post hidden answer.
Found an example with 7...Ng4 being played on ther RHP database.
White played the only move. Interesting struggle followed.
Saw a couple of better tries for White. Bg4 was in there if Nxg4
then the h1 Rook is alive.
White concentrated on breaking up the kingside before attacking.
But was there a better way to conduct the attack.
In the game White trapped his own Rook with some ingenious play.
Not lost though, White managed to get a super Knight outpost
and that was worth a Rook (usually is). Draw.
Edit 1: Just skipped though game again - Black had chance to open
at least on file for Rooks - he should have taken it.
Originally posted by mazattackAll those advantages and you think White is only +=? I reckon White's clearly better at the end of your line. In practical play I'd expect to win such a position 8 or 9 times out of 10 at the very least.
.... don't know what black would continue after 11. KxQ but ... it is fairly even with perhaps slight white advantage (in development, and bishop pair, and pawn strong centre) the game is unlikely to draw.
Originally posted by JonathanB of LondonHm, not quite sure why i phrased it like that as i completely agree with you and did before i posted too.
All those advantages and you think White is only +=? I reckon White's clearly better at the end of your line. In practical play I'd expect to win such a position 8 or 9 times out of 10 at the very least.