1. Joined
    03 May '05
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    10684
    15 Oct '08 23:14
    I found this position whilst training against endgamebot on FICS. The single, key winning move here has me thoroughly doubting my understanding of Lucena. Could anyone explain?



    White to move and win in 20
  2. Joined
    17 Dec '07
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    16 Oct '08 10:24
    kf6?
  3. Joined
    03 May '05
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    10684
    16 Oct '08 15:44
    Originally posted by dzhafner
    kf6?
    I think Kf6 won't make any progress because of rook checks.
  4. Seattle
    Joined
    30 Jan '06
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    26370
    16 Oct '08 16:01
    Rg4 I think...right?
  5. Joined
    19 Jun '06
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    847
    16 Oct '08 16:39
    Originally posted by pootstick
    I think Kf6 won't make any progress because of rook checks.
    I've only studied the basic Lucena position, so I don't think I can really explain this example. But the online Shredder endgame tablebases also indicates that, while Kf6 doesn't mate in 20, it does mate in 22.

    http://www.shredderchess.com/online-chess/online-databases/endgame-database.html
  6. Joined
    03 May '05
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    10684
    16 Oct '08 17:241 edit
    Originally posted by Mad Rook
    I've only studied the basic Lucena position, so I don't think I can really explain this example. But the online Shredder endgame tablebases also indicates that, while Kf6 doesn't mate in 20, it does mate in 22.

    http://www.shredderchess.com/online-chess/online-databases/endgame-database.html
    Yeh; I expect the two extra moves repeat the position. The thing is, the only move that makes progress doesn't really fit with any theory I know of - any high-raters or endgame specialists out there?

    edit: c guy, if you follow Mad Rook's link it shows that Rg4, although natural-looking, draws.
  7. Joined
    25 Apr '06
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    5939
    16 Oct '08 17:32
    You know that the Black Rook can safely give side checks as the Rook and pawn are separated by more than two lines [after Black plays 1. ... Ra8]? That is the main issue in this position.
  8. Joined
    07 Nov '04
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    16 Oct '08 18:42
    Originally posted by pootstick
    I found this position whilst training against endgamebot on FICS. The single, key winning move here has me thoroughly doubting my understanding of Lucena. Could anyone explain?

    [fen]2r4k/5P2/8/4K3/8/8/8/6R1 w - - 0 1[/fen]

    White to move and win in 20
    This isn't really anything to do with the classical Lucena position. White achieves a win through a tactical device, namely 1.Rg6! with the idea of playing the rook across the sixth rank to face the opposing rook (e.g. 1...Ra8 2.Ra6!). Then Kf6, Rd6, and Rd1 wins, since the pawn can now be forced home.
  9. Joined
    12 Mar '03
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    44411
    16 Oct '08 18:501 edit
    Originally posted by Northern Lad
    This isn't really anything to do with the classical Lucena position. White achieves a win through a tactical device, namely 1.Rg6! with the idea of playing the rook across the sixth rank to face the opposing rook (e.g. 1...Ra8 2.Ra6!). Then Kf6, Rd6, and Rd1 wins, since the pawn can now be forced home.
    I agree. But white needs a forcing move to prevent Kg7 by black before he can make Kf6. It could go: 1.Rg6! Kh7 2.Rc6! Rb8 3.Kf6 and later on Rd6 followed by Rd1 (or Rd2, Rd3, Rd4). The same happens after 1.Kg6 Rb8, then white simply plays 2.Rb6! etc...
  10. Joined
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    10684
    16 Oct '08 20:09
    Originally posted by Northern Lad
    This isn't really anything to do with the classical Lucena position. White achieves a win through a tactical device, namely 1.Rg6! with the idea of playing the rook across the sixth rank to face the opposing rook (e.g. 1...Ra8 2.Ra6!). Then Kf6, Rd6, and Rd1 wins, since the pawn can now be forced home.
    I get that facing off the rook looks to force a Q v R ending, but I don't understand the thinking behind why necessarily from the sixth rank.

    I'm also nonplussed about 4.Rd6 in Mephisto's line. Does it prepare a kind of sideways bridge, or could you please briefly explain the supporting logic?

    ps. the diagram posted is from three moves after a lucena-ish position.
  11. Fichtekränzi
    Joined
    28 Mar '07
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    20555
    16 Oct '08 20:111 edit
    1. Rg6
    Better than 1.Rc1
    then black has two possibilities:
    1. .. Kh7 or
    1. .. moving around with the Rook on 8
    The second one is easy: Just R to the same
    as black's rook followed by Kf6
    The first one:
    2. Rc6 and then Kf6

    Edit: ok, just saw the link to shredder. It seems more complicated,
    than I thought
  12. Account suspended
    Joined
    29 Mar '07
    Moves
    1260
    16 Oct '08 21:06
    Originally posted by pootstick
    I found this position whilst training against endgamebot on FICS. The single, key winning move here has me thoroughly doubting my understanding of Lucena. Could anyone explain?

    [fen]2r4k/5P2/8/4K3/8/8/8/6R1 w - - 0 1[/fen]

    White to move and win in 20
    I have no idea about the position, but how do you "train against" endgamebot at FICS?

    and may I state, that I'm really sick of not knowing how to overcome very simple tasks in FICS, is there a good manual or something?
  13. Joined
    25 Apr '06
    Moves
    5939
    16 Oct '08 21:09
    tell endgamebot help
  14. Joined
    12 Mar '03
    Moves
    44411
    16 Oct '08 21:20
    Originally posted by pootstick
    I get that facing off the rook looks to force a Q v R ending, but I don't understand the thinking behind why necessarily from the sixth rank.

    I'm also nonplussed about 4.Rd6 in Mephisto's line. Does it prepare a kind of sideways bridge, or could you please briefly explain the supporting logic?

    ps. the diagram posted is from three moves after a lucena-ish position.
    Let's give a line to make sure we are talking about the same things:
    1.Rg6 Kh7 2.Rc6 Rb8 3.Kf6 Ra8 4.Rd6. Let's assume black replies with Kh6 (a move rook on the 8th rank instead doesn't change much).

    White's plan is to get his king to e7 or e8 and promote the pawn. The rook on the d-file can block checks by black's rooks on the 8th rank. However, white can't just play 5.Ke7 because 5. ... Kg7 would draw. With 5.Rd1 (/2/3) he threatens checkmate on the h-file, forcing either
    - 5. ... Kh5 after which 6.Rg1 Kh4 7.Kg7 wins
    or
    - 5. ... Ra6+ 6.Ke7 wins
  15. Account suspended
    Joined
    29 Mar '07
    Moves
    1260
    16 Oct '08 21:39
    Originally posted by heinzkat
    tell endgamebot help
    I will tell him that! (thanks 🙂)
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