1. Joined
    16 Dec '04
    Moves
    56692
    14 Jun '06 09:39
    White to play and mate in two;

  2. Bristol
    Joined
    25 May '06
    Moves
    793
    14 Jun '06 09:45
    1. Bf2 d1Q
    2. Qd8+
  3. Joined
    30 Oct '04
    Moves
    7813
    14 Jun '06 09:48
    1.Bg2!
  4. London
    Joined
    04 Jun '06
    Moves
    929
    14 Jun '06 09:491 edit
    Which way around is the board?! Perhaps there's a solution for all 4 possible orientations...
  5. Standard memberDerfel Cadarn
    The Mighty
    Rocky Mountains
    Joined
    20 Aug '05
    Moves
    17145
    14 Jun '06 09:511 edit
    Nevermind
  6. London
    Joined
    04 Jun '06
    Moves
    929
    14 Jun '06 09:52
    Originally posted by Derfel Cadarn
    Nevermind
    & if whatever is a B-move...?
  7. Joined
    16 Dec '04
    Moves
    56692
    14 Jun '06 10:05
    Originally posted by ilywrin
    1.Bg2!
    ilywrin wins a copy of Michael Jackson's 'Black or White' on CD, in the post today.

    Here's another, again mate in 2 for white;

  8. Standard memberDerfel Cadarn
    The Mighty
    Rocky Mountains
    Joined
    20 Aug '05
    Moves
    17145
    14 Jun '06 10:091 edit
    Originally posted by TheGambit
    ilywrin wins a copy of Michael Jackson's 'Black or White' on CD, in the post today.

    Here's another, again mate in 2 for white;

    [fen]1Q6/N5n1/8/2Pk1bRB/3P4/4nP2/1B2K3/4N3[/fen]
    Nope
  9. Joined
    12 Mar '03
    Moves
    44411
    14 Jun '06 10:15
    Ng2.
  10. Joined
    16 Dec '04
    Moves
    56692
    14 Jun '06 10:22
    Originally posted by Mephisto2
    Ng2.
    Who let Mephisto through the door, I'll have to try and find something harder if you're sticking around 😉

    Ng2 is indeed correct, good call.

    Maybe we should have a thread on this site where users try to compile their own problems, has this ever been attempted?
  11. Joined
    30 Oct '04
    Moves
    7813
    14 Jun '06 11:27
    Originally posted by TheGambit
    Who let Mephisto through the door, I'll have to try and find something harder if you're sticking around 😉

    Ng2 is indeed correct, good call.

    Maybe we should have a thread on this site where users try to compile their own problems, has this ever been attempted?
    I don't think so, but it's a nice idea.
    I suppose we can make it as follows: decide the material involved on both sides, the number of moves /mate in 2, mate in 3 or something more challenging/ and start proposing possible "implementations". Voting may be a good way of doing things. It may be fun: the first ever collective RHP chess puzzle 🙂)
  12. Joined
    16 Dec '04
    Moves
    56692
    14 Jun '06 11:38
    That's a good idea having a piece restriction then leave it up to the composer to say how many moves to mate in. The more there are, the more chance of refutation. I reckon it's a goer, we'll see if there's any more interest in it......
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