Originally posted by USArmyParatrooper
I think technically ANY move that isn't mathematically perfect could be fairly called a "mistake" or blunder if someone was playing the chess God.
No human can actually play 'perfect' moves all the time. Even not GM's. Recall the thread about chess engine matchup rates. In this sense, everybody would be making mistakes most of the time.
So the notions of blunder, mistake, good or excellent moves only have a relative meaning regarding the level of the one who performs the move.
I would consider following definition:
- normal/good moves are the moves that keep your rating stable. These are the moves that are linked to your level.
- excellent moves will increase your rating if you consistently play moves of this level.
- bad moves/mistakes will lower your rating if you consistently play moves of this level.
- blunders are mistakes that are even considered weak by/for players with a far lower rating.
In that way blunders made by GM's (e.g. a trap that can be easily defended with a large advantage for the defender), can be excellent moves for weak players (e.g. if the defender doesn't know the trap).
I believe everybody makes normal (good) moves all the time, with about 5-10% mistakes and 5-10% excellent moves. At least if you have a stable rating.