I was only really kdding about the 70+ moves.
Dived to the end to see how it was lost.
Spotted this right away it's one of the basic endgame patterns.
Black to play
He can play 61...RxR+ instead of 61...Rf7.
61...RxR+ 62 KxR Kxh3
Bl;ack wins as Kf3 or Kf5 then Kh4.
The White g-pawn falls and because the King is infront of the pawn.
Black can Queen it.
It's one of the patterns with pawns worth knowing.
If the BK was on h4 with white to move.
Black losses after Kf4. Postions worth knowing and studying.
Then this, this is the position I was looking for.
(thank God it was easy to spot)
White to play.
You went for the transparent mate with 64.Re6.
He played 64...Rf7+ and g-pawn fell and the Rook is cutting off the King.
Now if there is any drawing tricks because it's a g-pawn then
I'm not up to date on them.
(that is a grovelling way of me saying I'm really flying low
when talking about endings).
You should have played 64.Rf5
Black can make no progress now, this is a draw.
64....Rg8 65.Rf6 Kh2 66.Rf5
What do we look for when studying losses?
Signposts that indicate room for improvement.
Your Basic endgame knowledge is worse than mine!
Two erros indicate that you need to take onboard elementry K + P endings
and basic Rook endings about getting you King cut off.
Frame this post - I'm giving endgame advice.
Your tactical shot when you had big pawn on d7 was easy to spot.
You to play.
You played 44.Rb7 but the simple 44.Rc8 wins the Knight.
Perhaps here you were too involved in trying find a way to queen the pawn
you forgot to look at the simple things.
Going to mention this position as well.
White to play.
You played 29.c5.
I can see why you did not take the e6 pawn (Nc8 yes?) so why give
him a chance to swap the e6 target.
I'll also give you the nod in your favour that it brings your d3 Bishop
into the game.
But I hate middle game pawn moves unless there you are sure it's the absolute
best move. (or you are setting a pawn sac trap).
Can you find an excuse NOT to make this move.
Doubling Rooks is always good. The Rook on c2 is doing nothing.
28.Rcb2 and you hit the b7 pawn, a threat. More worries.
And if chummy plays the undeveloping Bc8 then Nb5.
Hello a7 Rook, Hello e6 pawn.
Look for sensible moves that carry a threat.
Look for at your pieces that are really doing nothing and make them
earn their place on the chessboard.
Look for ways of sticking in the knife and giving it a wee twist.
Hope this helps.
Hole in basic (and I mean basic) endgame.
You need to beef up this area. get some K + P patterns stored
and basic Rook stuff.
My endgame play is minimal, it's get me by but I saw those
quick enough. If you did not then you do need help. 😉
Lacking the art of simple chess in a won position.
Look at the easy one movers first.
Threats, Play for threats.
Get all the pieces working together and leave your pawns alone.