I've been using chess.emrald.net to practice tactics, as well as reading Sierawan's "Winning Chess Tactics" and Nunn's "Learn Chess Tactics" in an effort to sharpen my game. However, the tactics server is time based, so a correct answer delivered slowly still subtracts points from your rating. I realize that speed is of the essence when calculating OTB, but is there a different tactics server that isn't time based? I find that I'm scrambling to make a move as quickly as possible, without really absorbing the patterns.
Originally posted by PBE6http://chesstempo.com/
I've been using chess.emrald.net to practice tactics, as well as reading Sierawan's "Winning Chess Tactics" and Nunn's "Learn Chess Tactics" in an effort to sharpen my game. However, the tactics server is time based, so a correct answer delivered slowly still subtracts points from your rating. I realize that speed is of the essence when calculating OTB, but i ...[text shortened]... crambling to make a move as quickly as possible, without really absorbing the patterns.
I use the Chess Tactics Server too, but just aim for a high success rate, and don't pay serious attention to the time, or my rating.
I think I'm at 88% or so, which is pretty good for me, and it's helped reduce my "blunder rate" during games, as I've committed more of the tactical patterns into memory. Helps on both ends... recognizing when you've got a tactical combo, and when your opponent is maneuvering for one.
Originally posted by orion25exacty, it's the single best on the web. CTS is like the bullet of tactics training, some people find that useful but I don't, and I suck at it I might add. Chesstempo blitz is proper blitz plus it also has the standard training mode where you can go for absolute accuracy without being punished for time.
http://chesstempo.com/
it has helped me immensely.
ChessTempo is great. It has timed blitz tactics, untimed standard tactics and
endgame training. You can create custom problem sets, view the most common
mistakes made by other users and view the analysis of the four best moves for
any given problem. The owner states that his goal was to create a chess
improvement site not just another tactics site. I have found it useful in improving
the accuracy of my play and my ability to analyze positions.
Originally posted by Automatonwhat? you can't compare tactic servers by their ratings, that's pretty irrelevant if you ask me. I prefere chesstempo due to its good interface
chesstempo has inflated ratings, and that's why many people go there.
Realistic ratings can be found at the chess tactics server, www.chess.emerald.net
Originally posted by Automatonmany people go to chesstempo because of it's richer features, different training types, better interface, better problem set, better time management and livelier community.
chesstempo has inflated ratings, and that's why many people go there.
Realistic ratings can be found at the chess tactics server, www.chess.emerald.net
Originally posted by philidor positionmost of the problem set was lifted from CTS, then added inferior ambiguous solutions. the rest is just fluff. ridiculously high ratings and blaming the time control for their own lack of discipline are easily the most defining reasons why some people gravitatate towards chesstempo.
many people go to chesstempo because of it's richer features, different training types, better interface, better problem set, better time management and livelier community.
livelier community? well, could be. but how on earth could that make a difference in tactical training?? I can see only bad consequences with that: if you don't get a tactic, you WORK on it until you do. anything else will simply decrease the effect of doing tactics.
Originally posted by wormwoodYa! what he said. 😏 CTS rules.
most of the problem set was lifted from CTS, then added inferior ambiguous solutions. the rest is just fluff. ridiculously high ratings and blaming the time control for their own lack of discipline are easily the most defining reasons why some people gravitatate towards chesstempo.
livelier community? well, could be. but how on earth could that make a di ...[text shortened]... c, you WORK on it until you do. anything else will simply decrease the effect of doing tactics.