02 Nov '12 03:51>
Something I've been thinking about more and more as I play, is that chess is all just mathematics. There exists a mathematically perfect counter to every move; it's just a matter of time before a computer figures it all out. kinda makes it a little disapointing to me.
Chess has the illustion that it takes brilliance and strategy to win at; but in reality, it's all just math, and that's why many great chess players are easily dominated by chess engines that you can download to your phone.
Is there a human alive that can beat Fritz? What about the latest Deep Blue program that beat Garry many years back? Could Carlsen stand a chance against the latest version?
Now, I realize, that because humans are limited, that it does indeed take strategy, cunning, etc., to beat other humans. We have to get creative, since our brains aren't calculators. But even this fact is somewhat underscored by the fact that GMs memorize countless opening lines. 1d4? Counter with such-and-such. French Defense? Counter with this. All just basic science.
This is something Fischer had a problem with, and said in an interview that it took the fun out of chess..."All this memorization, memorization". This is what lead him to create Chess 960, which (as I understand it) enables 960 different starting positions. This makes memorizing openings a futile effort, and seems more to the essense of why we play chess; to see what brilliant strategies we can come up with, rather than playing robotically.
I guess I should just play Chess 960 (anyone here played it?) and quit whining. But I'm sure even this, is something that no human can beat a computer at.
Chess has the illustion that it takes brilliance and strategy to win at; but in reality, it's all just math, and that's why many great chess players are easily dominated by chess engines that you can download to your phone.
Is there a human alive that can beat Fritz? What about the latest Deep Blue program that beat Garry many years back? Could Carlsen stand a chance against the latest version?
Now, I realize, that because humans are limited, that it does indeed take strategy, cunning, etc., to beat other humans. We have to get creative, since our brains aren't calculators. But even this fact is somewhat underscored by the fact that GMs memorize countless opening lines. 1d4? Counter with such-and-such. French Defense? Counter with this. All just basic science.
This is something Fischer had a problem with, and said in an interview that it took the fun out of chess..."All this memorization, memorization". This is what lead him to create Chess 960, which (as I understand it) enables 960 different starting positions. This makes memorizing openings a futile effort, and seems more to the essense of why we play chess; to see what brilliant strategies we can come up with, rather than playing robotically.
I guess I should just play Chess 960 (anyone here played it?) and quit whining. But I'm sure even this, is something that no human can beat a computer at.