1. Domincan Republic
    Joined
    19 Apr '06
    Moves
    4546
    05 Jan '07 04:01
    Originally posted by Phlabibit
    The real superman would circle the Earth at super-speeds to take a move back.

    P-
    Yes, Specialy the big blunder in game 2.
  2. Domincan Republic
    Joined
    19 Apr '06
    Moves
    4546
    05 Jan '07 04:03
    Originally posted by Teshuvah
    Mistakes are a part of chess.

    No way on the takeback rule.
    Mistakes are part of humans, not computers, so it would be a leveling of the match if the human mistake factor could be minimized.
  3. Domincan Republic
    Joined
    19 Apr '06
    Moves
    4546
    05 Jan '07 04:05
    Originally posted by Skorj
    I wouldn't suggest no databases for computer matches, but a limit to their size. Even human players have a certain amount of "database" memory they work from such as the openings they know or perhaps how to play K,B,B vs. K endings. Finding the optimal allocation of database knowledge would be an interesting challenge to the designers. I would suggest this siz ...[text shortened]... the typical GM possesses if someone could figure this out (or perhaps has figured it out).
    Interesting....
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