I don't have any good suggestions for marauder, because I have pretty much the same problem, but I'll throw in my two cents.
I've played quite a few otb games over the last 2 years (usually with a 5 second delay), and I often get into time trouble, but usually only when playing someone rated considerably higher than me. And the odd thing is, although I don't write down the times next to my moves, I'm completely aware of my developing time problem, yet I can't bring myself to make faster moves to correct the situation. I guess I'm just being bullheaded and trying to come up with moves as good as my opponent.
Usually I look at the rating on the pairing sheet of the higher rated players I'm playing against (or due to having previously played him, I already know his approximate rating). If I don't know my opponent's rating, maybe next time I could try not looking at the rating to see if that would help keep me from getting into time trouble.
I'm probably in the same situation that David Tebb used to be in, so I guess I should try to follow his advice. Maybe in the future when I see myself getting behind on the clock, I'll just tell myself, "To heck with perfectionism, just make a move, dummy!" :-)
Originally posted by no1marauderThat's a nicely played game. You missed some opportunities but then again who doesn't? 33. ... Ng4+ seems like one that you're probably wondering how you missed.
If anybody's interested, here's the game.
[Event ''August Studio Quad""]
[Date "08.27.06"]
[Round "2"]
[White "Walter Snyder"]
[Black "no1Marauder"]
[TimeControl "G/115 + 5s"]
1. Nf3 c5 2. c4 Nc6 3. Nc3 e6 4. g3 g6 5. Bg2 Bg7
6. O-O Nge7 7. Re1 O-O 8. d3 a6 9. e4 Qc7 10. Rb1 Rb8 11. Bg5 d6 12. Qd2 b5 13.
Bh6 b4 14. Bxg7 Kxg7 15. Ne2 e ...[text shortened]... y. So, I chickened out. It took about a minute of post-mortem to figure it out😞
Tebb's advice is good. There are moves which require much more than the average time per move to work out. There are a number of moves where all you need is a cursory check for tactics and then away you go. Instincts are a big part of chess.
Remember, your opponent's time is for thinking in too. If you can pre-empt what he will play (and your visualization is up to it) you can play much faster than you could without doing so.
Originally posted by XanthosNZI saw 33 ..... Ng4+ immediately and wound up rejecting it after thinking about it for at least 5 minutes. Why I don't know NOW; I guess I couldn't figure out what to do with the knight after it hit e3 and the bishop retreated to h1. I was already getting short of time at that point and probably thought long and wrong there.
That's a nicely played game. You missed some opportunities but then again who doesn't? 33. ... Ng4+ seems like one that you're probably wondering how you missed.
Tebb's advice is good. There are moves which require much more than the average time per move to work out. There are a number of moves where all you need is a cursory check for tactics and then a d your visualization is up to it) you can play much faster than you could without doing so.
EDIT: It wound up being a nicely played draw with a guy rated 200+ below me.
Originally posted by no1marauderAh self-doubt that's a time killer to be sure to be sure.
I saw 33 ..... Ng4+ immediately and wound up rejecting it after thinking about it for at least 5 minutes. Why I don't know NOW; I guess I couldn't figure out what to do with the knight after it hit e3 and the bishop retreated to h1. I was already getting short of time at that point and probably thought long and wrong there.
EDIT: It wound up being a nicely played draw with a guy rated 200+ below me.
I’ve seen an IM who marks off his score sheet at 10 move increments. He does it so he has a quick visual reference as to where he is on time. Say, at 40 moves in 120 min, he allows himself 30 min for every 10 moves. So, for example, if at move 20 he has used less than an hour, he knows he is ahead. If he’s used more than an hour he knows he has to speed it up. He’s been doing it for years, so it must work for him.