what is the point of the timebank ???
surely a 7 t/o and 14 day t/b is just the same as 21 day t/o (in that 21 consecutive days must pass b4 u get the option to claim).
just seems to be a way of slowing game play to me.
off the point a bit but one game id - 302452,
the guy will not resign and move's about once every 3-4 days and if the time bank was 21 and to 21 this game could end around christmas.
not really an argument against the T/B it is just i dont see the point.
i think the t/o should be available when the t/o period is up and the game automatically t/o's when the t/b period is up.
dan
Originally posted by dan182This new rule is for Vacation Settings to work better. Many people are timed out on vacations... everyone needs a vacation now and then.
what is the point of the timebank ???
surely a 7 t/o and 14 day t/b is just the same as 21 day t/o (in that 21 consecutive days must pass b4 u get the option to claim).
just seems to be a way of slowing game play to me.
off the point ...[text shortened]... nd the game automatically t/o's when the t/b period is up.
dan
Now we are protected from the guy we are playing who takes a 12 month vacation. Time bank runs out, game over. We are also protecting the guy who plays a lot of chess and needs to go away for a few weeks every couple months.
You perhaps should be playing 3 day games with a 14 day time bank? You will find this is a good setting, and the game will move along just fine. If you think someone should only get one week of vacation give a 7 day time bank.
Hope you understand what they are for now, and realize it is a good thing with the "right settings".
Be sure to check the time settings on any new games you get, and if you don't like the setting, don't take the game. you can even write in your profile what time you prefer in-game.
P-
surely a 7 t/o and 14 day t/b is just the same as 21 day t/oFor the first move this would be true. But if say, a player takes 20 days to move on the settings you mention, then their t/o goes back up to 7 days, but their t/b stays at 1 day.
So for the second move you could claim the win after 8 days (7 days t/o and 1 day t/b).
I'm sure it wouldn't take until Christmas at that rate 😉
PS I'll always claim timeouts after one reminder, but haven't claimed against anyone "on vacation" yet. I suppose I'd be fairly upset if someone kept going in and out of vacation all the time though.
i see but then why not just add options for 3,7,14,21,28,35 options on t/o.
setting 21 t/o & 21 t/b
i mean wait 21 days for a move - then use 1 t/b
wait another 21 days - then use 1 t/b days
so if someone is losing then doing it this way the game can last 21 * 21 days before the t/o is available, see what i mean.
or on 7 t/o and 14 t/b
if can be 7 * 14 t/b days. i mean there is no surefire way to do it coz they can just move of day 7 of 7 is a t/o only system.
i am not going though all this just coz i can't wait to get the t/o. quite happy not to claim if i am asked not too.
i just the t/o system by itself is perfect, ok there will be a few claimed while on vacation but even with this system there will be some 7 t/o and 7 t/b is probably the average length of vacation.
i mean the other thing vacations are planned for the most part months in advance so ppl should just plan thier lives properly.
dan
35 days to make each move would stink.
I'd prefer someone move every 3 or 7 days... go away for a couple weeks a year... and if they can't make the time limit... game lost.
A 14 day time bank only gets used when a player misses the move... the time is never refreshed for the timebank. So in a 3 day game with 14 day time bank, if I only move every 4 days... the game will end in a couple weeks... depending on the speed of the other player.
P-
Originally posted by dan182The purpose of the timebank is to speed up play, not slow it down.
what is the point of the timebank ???
surely a 7 t/o and 14 day t/b is just the same as 21 day t/o (in that 21 consecutive days must pass b4 u get the option to claim).
just seems to be a way of slowing game play to me.
off the point a bit but one game id - 302452,
the guy will not resign and move's about once every 3-4 days and if the time bank was ...[text shortened]... le when the t/o period is up and the game automatically t/o's when the t/b period is up.
dan
For example, I used to play only 7 day timeouts, because I knew there would be times when I wouldn't be able to move for a few days, even though the majority of the time I would move everyday.
Now, I play 1 day timeouts with a 14 day timebank. It means I can play a game that will move faster, but still have a buffer for those times when I can't move for a few days.
On an average of 40 moves per game, this is the equivalent in the old system of a 1.35 day timeout, so the total time available for moves is 5 times less than a 7 day timeout which is how I used to have to play.
Hope this helps,
Chris
Originally posted by dan182As Chrismo said, the timebank feature clearly speeds things up, because it allows people to play at lower timeout limits than they would be comfortable with if there was no timebank.
what is the point of the timebank ???
surely a 7 t/o and 14 day t/b is just the same as 21 day t/o (in that 21 consecutive days must pass b4 u get the option to claim).
just seems to be a way of slowing game play to me.
off the point ...[text shortened]... nd the game automatically t/o's when the t/b period is up.
dan
I, for example, used to prefer 7 day timeouts, but only because while normally I would move more often than that, I couldn't be sure that there wouldn't come up times when I wasn't able to spend time on chess for more than 3 days. The bad thing about this is however that I could possibly get an opponent that used the 7 days per every move, and in a, say, 40 move game my opponent could thus use 40 weeks for the game!
Now, instead, I can play 3 day timeouts with a generous timebank of, say 21 days. The 3 day timeout best matches my playing frequency (which fluctuates from many moves a day to about a move every other day), and have the flexibility there that if I get into a busy batch and can't play for, say a week, I won't loose the game. Now if I get a slow player that plays as slowly as the limits allow in a 3/21 day game, and for comparison, we say this game also lasts 40 moves, then the maximum time my opponent can take is 3*40 + 21 days = 141 days ~= 20 weeks, which is half of the time the ultra slow player could use in the old 7 day challenge without timebank.
-Jarno