16 Mar '10 16:46>
...specifically between the middle- and end games.
How are you gentlemen?
This, gentle commentators, is a game I played on ICC (for those of you who play on ICC, it was against the computer Tortoise, rated 1773 at the time)
It's somewhat long. I was hoping for a draw by the 50 move rule, but as it turns out, someone set us up the bomb, and I was mated.
My question for the group is: What are some general guidelines for transitioning into the endgame, and what, if any, material is there to study this aspect of the game. I'm not really looking for what I specifically did wrong in this game, or, rather, if you are going to point out specifics from this game, please explain what principle I've violated. For example, telling me that I took off every zig too quickly is all well and good, but I'd rather understand why it's wrong. That way me get signal.
I've not yet had a chance to review the above game in depth, so I don't know if I blundered away a won endgame or if I was lost in it from the start of it.
How are you gentlemen?
This, gentle commentators, is a game I played on ICC (for those of you who play on ICC, it was against the computer Tortoise, rated 1773 at the time)
It's somewhat long. I was hoping for a draw by the 50 move rule, but as it turns out, someone set us up the bomb, and I was mated.
My question for the group is: What are some general guidelines for transitioning into the endgame, and what, if any, material is there to study this aspect of the game. I'm not really looking for what I specifically did wrong in this game, or, rather, if you are going to point out specifics from this game, please explain what principle I've violated. For example, telling me that I took off every zig too quickly is all well and good, but I'd rather understand why it's wrong. That way me get signal.
I've not yet had a chance to review the above game in depth, so I don't know if I blundered away a won endgame or if I was lost in it from the start of it.