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Wild Goering Gambit

Wild Goering Gambit

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The following is a game I just finished against the Goering Gambit. I had never faced this before. In fact I thought we were playing the Danish, with strange Nf3, until my opponent told me it was the Goering. Some wild tactics ensue in the Middle-Game, after White missed some winning chances on the 14th move.

Game 3616420

14. Ne5! was a winning move for White I think. (i.e. 14. Ne5! Qe7, 15. Bxf5 Nd7, 16. Nc6!...)

But, thankfully my opponent missed that line. Through a hard thought combo, I won some material, via a nice fork. Yet, I blundered with 33... Ne2?, allowing White to gain some material back.

On move 44, we agreed to a draw, though White might have had some winning chances with the h-pawn. What do you think?

I just wanted to post this game particularly for the insanely fun Middle-Game.

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Originally posted by AlphaAlekhine
The following is a game I just finished against the Goering Gambit. I had never faced this before. In fact I thought we were playing the Danish, with strange Nf3, until my opponent told me it was the Goering. Some wild tactics ensue in the Middle-Game, after White missed some winning chances on the 14th move.

Game 3616420

14. Ne5! was a ...[text shortened]... do you think?

I just wanted to post this game particularly for the insanely fun Middle-Game.
it did look insanely fun! I will have to try it

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It was a blast. I love the position on move 19.

1 edit
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11 Bb5+ with 12 Re1 looks good.

edit: and by good I mean crushing, unless I am missing something which is possible.

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It's unclear to me who has the advantage in the ending position and I guess because of this, I don't understand why a draw would be agreed to. Doesn't at least one of the players want to play this out? I mean, I play on rhp for the entertainment as much as the learning chess bit- drawing a nailbiter ending doesn't accomplish either...

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I think 6)...d5 was a mistake. Bb4+ or even Nf6 seems better. Your knight gets kicked out of play after exd5. Also, 33)...Ne2?? Why? b4 should win without much effort. I disagree with the draw evaluation. The knights, king and pawns hold together quite nicely. White, I believe, is the one who must play carefully.

11)Bb5+ Kf8 12)Re1 Qc5 and white seems to give up the advantage quickly. 11)Bd3 is the crushing move. Drop a piece or lose the queen for a rook. Also 11) Qa4+.

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11)Bb5+ Kf8 12)Re1 Qc5 and white seems to give up the advantage quickly. 11)Bd3 is the crushing move. Drop a piece or lose the queen for a rook. Also 11) Qa4+.[/b]
Good call on Bd3, although i think it is rook and bishop for queen. 11.Qa4+ however seems to be met by 11... Bd7.

Im going to check that Bb5+ line out some more, even though Bd3 seems to win just fine.

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Originally posted by mcreynolds
Good call on Bd3, although i think it is rook and bishop for queen. 11.Qa4+ however seems to be met by 11... Bd7.

Im going to check that Bb5+ line out some more, even though Bd3 seems to win just fine.
Qa4+ wins because after Bd7 Bb5 0-0-0 the knight on a5 will eventually fall as it has nowhere to go.

Same thing after Bd3 Bxd3 Re1. The Bishop on d3 is hanging and Qa4+ will still win.

All of these weakness started with 6)...d5 and were exacerbated by Bb4, Qe7 and Bf5. Sure, the pieces look active but what exactly are they doing? The kicked knight on a5 is a sitting duck.

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Ok now I see why your way is better. Its not just the e-file and possible attack against the king, the real key is that blacks 3 minor pieces are all precariously placed: the light squared bishop is unprotected, the knight cant move, the dark bishop cant move without hanging the knight, and the queen has to stay on the a3-f1 diagnol to keep watch over it.

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Originally posted by giantrobot
Qa4+ wins because after Bd7 Bb5 0-0-0 the knight on a5 will eventually fall as it has nowhere to go.

Same thing after Bd3 Bxd3 Re1. The Bishop on d3 is hanging and Qa4+ will still win.

All of these weakness started with 6)...d5 and were exacerbated by Bb4, Qe7 and Bf5. Sure, the pieces look active but what exactly are they doing? The kicked knight on a5 is a sitting duck.
Yes, ...d5 was where it all started for Black. And, as soon as I sat down ...Ne2?? I saw the pin. I think I was just moving too quickly. As for the ending, I was verily concerned about White's passed h-pawn, so when White offered the Draw, I took it. I needed the Knights in tandem on the Queenside, and I didn't feel I could afford to let one loose to chase down that pawn. I looked at one line where White had good chances to force a promotion on the h-file.

Thank you all for your insights. It was a great game.