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Yet another question on the online chess ratings !

Yet another question on the online chess ratings !

Only Chess

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I've recently started playing on FICS (after seeing a post from paulbuchmanfromfics !)

And i noticed the same strange phenomenon i observed on playchess, the other site where i played and with separate ratings for bullet/ blitz/ standard.

There's a HUGE difference between my blitz and bullet ratings, and my standard one!
(at the moment about 1400 in bullet, 1650 in blitz, and 2000 in standard, and climbing!)

Now i know i really suck at blitz. OTB i'm rated 2050 fide, and probably not more than 1800 in blitz (lots of blunders and time losses...although i sometimes play correctly, but very seldom!)

But come on, 600 points difference??
So has anyone noticed the same distorsion ?
I should add that when i play standard, it's usually very long games (30+30 minimum, usually 60+30 or more

my impression is that strong players simply don't play such long time controls, so the ratings vastly are overrated, do you concur?

Final question : am i the only 2000 player to have such difficulties going past 1400 in bullet ?? ;o)

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Originally posted by shorbock
I've recently started playing on FICS (after seeing a post from paulbuchmanfromfics !)

And i noticed the same strange phenomenon i observed on playchess, the other site where i played and with separate ratings for bullet/ blitz/ standard.

There's a HUGE difference between my blitz and bullet ratings, and my standard one!
(at the moment about 1400 in tion : am i the only 2000 player to have such difficulties going past 1400 in bullet ?? ;o)
my FICS blitz is around 1200
my FICS standard is 1940.

besides the fact that FICS blitz pool is extremely strong, some people like me are just slow.

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ok thanks, nice to know i'm not alone!

OTB too, i'm having huge problems with my time management these days!
even though i have 2 hours...
I draw players rated above me, and lose to players 200 points below, usually getting a nice edge around move 20, but with 5 minuts to reach time control !

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nice blog by the way !
i like the way you comment your games, with questions to the reader and all...keep on!

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Originally posted by shorbock
Final question : am i the only 2000 player to have such difficulties going past 1400 in bullet ?? ;o)
You just have to play for a while some shooting video game like Quake, after that you'll shoot to pieces all your online chess opponents too

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Originally posted by shorbock
nice blog by the way !
i like the way you comment your games, with questions to the reader and all...keep on!
thanks! very happy to hear that.

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There is a whole pool of 1200-1800 blitz/bullet players who play hyperfast, offbeat openings that you would never face OTB at the same rating level. One strategy in blitz chess is to play something unusual and unsound simply because the time you gain is worth more than the theoretical evaluation at move 15.

Once you break out of that pool of players you start seeing more familiar stuff, frequently I have had a couple drinks, my blitz descends sub 1800 and suddenly I am sitting at like 1600. Usually takes a day of concentrated play to push my rating back up..
although I play 3min blitz usually, which is on the border of being bullet chess.

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There are basically two main types of bullet players, granted, not everyone falls exactly under either category. The two are the tactical and sound players, who, regardless of the time control, think moves through and look deeper than most players. The other group consists of people who play good, but not great moves, very quickly. They depend on time to win, and often open very quickly, where sometimes they get caught off guard by an unexpected move. What's really annoying is that many times the, quicker and less accurate players ends up winning, not due to better chess play, but because they react quicker or simply throw moves out just to try to flag the opponent. Personally, I don't put too much weight into bullet chess, although it might be good for quick tactical practice.

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It's totally different. Time is of such importance that it's often better to make a worse move which will surprise an opponent, even giving away a piece. If you manage to surprise your opponent with an discovered check for instance, which is not that hard in bullet you certatinly win at least a couple of seconds. I often play this way in bullet and it works even with strictly bullet players.