1. Standard memberSwissGambit
    Caninus Interruptus
    2014.05.01
    Joined
    11 Apr '07
    Moves
    92274
    25 Mar '08 16:45
    Originally posted by Mephisto2
    Great job! Not only to find the solution, but also the explanation is quite rigorous!

    Perhaps one extra clarification 1. 0-0-0 allows white to claim the 50-moves rule, as was clearly shown above. If the starting position had occurred via an other way that involved white losing his castling rights, then it can be shown easily that the position could have ...[text shortened]... ince the last capture/pawn move (the rather complicated shuffling with the rooks is not needed).
    Also, since WK has been on e1 all game, the Bg3 cannot escape via f2. If he could, then we could start by retracting 1...Bh2 2...Bg1 and White has h2-h3 at his convenience to kill the 50-move count.
  2. Joined
    26 Oct '07
    Moves
    902
    26 Mar '08 05:20
    Is this puzzle from an actual game? If so i'd like to see it. this is quite an odd position!
  3. Standard memberSwissGambit
    Caninus Interruptus
    2014.05.01
    Joined
    11 Apr '07
    Moves
    92274
    26 Mar '08 07:11
    Originally posted by Leatherlung
    Is this puzzle from an actual game?
    No, of course not.
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