That's one.
The last check repeats the postion 3 times.
You stop the check by claiming the draw thus ending the game.
{That is common one on RHP)
If you opponent gets disqualified, banned, then you have not
got out of check. The Mods got you out check. 🙂
Two to get.
(One will never be seen on RHP, the other can but is quite rare.)
Originally posted by greenpawn34im guessing tat since you are saying that something that "something" will nvr be seen on RHP, it is either based on the board, the computer technology, or a mistake made. (the computer will not make a mistake if it is check or not, but a player might...)
That's one.
The last check repeats the postion 3 times.
You stop the check by claiming the draw thus ending the game.
{That is common one on RHP)
If you opponent gets disqualified, banned, then you have not
got out of check. The Mods got you out check. 🙂
Two to get.
(One will never be seen on RHP, the other can but is quite rare.)
are any of my guesses even close?
Originally posted by greenpawn34In an OTB game, claim a win on time when your opponent's last move is check, but his flag has fallen.
That's one.
The last check repeats the postion 3 times.
You stop the check by claiming the draw thus ending the game.
{That is common one on RHP)
If you opponent gets disqualified, banned, then you have not
got out of check. The Mods got you out check. 🙂
Two to get.
(One will never be seen on RHP, the other can but is quite rare.)
In an OTB game, claim that the opponent touched a different piece first, and must withdraw the checking move.
SG got the OTB one. Check and then flags falls in an OTB game.
(Never considered the illegal move...it's illegal so does not count).
Check on the 50th move after no pawn move or capture is the other.
Shallow Blue.
You must not kill your opponent if he puts you check.
It's all part of the game. Get him back by putting him check, twice.
Originally posted by Banana KingHard to say. I think you could make a case that there are now 7. Greenpawn rejected the second proposed case by SwissGambit, but I think one could still make a case for that one. Even if the check is delivered through a violation of the touch-move rule, my understanding is that this check still legally stands if the player in check does not claim the violation before his next move. So to dismiss the case on the grounds that it is an illegal move and therefore does not count seems somewhat misleading. (But I am not an expert on the rules, so my understanding may be flawed.) The fact would remain that it still constitutes a means to remove a check that would otherwise stand. However, on the other hand, it does not guarantee that one gets out of check: it seems one could declare the violation and yet could still be in check after the touch-move violation is cleared. This distinguishes this case from the other 6, which all seem to guarantee removal of check or game termination.
ok so how many ways have we got?
We got them all.
The illegal move is good but too 'iffy' you would not get it played on RHP
as the system would prevent it.
True if you don't claim or spot the illegal move OTB then if the game finishes
it stands. (see below) but if spotted moves later the postion must be re-set
to where the violation took place and played on from there.
From an English League game 20 odd years ago.
Black is in check and played 7...d5.
White played 8. exd5 ep and Black resigned. The result stood.
Illegal moves are more common than you would think.
At the 2011 Gibralter Chess Festival. Zygouris - Zanetti
Black to play
Black played 19.....0-0-0.
Both players missed it was illegal. White went onto win.