Originally posted by c1arinetboyFor the first one your code above was:
Come on, I'm not stupid 😕. I did that, but no positions showed up.
3N4/Ppk2P2/1N6/K7/8/8/8/8
It should be:
3N4/Ppk2P2/1N6/K7/8/8/8/8 w - - 0 1
So I guess without that info in the end it doesn't work.
edit: had pawn on wrong square
Originally posted by crazyblueIt doesn't need them, just needs the [ fen ] and [ /fen] tags (without the spaces). The bits at the ends aren't necessary just for showing a position.
For the first one your code above was:
3N4/Ppk2P2/1N6/K7/8/8/8/8
It should be:
3N4/Ppk2P2/1N6/K7/8/8/8/8 w - - 0 1
So I guess without that info in the end it doesn't work.
edit: had pawn on wrong square
Originally posted by CoconutLots of variations on this one!
[fen]q6r/3Pn2p/2ppK3/1p6/1QB3k1/r2N1pp1/8/4Bb1R [/fen]
#2
1.Kf6! (threatening Bb3/Ba2/Bxb5/Bd5/Be6/Bf7/Bg8++)
1...Qf8+/Rf8+/Bh3 2.Bf7#
1...Qg8 2.Bd5/Be6/Bf7/Bxg8#
1...Qa7/Qa5/Qa4/Ng6/Nf5/c5/Ra4/Rc3 2.Be6#
1...Ng8+ 2.Bxg8#
1...Nd5+/d5/f2 2.Bd5#
1...bxc4 2.Qxc4#
1...Rb3 2.Bxb3/Be6#
1...Rxd3/Bxd3 2.Bxd3/Be6#
Originally posted by CoconutThe solution given by fetofs is not complete.
[fen]1NqBn3/1p2PBp1/R2np1Q1/4kp2/prpR2p1/Pp2P3/1N3P2/6K1 [/fen]
#2
1.Bc7! (zz)
1...Nxc7 2.Qxg7#
1...Nf6 2.Bxd6#;
1...Qd8 (Qxc7, Qxb8) 2.Qxe6#;
1...b6 (b5) 2.Nc6#;
1...Qd7 2.Nxd7#;
1...f4 2.Qg5#;
1...Rb5 (Rb6) 2.Nxc4#;
1...c3 2.Nd3#;
1...g3 2.f4#.