19 Apr '13 15:05>
I have a question for any of you who played in a hardcore tournament.
Did the zero timeout and 21 day timebank create any problems as far as being in different timezones, etc?
The reason I am asking is because someone has posted in the help forum wondering if regular games can have time controls of 0 timeout with only a timebank that will run down before the game is lost on time.
It would be somewhat like using a real chess clock, but with more time of course. But nothing would get reset when you make a move, so eventually there will be a real time crunch adding pressure to the players.
You would have to stay on top of the game and keep moving as often as possible to keep from running out of time.
Anyway, hearing your thoughts on the hardcore game experience might be helpful!
Did the zero timeout and 21 day timebank create any problems as far as being in different timezones, etc?
The reason I am asking is because someone has posted in the help forum wondering if regular games can have time controls of 0 timeout with only a timebank that will run down before the game is lost on time.
It would be somewhat like using a real chess clock, but with more time of course. But nothing would get reset when you make a move, so eventually there will be a real time crunch adding pressure to the players.
You would have to stay on top of the game and keep moving as often as possible to keep from running out of time.
Anyway, hearing your thoughts on the hardcore game experience might be helpful!