Originally posted by craigy
As a future improvement to reduce this kind of side effect, what is the feasability of batching the email messages.
How many individuals are receiving multiple messages that could be packaged in one?
Yes, we considered this. But, many people rely on real-time move reminders to continue their games. (And the amount of feedback we received regarding late notifications recently supports this)
So, I may try to promote turning off notifications for the more active users who probably ignore them anyway.
But, the fact of the matter is that one of our servers is now underpowered for the demands we are placing on it. I will be getting new hardware in place ASAP.