Originally posted by mathemosvery good, but causes perhaps too much servertraffic...
How about graphs showing the cumulative distribution of ratings among 1) Pawn-stars and 2) members who are neither Pawn-stars nor provisionals?
how about a graph that shows at what time (intervals of 30 min) the player made his moves? or for each day of the week, at which days he moves?
also very intersesting, but...
th
Originally posted by thireI don't see why it should overburden the server. Each player's rating already is updated at game's end. Updating a graph of the distribution of ratings requires one query of the members' ratings to gather the raw data. This could be done only as often as practical. IMHO it would be ok not to lock the database during the query if that improves performance. With the raw data in hand it's easy to build the graph itself, which is just a static file. There are lots of dynamic graphs already being produced and displayed in player profiles.
very good, but causes perhaps too much servertraffic...
how about a graph that shows at what time (intervals of 30 min) the player made his moves? or for each day of the week, at which days he moves?
also very intersesting, but...
th
Others may of course differ but I believe the distribution of ratings is the most interesting statistic not yet available to us.