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  1. 11 Dec '03 04:01
    Howdy, I saw a chess game in the store that was quite interesting. It was a four player chess game Each player started on oposite sides of a square board going in turns, all against all. Looked iteresting. Boy would that be brutal here. Just the thought of secret allies, trechery, and such. I am drooling. gotta go.

    Thanks
    Mike
  2. 11 Dec '03 05:05
    I'm back.
    Would anyone be interested in this. Maybe it could be incorporated into clan battles. More of a team effort. But I immagine the code would be a nightmare. But you can do anything! er right?
  3. 11 Dec '03 08:32
    Sounds like fun 😉
  4. Subscriber Russ
    RHP Code Monkey
    11 Dec '03 08:56
    As it is, adding another 2 players to a board would require a complete rewrite of a quite a bit of (now bug free) code. Not sure I savour the prospect of that right now, but in the future, who knows.

    -Russ
  5. 11 Dec '03 15:44
    I think that I am going to buy the game tonight and bring it on monday to the chess club. I cant immagine what middle game will look like. should be a blast.

    Mike
  6. 11 Dec '03 17:54
    I've seen a board on the Corus Chess Tournament (formely Hoogovens Tournament) with 3 players, but I've never seen one with 4.....sounds fun!

    Olav
  7. Standard member speedy123
    The British Clan
    15 Dec '03 21:21
    Hey , just like to know say you start a clan and no one joins and your tired of it is there any way to delete the clan or are you stuck with it. If anyone knows please tell me.🙂
  8. 15 Dec '03 22:18
    Originally posted by speedy123
    Hey , just like to know say you start a clan and no one joins and your tired of it is there any way to delete the clan or are you stuck with it. If anyone knows please tell me.🙂
    Nobody joins a clan for no reason, you should let people know that your clan exist, goad! Taunt!

    If you really can't handle all the presure anymore (😉), just let the site admin, Russ, know, that it's killing you.

    Olav
  9. 17 Dec '03 20:26
    Hi,

    I'm a newcomer to the site and really enjoying it.
    Back in the old days of correspondence chess ( by snail mail) we were able to propose 'conditional moves' i.e. 'if you play 10w. NxB, I play 10b. QxN' , for example. The opponent is of course free to accept or reject the proposal.
    This speeded up games, particularly where the reply was obvious, and I wondered if there was a way of incorporating it into RHP games.
    I can see that the suggestion could be included in a message to your opponent but it would then need to be recorded somehow in the game score.
  10. 19 Dec '03 21:41
    Conditional moves is another great idea to speed up games !
    I am pro pro pro 😲 🙄 😀
  11. 21 Dec '03 20:14
    Originally posted by colleman
    Hi,

    I'm a newcomer to the site and really enjoying it.
    Back in the old days of correspondence chess ( by snail mail) we were able to propose 'conditional moves' i.e. 'if you play 10w. NxB, I play 10b. QxN' , for example. The opponent is of course free to accept or reject the proposal.
    This speeded up games, particularly where the reply was obvious ...[text shortened]... d in a message to your opponent but it would then need to be recorded somehow in the game score.
    Russ - are you there?
  12. Subscriber Russ
    RHP Code Monkey
    21 Dec '03 23:27
    Originally posted by colleman
    Russ - are you there?
    Always here.

    Conditional moves are a good idea. (It has been asked for before)

    I will certainly look into it. But as with all these things, if you don't hear anymore about it for a while, bring it up again. I promise too many things....

    -Russ