* in the profile: last move: x days and y min ago and not 23 aug 2004
* analyse board: go to the end in the movelist, not just to the last move. (=make the last move's backgound in the movelist darkblue)
* more stats in the profile: many proposals have been made in the forums (freuency, strength, opponents, records)
* pgn-export: game date is here the last move, in the archive it's the game's creation day
* navigation: as RHP.com is growing every week and featues are often added, I find the navigation sometimes not very intuitive (overloaded): for example there is the red bar with the drop down menu, the nice little icons, and (often) the blue box with gamehistory and so on.
* soon fire-fox 1 will come out. a RHP-theme for FF could help building a better community (identification)
* fire-fox plugin to see games waiting (something like the system-tray 3rd party project) - iff this is possible 😵
* mentors for newbies
* tutorial games (public annotations)
* adding a start- and end-date to the vacation-setting
* 0 t/o 40 t/b games
* flip boards
* fast&easy export of all waiting games in FEN (for offline thinking)
* view recs in the profile
* number of posts in the forum in the profile
* ...
I hope santa claus will bring me some of them 😉
th
Originally posted by thireHo Ho Ho!
* in the profile: last move: x days and y min ago and not 23 aug 2004
* analyse board: go to the end in the movelist, not just to the last move. (=make the last move's backgound in the movelist darkblue)
* more stats in the profile: many proposals have been made in the forums (freuency, strength, opponents, records)
* pgn-export: game date is here the last ...[text shortened]... sts in the forum in the profile
* ...
I hope santa claus will bring me some of them 😉
th
The Elves are working on it as fast as they can as I would like to see many of these also. But Christmas isn't for 4 more months!
Merry Chirstmas,
Santa
Originally posted by thire0 day timeout would be awesome!!!!
* in the profile: last move: x days and y min ago and not 23 aug 2004
* analyse board: go to the end in the movelist, not just to the last move. (=make the last move's backgound in the movelist darkblue)
* more stats in the profile: many proposals have been made in the forums (freuency, strength, opponents, records)
* pgn-export: game date is here the last ...[text shortened]... sts in the forum in the profile
* ...
I hope santa claus will bring me some of them 😉
th
Originally posted by thireI would recommend against spending time enhancing RHP for a specific browser. One of the most attractive features of the site IMHO is that it works so well with ANY browser. I suppose I'm unusual in that I consider that to be a selling point, as most people only care about how well it works with their own browsers, but I've seen a lot of comments here from people using different browsers and I have used several different ones on RHP myself so I think it would be preferable to keep it as browser-independent as possible.
* soon fire-fox 1 will come out. a RHP-theme for FF could help building a better community (identification)
* fire-fox plugin to see games waiting (something like the system-tray 3rd party project) - iff this is possible 😵
That way Russ can spend his valuable time on projects that benefit everybody rather than only some. Naturally, if you want to create plugins or whatever for your browser, feel free. 😀
Best Regards,
Paul
Originally posted by thireBeing able to remove a rec if you discover you didn't mean to
* improve the remindersystem (how often and how many can be (were already) sent?
* add on the playgame.php the timesettings and timestandings
* whom did I give recs, who gave me recs for which posts?
* abonement of threads in the forum (eg 25)
give one, would also be nice.
My wish list:
1. Having RHP track openings played, with the top ten posted and
along with the results. *big but would be a sweet feature*
2. Listing who gave the Recs would be nice.
3. ladder games, which I think is a much better idea than a siege.
4. Clan tournaments where the average ratings of those being used
in the tournament must be either over or under a certain number
to keep all things fair. The clans would then see if putting top
heavy players in it is worth what it would cost at the bottom since
a win is a win.
5 Almost forgot, make the picture sizes a little larger. At least to
where you can see what is in them. (with my eyes not easy now)
All in all, nice site as is. Well done.
Kelly
Originally posted by thireIt is a king of the hill type of thing, winners move toward the top,
I already asked it somewhere else: What are ladder games?!? 😵
th
the losers move towards the bottom. The goal of course is to
get on the top board and stay there. In live OTB chess this is
done a lot in some of the coffee shops and other places where
a lot of players showup to play. Under game 5 minute time contols
it is a lot of fun. All the games will start at the same time and most
will all end close to the same time, forced to end at game 5 keeps
the ladder moving along where there isn't to many people waiting.
In this place the structure will have to be done differently since
games are all not going to start at the same time and end close to
the same time. The setup will be different but the goal will be the
same. There will have to be a challenges and strick time controls.
Some on line ladders have as many as a few thousand in one ladder,
your allowed to challenge so many levels above or below you to and
your are also forced to accept challenges too. The limits could be 2
forced accepted games and 2 challenge games to move up or down.
Once the ladder is well established people will more than likely settle
into a part of the ladder where all the players are close to the same
strenght. New players must join at the bottom and work their way up to
whatever level their play will take them. So you will see good players
always moving up and if you get a large influx of strong play, other
players moving down.
Instead of having a lot of people standing in line to play everyone
has at least one to four games going on.
Kelly