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  1. Standard member thire
    Xebite
    01 Sep '04 16:52
    * in the profile: last move: x days and y min ago and not 23 aug 2004
    * analyse board: go to the end in the movelist, not just to the last move. (=make the last move's backgound in the movelist darkblue)
    * more stats in the profile: many proposals have been made in the forums (freuency, strength, opponents, records)
    * pgn-export: game date is here the last move, in the archive it's the game's creation day
    * navigation: as RHP.com is growing every week and featues are often added, I find the navigation sometimes not very intuitive (overloaded): for example there is the red bar with the drop down menu, the nice little icons, and (often) the blue box with gamehistory and so on.
    * soon fire-fox 1 will come out. a RHP-theme for FF could help building a better community (identification)
    * fire-fox plugin to see games waiting (something like the system-tray 3rd party project) - iff this is possible 😵
    * mentors for newbies
    * tutorial games (public annotations)
    * adding a start- and end-date to the vacation-setting
    * 0 t/o 40 t/b games
    * flip boards
    * fast&easy export of all waiting games in FEN (for offline thinking)
    * view recs in the profile
    * number of posts in the forum in the profile
    * ...

    I hope santa claus will bring me some of them 😉
    th
  2. Standard member Saint Nick
    Pimp of the elves
    01 Sep '04 22:38
    Originally posted by thire
    * in the profile: last move: x days and y min ago and not 23 aug 2004
    * analyse board: go to the end in the movelist, not just to the last move. (=make the last move's backgound in the movelist darkblue)
    * more stats in the profile: many proposals have been made in the forums (freuency, strength, opponents, records)
    * pgn-export: game date is here the last ...[text shortened]... sts in the forum in the profile
    * ...

    I hope santa claus will bring me some of them 😉
    th
    Ho Ho Ho!
    The Elves are working on it as fast as they can as I would like to see many of these also. But Christmas isn't for 4 more months!

    Merry Chirstmas,
    Santa
  3. Standard member tlai1992
    Retired knight
    01 Sep '04 22:58
    Originally posted by thire
    * in the profile: last move: x days and y min ago and not 23 aug 2004
    * analyse board: go to the end in the movelist, not just to the last move. (=make the last move's backgound in the movelist darkblue)
    * more stats in the profile: many proposals have been made in the forums (freuency, strength, opponents, records)
    * pgn-export: game date is here the last ...[text shortened]... sts in the forum in the profile
    * ...

    I hope santa claus will bring me some of them 😉
    th
    0 day timeout would be awesome!!!!
  4. Standard member thire
    Xebite
    01 Sep '04 23:12
    * improve the move reminders: lots of discussions are / were going on her already....
  5. Standard member prn
    02 Sep '04 14:34
    Originally posted by thire
    * soon fire-fox 1 will come out. a RHP-theme for FF could help building a better community (identification)
    * fire-fox plugin to see games waiting (something like the system-tray 3rd party project) - iff this is possible 😵
    I would recommend against spending time enhancing RHP for a specific browser. One of the most attractive features of the site IMHO is that it works so well with ANY browser. I suppose I'm unusual in that I consider that to be a selling point, as most people only care about how well it works with their own browsers, but I've seen a lot of comments here from people using different browsers and I have used several different ones on RHP myself so I think it would be preferable to keep it as browser-independent as possible.

    That way Russ can spend his valuable time on projects that benefit everybody rather than only some. Naturally, if you want to create plugins or whatever for your browser, feel free. 😀

    Best Regards,
    Paul
  6. Standard member thire
    Xebite
    02 Sep '04 21:05
    good point, Paul.
    But the FF-them could be fun for those who use it. And it should not be too much work.
    It could make RHP interesting/popular for people who already like FF and just found this theme nice.
    th
  7. Standard member thire
    Xebite
    03 Sep '04 08:04
    * a rating calculator like we already have, but not yet intergrated in the site. "something official"
  8. Standard member thire
    Xebite
    08 Sep '04 14:37 / 1 edit
    * improve the remindersystem (how often and how many can be (were already) sent?
    * add on the playgame.php the timesettings and timestandings
    * whom did I give recs, who gave me recs for which posts?
    * abonement of threads in the forum (eg 25)
  9. 08 Sep '04 15:10
    Look to the left.
    Notice all that information?
    I don't believe that the number of moves played is more important than the actual chess rating.

    Therefore, I nominate that the player rating be added to the information presented at the left of a forum posting.

    -Ray.
  10. Standard member KellyJay
    Walk your Faith
    08 Sep '04 15:38
    Originally posted by thire
    * improve the remindersystem (how often and how many can be (were already) sent?
    * add on the playgame.php the timesettings and timestandings
    * whom did I give recs, who gave me recs for which posts?
    * abonement of threads in the forum (eg 25)
    Being able to remove a rec if you discover you didn't mean to
    give one, would also be nice.
  11. Standard member KellyJay
    Walk your Faith
    08 Sep '04 15:43 / 1 edit
    My wish list:
    1. Having RHP track openings played, with the top ten posted and
    along with the results. *big but would be a sweet feature*
    2. Listing who gave the Recs would be nice.
    3. ladder games, which I think is a much better idea than a siege.
    4. Clan tournaments where the average ratings of those being used
    in the tournament must be either over or under a certain number
    to keep all things fair. The clans would then see if putting top
    heavy players in it is worth what it would cost at the bottom since
    a win is a win.
    5 Almost forgot, make the picture sizes a little larger. At least to
    where you can see what is in them. (with my eyes not easy now)

    All in all, nice site as is. Well done.
    Kelly
  12. Standard member thire
    Xebite
    08 Sep '04 15:51
    Originally posted by KellyJay
    3. ladder games, which I think is a much better idea than a siege.
    I already asked it somewhere else: What are ladder games?!? 😵
    th
  13. Standard member thire
    Xebite
    08 Sep '04 15:53
    * ramdom colour for new games
    * change colour for rematches. (I thought, this existed, but it does not work)
  14. Standard member KellyJay
    Walk your Faith
    08 Sep '04 18:15
    Originally posted by thire
    I already asked it somewhere else: What are ladder games?!? 😵
    th
    It is a king of the hill type of thing, winners move toward the top,
    the losers move towards the bottom. The goal of course is to
    get on the top board and stay there. In live OTB chess this is
    done a lot in some of the coffee shops and other places where
    a lot of players showup to play. Under game 5 minute time contols
    it is a lot of fun. All the games will start at the same time and most
    will all end close to the same time, forced to end at game 5 keeps
    the ladder moving along where there isn't to many people waiting.

    In this place the structure will have to be done differently since
    games are all not going to start at the same time and end close to
    the same time. The setup will be different but the goal will be the
    same. There will have to be a challenges and strick time controls.

    Some on line ladders have as many as a few thousand in one ladder,
    your allowed to challenge so many levels above or below you to and
    your are also forced to accept challenges too. The limits could be 2
    forced accepted games and 2 challenge games to move up or down.
    Once the ladder is well established people will more than likely settle
    into a part of the ladder where all the players are close to the same
    strenght. New players must join at the bottom and work their way up to
    whatever level their play will take them. So you will see good players
    always moving up and if you get a large influx of strong play, other
    players moving down.

    Instead of having a lot of people standing in line to play everyone
    has at least one to four games going on.
    Kelly
  15. Standard member thire
    Xebite
    09 Sep '04 14:54
    I see thank you.
    Sounds better for me then sieges, because weaker players like me will be able to play longer... (and move down 🙁 )
    th