1. Joined
    26 Apr '03
    Moves
    26771
    08 Sep '04 16:53
    In unrated games, I'd like to be able to allow my opponent to undo a really bad move - this would make it more fun when I'm playing with this guy at work who's really bad at chess and is trying to learn.
  2. Aberdeen, Scotland
    Joined
    21 Jun '04
    Moves
    15034
    08 Sep '04 17:03
    Originally posted by iamatiger
    In unrated games, I'd like to be able to allow my opponent to undo a really bad move - this would make it more fun when I'm playing with this guy at work who's really bad at chess and is trying to learn.
    i opened this thread with horror, but when i saw the word unrated i thought what a fine idea. please if poss can we keep it to unrated games though?
  3. Standard memberChaswray
    NUTTING BUSTER
    Baseball Purgatory
    Joined
    10 Oct '02
    Moves
    131587
    08 Sep '04 20:28
    I think this is a good idea for unrated, and ONLY unrated games, it would be a very good teaching aid.
    Regards,
    Charlie
  4. Standard memberthire
    Xebite
    in front of you
    Joined
    06 Jan '03
    Moves
    15730
    08 Sep '04 23:41
    I like the idea, but perhaps "tutorial games" could be introduced. they have this and other interesting features (public annotation, ...)
    th
  5. Standard memberNyxie
    The eyes of truth
    elsewhere
    Joined
    26 Apr '04
    Moves
    21784
    09 Sep '04 02:36
    Originally posted by thire
    I like the idea, but perhaps "tutorial games" could be introduced. they have this and other interesting features (public annotation, ...)
    th
    I will second this idea.
  6. Standard memberUllichamp
    Ullichamp
    Bergheim, Germany
    Joined
    01 Jan '03
    Moves
    141904
    11 Sep '04 08:34
    Originally posted by iamatiger
    In unrated games, I'd like to be able to allow my opponent to undo a really bad move - this would make it more fun when I'm playing with this guy at work who's really bad at chess and is trying to learn.
    good idea. That makes it possible to teach learners. Ulli.
  7. SubscriberRhymester
    and RedHotTed
    Red Hot Rebel Clan
    Joined
    06 Apr '01
    Moves
    234470
    11 Sep '04 10:17
    The work round is to start off an unrated game from a fixed position - just before the bad move.

    Andrew
  8. Brooklyn, NY
    Joined
    19 May '04
    Moves
    14088
    12 Sep '04 19:04
    Unrated games == good idea. Same as an unrated, friendly over the board where you'd offer a takeback to keep the game interesting.

    Certainly you can abandon the game and restart as a set position but that's a whole lot of effort when you could click the "whoops" button instead.

    Unrated only. Rated games .... different story entirely (of course).
  9. Joined
    03 Mar '09
    Moves
    446
    20 Mar '09 17:53
    Please implement this Chess@Work homies!
  10. Standard memberGalaKev
    Borderer
    Scotland
    Joined
    09 Apr '07
    Moves
    33614
    21 Mar '09 12:09
    How about three radio buttons - rated, unrated (with no undo), training ( with undo). Training matches would not count anywhere in your stats. Ideal for those wishing to learn.
  11. SubscriberMctayto
    Highlander
    Planet Earth
    Joined
    10 Dec '04
    Moves
    1037819
    21 Mar '09 13:40
    Like the idea & rec'd
  12. e4
    Joined
    06 May '08
    Moves
    42492
    22 Mar '09 00:42
    I really hate to put a downer such a popular idea but honestly you
    are not doing anyone any favours by allowing them to take back
    a bad move.

    You must let the bad move stay and then it is your job to punish,
    in the most instructive way possible, the reason why it is so bad.

    Letting a weak player have moves back is hindering their development
    as a chess player.

    'Touch Move' helps the player see ahead and think for himself.

    Allowing them to retrack will have the player guessing at moves and
    if he plays one you think is OK and you allow it to stand what
    has he learned? Nothing.

    Tell him why the move is bad and what you going to him and advise
    a better move. But do not let him take it back.
  13. SubscriberKewpie
    since 1-Feb-07
    Australia
    Joined
    20 Jan '09
    Moves
    385789
    22 Mar '09 06:01
    Originally posted by greenpawn34
    I really hate to put a downer such a popular idea but honestly you
    are not doing anyone any favours by allowing them to take back
    a bad move.

    You must let the bad move stay and then it is your job to punish,
    in the most instructive way possible, the reason why it is so bad.

    Letting a weak player have moves back is hindering their development ...[text shortened]... e is bad and what you going to him and advise
    a better move. But do not let him take it back.
    That may be true, but an absolute beginner who has just learned how the pieces move will not be able to get any benefit from the process you recommend. What he needs at this stage is encouragement, not thrashing, unless you want him to give up on chess altogether. Sending a two-year-old across a busy road may not effectively teach road sense in time for him to survive the experience.
  14. e4
    Joined
    06 May '08
    Moves
    42492
    22 Mar '09 14:35
    Of course I'm not talking about raw learners, anyone who joins
    this site is surely past that stage.

    This 'take back a move' idea is for this site, not for face to face teaching.

    I was actually PM'd by another experianced teacher this morning
    who totally agrees with me.

    It encourages carelessness.

    The Four E's - Examples, Encouragemnt, Explanations and Enthusiasm

    If you want to help a player progress you must be prepared to give
    up a certain amount of your time, show examples, give encourement
    and explain why moves are good/bad.

    The enthusiasm comes from you. You must put across your love
    and enjoyment of the game. Hard to do over the net when not
    face-to-face but you must try.

    Allowing a 'Take Back' option because it makes the game more
    interesting or fun for yourself is a wee bitty selfish.

    And it's illegal.

    Quote:
    "Sending a two-year-old across a busy road may not effectively teach
    road sense in time for him to survive the experience."

    You show the two year old where the Pelican crossing is
    and how to stop the traffic by simply pressing a button.

    (note the chess pun - Pelican!) 😉

    It would be interesting to hear what the strong players on this site
    think and how they were taught. Were they allowed to take back moves?

    I can see the reasoning behind this one but on this site when not
    face to face and the student has days to make a move.
    It's a bad idea that will encourage very sloppy play and in the wrong
    hands this option will do more harm than good.
  15. Joined
    11 Nov '05
    Moves
    43938
    22 Mar '09 15:071 edit
    Originally posted by greenpawn34
    Of course I'm not talking about raw learners, anyone who joins
    this site is surely past that stage.

    This 'take back a move' idea is for this site, not for face to face teaching.

    I was actually PM'd by another experianced teacher this morning
    who totally agrees with me.

    It encourages carelessness.

    The Four E's - Examples, Encouragemnt, age very sloppy play and in the wrong
    hands this option will do more harm than good.
    There are different ways to teach chess. I use the 'UFO method'.
    When my pupil makes a move which is clearly bad, a real blunder, I say out loud "Oh, see that, an UFO!" And leave my attention from the board, My pupil has during ten seconds or so to find his error, and correct it. When my attention comes back to the board we start from there. If he hasn't found his error, then he will se the immediate result from it, and learn.

    I think, for unrated games, a take back possibility is a good idea, and I support it fully. But there should be an option for it from the beginning so we both agree to the takeback possibility.
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