Ragnorak's annotation of Kings Gambit Game

Ragnorak's annotation of Kings Gambit Game

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Joined
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05 Jul 06

This is the first King's Gambit game I've played on here. I love the sharp games it leads to, and will be adopting it a lot more.

I've annotated the game, trying to incorporate what little theory of the KG I have. Please comment if there is something incorrect in my annotation. Hopefully lower rated players will be able to see why piece development is so crucial in the opening.

There is also a nice mating net in this game, which should be instructive for some players. There is no point chasing the King all over the board if at the end of it, he has found safety. Keep the pressure on by bringing more pieces into the mating net, preferably with checks to gain tempo. Block any escape squares, and once you have sufficient pieces mobilised into the mating net, finish it.

Thanks to Crowley for the game. Game 2197434

1. e4 e5 {Kings Gambit}
2. f4 exf4 {Accepted}
3. Nf3 d6
{Fischer's move of choice.}
4. d4
{Claiming the centre, and opening lines for the bishops.} 4... Bg4
5. Bc4
{Kings Gambit is about exerting pressure on the weak f7 square, through the a2-f7 diagonal and the open f file.}
5... Qf6
{Poor move. Queen shouldn't be brought out so early as it can be chased away. Trying to retain pawn. Occupies a square which would be better occupied by the knight.}
6. Nc3 {Developing another piece} 6... h5
{Too slow, needs to develop pieces to move king from its vulnerable position.}
7. Nd5 {Chasing off queen and threatening Nxc7+. Also attacking f4 pawn.} 7...
Qd8
8. Bxf4 c6
9. Nc3 d5
{Poor move. Enables white to ensure that the crucial a2-f7 diagonal stays open. Black really needs developing moves.}
10. exd5 cxd5
11. Nxd5
{White took with the knight as Bxd5 threatens the b7 pawn, which may have meant that the queen was developed onto the 7th rank again, where it is much more useful. The knight capture also prevents the annoying Qe7+}
11... Bd6
12. O-O
{Getting king to relative safety, and bringing the rook onto its home: the f file.}
12... Bxf4
13. Nxf4 Nf6
14. Qe2+
{Moving queen onto light square so as to press the attack via the a2-f7 diagonal.}
14... Kf8
15. Bxf7
{Crucial bishop sac to fully open the f file, and bring the king out into the open.}
15... Kxf7 {And in accepting, black allows the mating net to close in.} 16. Qc4+
{Very forcing check with gain of tempo. Opens e file to allow the a rook to join in the attack.}
16... Kf8
17. Ng6+
{Again, completely forcing. Bringing another piece into the net with gain of tempo.}
17... Ke8
18. Rae1+ {And another.} 18... Kd7
19. Nfe5+
{And the final piece is mobilised into the mating net, again with gain of tempo.}
19... Kd6
20. Qc5+
{Ignoring the queen winning 20. Nf7+ as ultimate aim in chess is checkmating the King.} 20... Ke6
21. Nf4+ Kf5
22. Nd7+
{Blocking the second attacker (black's queen) of the crucial, potentially blocking d5 square, and so rendering escape impossible.}
22... Nd5
23. Qxd5# 1-0

D

c

Joined
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Moves
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05 Jul 06

Originally posted by Ragnorak
This is the first King's Gambit game I've played on here. I love the sharp games it leads to, and will be adopting it a lot more.

I've annotated the game, trying to incorporate what little theory of the KG I have. Please comment if there is something incorrect in my annotation. Hopefully lower rated players will be able to see why piece development is ...[text shortened]... y blocking d5 square, and so rendering escape impossible.}
22... Nd5
23. Qxd5# 1-0

D
*ahem*
Clan 24529

c

Joined
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Moves
8557
05 Jul 06
1 edit

Originally posted by Ragnorak
This is the first King's Gambit game I've played on here. I love the sharp games it leads to, and will be adopting it a lot more.

I've annotated the game, trying to incorporate what little theory of the KG I have. Please comment if there is something incorrect in my annotation. Hopefully lower rated players will be able to see why piece development is y blocking d5 square, and so rendering escape impossible.}
22... Nd5
23. Qxd5# 1-0

D
Also, 21.Nf7+ Kxf7 if I'm not mistaken. 21.Nc6+ works I think...

Nice game, although your opponent played the Fischer Defense incorrectly. Mainline is
1.e4 e5 2.f4 exf4 3.Nf3 d6 4.d4 (4.Bc4 and 4.Nc3 are also possible) g5 -- This is the key move, the whole point of d6 is to block the square e5. After this move the King's Knight is unable to jump to e5 and exert more pressure on the point f7, which as you mentioned is a major target in the King's Gambit. From here play may continue 5.h4 or 5.Bc4 with an exciting game to follow 😀. An example line is 5.h4 g4 6.Ng1 Bh6 7.Ne2 Qf6 8.Nc3 c6 9.g3 fxg3 (or f3) 10.Nxg3 Bxc1 11.Rxc1. This line shows white having a slight lead in development, but of course there are a LOT of other variations. Fischer's Defense is pretty strong, but it seems to me that 3...g5 is probably as strong. Very nice game though, an excellent example of how to play the King's Gambit.

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05 Jul 06

Originally posted by cmsMaster
Also, 21.Nf7+ Kxf7 if I'm not mistaken.
Thanks for your comments, but what does this mean?

21. Nc6+ is much slower.

D

C
Not Aleister

Control room

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Originally posted by cmsMaster
your opponent played the Fischer Defense incorrectly.
Well, obviously... I suck.

Rag, can I play this if I know buggerall about it or will I be crushed?

c

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1 edit

Originally posted by Ragnorak
Thanks for your comments, but what does this mean?

21. Nc6+ is much slower.

D
Ok nevermind, it's just a mistake.

c

Joined
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1 edit

Originally posted by Crowley
Well, obviously... I suck.

Rag, can I play this if I know buggerall about it or will I be crushed?
I've faced 3...Bc5? many times, so you don't suck half as bad as many others.

Anybody can play the King's Gambit with a little knowledge of lines and ideas in it. There are a few main ideas. Basically, keep control of e4 and take over control of e5. Dominate the point f7. Dominate the half open e-file. And use your lead in development to your advantage.

For RHP addons...

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Originally posted by Crowley
Well, obviously... I suck.

Rag, can I play this if I know buggerall about it or will I be crushed?
You can try it against me if you want, as if I take it up as white, I have to see what can come against me as black. As cms says, the basic theory is fairly simple.

D

c

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Moves
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05 Jul 06

Originally posted by Ragnorak
You can try it against me if you want, as if I take it up as white, I have to see what can come against me as black. As cms says, the basic theory is fairly simple.

D
Basic theory is, and you probably will get along fine with it. However, there are a lot of different defenses black can choose from. For example, exluding the declined lines black could play...
3...g5
3...Be7
3...d6
3...Nf6
3...Ne7
3...d5
3...h6
or
3...Nc6

So being familiar with these responses (and the declined ones that I didn't even mention) should definitely help. Of course, if black plays something you aren't ready for you can always just attack f7 and attack down the partially open e-file 😀.

c

Joined
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Moves
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1 edit

Originally posted by cmsMaster
Basic theory is, and you probably will get along fine with it. However, there are a lot of different defenses black can choose from. For example, exluding the declined lines black could play...
3...g5
3...Be7
3...d6
3...Nf6
3...Ne7
3...d5
3...h6
or
3...Nc6

So being familiar with these responses (and the declined ones that I didn't even mentio ...[text shortened]... u aren't ready for you can always just attack f7 and attack down the partially open e-file 😀.
In case you are interested Rag this is a game from early June using the Fischer defense that ended in a draw. Probably a decent example of basic KG play, but I haven't really looked through it yet. Pretty much all I could find from 2006 that used the Fischer Defense.

Fier,A (2471) - Milos,G (2589) [C34]
VI Mario Covas Santos BRA (8), 06.05.2006

1.e4 e5 2.f4 exf4 3.Nf3 d6 4.d4 g5 5.h4 g4 6.Ng1 Bh6 7.Nc3 Nc6 8.Nge2 f3 9.Nf4 f2+ 10.Kxf2 g3+ 11.Ke1 Bg7 12.Bb5 Nf6 13.Nh5 Nxh5 14.Qxh5 0-0 15.Rf1 Bxd4 16.Bg5 f6 17.Bh6 Ne5 18.Bxf8 Qxf8 19.Be2 Bxc3+ 20.bxc3 Be6 21.Rf4 Qg7 22.Kd2 Rf8 23.Raf1 a6 24.a3 b5 25.Kc1 h6 26.Rd1 Bd7 27.Rdf1 Be8 28.Qf5 ½-½

X
Cancerous Bus Crash

p^2.sin(phi)

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Careful Rag, remember what happened to the last person who annotated one of their own games on this forum?

wotagr8game

tbc

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Originally posted by XanthosNZ
Careful Rag, remember what happened to the last person who annotated one of their own games on this forum?
That's a little cynical isn't it? We need more of this, it's what this forum is for after all. 🙂

m

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1. e4 e5
2. f4 exf4
3. Bc4 Nc6
4. Nc3 Ne5
5. Bb3 Qg5
6. Qe2 Bc5
7. Nf3 Nxf3
8. Qxf3 Qe5
9. d3 Bd4
10. Bd2 Bxc3
11. Bxc3 Qg5
12. 0-0-0 Nf6
13. Rd-f1 Nh5
14. g4 Nf6
15. Qxf4 Qxf4
16. Rxf4 0-0
17. Bxf6 gxf6
18. Rxf6 d6
19. g5 Bd7
20. g6 hxg6
21. Rxg6 Kh7
22. Rg3 Be6
23. Bxe6 fxe6
24. Rg1 Rf6
25. Rg7+ Kh6
26. Rxc7 b5
27. Rd7 e5
28. h4 a5
29. Rb7 b4
30. Rg-g7 Rf1+
31. Kd2 Rf2+
32. Ke3 Rxc2
33. Rh7+ Kg6
34. Rb-g7+ Kf6
35. h5 Rg2
36. Rf7+ Ke6
37. Rh-g7 Rxb2
38. h6 Rxa2
39. h7 Rg2
40. Re7+ Kf6
41. Rxg2 Kxe7
42. Rg8
1-0

sorry its only in annotation form, it was an OTB game, and the resignation wa sbecause he couldn't prevent my pawn promotion

c

USA

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06 Jul 06

Thanks for the game Ragnorak. I found it useful and instructive.

If you have any more games please annotate them and post them as well.

For RHP addons...

tinyurl.com/yssp6g

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06 Jul 06

Originally posted by chesskid001
Thanks for the game Ragnorak. I found it useful and instructive.

If you have any more games please annotate them and post them as well.
No worries, I enjoy putting into words my motivation for certain moves. It helps me and hopefully helps some of you.

Thread 43813
Thread 42324

D